As was hinted by the cards sent to various news outlets, Blizzard announced an expansion to Hearthstone – Goblins vs Gnomes, full of mechanical mayhem. It functions a lot expansions for traditional CCGs; it’ll introduce a large amount of new cards along with some new mechanics on some of those cards. They’ll be obtainable through new card packs that are earned the same way they’re earned currently. There’s something kind of comforting about the familiarity of the process.
I haven’t even purchased all the wings of the Curse of Naxxramas yet, but I’m still excited for this too. I play Hearthstone very casually, and even though I’ve yet to unlock all Basic cards, I still find myself excited for this release. I suppose it’s partly the novelty of seeing new cards in play even if I don’t have them. The new game board (and spectator mode) are nice touches as well. Unfortunately, no mention of the next adventure!
If you don’t find Ben Brode’s laughter infectious, there’s something wrong with you.
As soon as I heard him start speaking on the panel, I was reminded what a great presenter he is. It’s not just skill at presenting either. It’s obvious how much he loves the game, which is really important both for creating a game and for talking about it. Seeing it through his eyes helps me to appreciate the game more. Not that Ben reads this, but thanks for your contributions to both Hearthstone and BlizzCon!
This weekend, I played a lot of Hearthstone: Heroes of Warcraft. My friend gave me a beta key, which was really nice of him. Hearthstone is a lot of fun. It’s very similar to other collectible card games, but at the same time, it’s a bit different. I feel like Blizzard must have put significant thought into what makes CCGs fun and makes them annoying. Having too much mana is annoying. Having too little mana in annoying. In Hearthstone, you use mana crystals, but they don’t come from cards. Like other games, your available mana is reset every turn. Your maximum is one on the first turn. On every subsequent turn, your maximum increases until it caps at ten.
In this video, I’m playing a practice round against Malfurion. Hearthstone has three modes that I see – Play, Practice, and Arena. The play mode pits you against a similarly skilled player online with one of your constructed decks. I only tried one match of this, and I beat my opponent.
Practice mode allows you to pick one of the classes for your hero and then pick your opponent. When you beat a class / character, you unlock it for your own use. I’ve unlocked all nine. As you play, you also gain experience and can level your heroes. When they level, you unlock additional basic cards. After unlocking all the heroes, you also unlock expert mode practice, but I haven’t tried it yet.
The arena mode is particularly interesting. It’s a sort of draf. First, you pick one of three heroes. After that, you get to choose one of three cards thirty times to build your deck. You then play online with the deck, but after three losses the deck is retired. It’s pretty cool!
I’m having a great time with Hearthstone: Heroes of Warcraft. I expect I’ll have more to say on it in the coming weeks as I keep playing.