Aberrus was a really good raid with some fun, varied fights. I earned Ahead of the Curve on my shaman, warrior, and evoker. On my hunter, I finished normal. Other classes did some bosses or LFR only. With 9 bosses in the raid, I only had issues with a couple of them.
The Amalgamation Chamber, The Forgotten Experiments, and Magmorax seemed rather boring. Magmorax was especially trivial, but somehow I disliked The Amalgamation Chamber and The Forgotten Experiments even more, possibly because they were two boring fights in a row.
Opening with Kazzara, the Hellforged was fantastic. I’m glad we started with a dragon.
I also really loved the flow between Assault of the Zaqali and Rashok, the Elder. We stop the Zaqali from infiltrating deeper into Aberrus, yet when we find Rashok, we initially think he got past us before the Echo of Neltharion reveals that the Zaqali were there to free Rashok. I know the idea of us having to defeat innocent or good characters who have gone mad has been done a ton in WoW, but I still have to feel bad for Rashok!
The Echo of Neltharion was a fun penultimate fight, and the reveal that the Echo was actually a Faceless One seems to have been missed by a lot of people.
Sarkareth is a complex fight that was a lot of fun – even though I once dispelled immediately when I wasn’t thinking and immediately caused a wipe. I wish Sarkareth has been built up more. I know his story existed in the Forbidden Reach and tied to the dracthyr, but I didn’t find myself caring all that much about the lore.
This was the first time Bulleto and I defeated Sarkareth I think, which would make this an LFR or normal screenshot.
My Ahead of the Curve kill on my shaman is at the top of this post. It was kind of an odd tier because my raid group did splits, and I wasn’t in the group that was pushing as hard. I still ran with the raid group, but I was ahead through pugging and got my AOTC in a pug group.
Here’s where we earned Glory of the Aberrus Raider. These achievements are interesting; I used to think of them as a challenge to obtain slowly but now it’s just a single run.
Here’s some of the raid group with our Shadowflame Shalewing, the Glory reward, right after we earned it.
And here’s Bulleto and I on them outside of Aberrus.
I think this is from the time Bulleto earned her AOTC.
This is the Highland Drake: Embodiment of the Hellforged customization that drops from Sarkareth. I’m glad I got it, because it’s awesome! It looks like the first boss, Kazzara.
Here’s a closer look at it with Bulleto and I carrying eggs!
Hopefully Amirdrassil, the Dream’s Hope will be just as fun!
Dragonflight’s pre-patch event provided a nice way to level alts. I had 6 max level characters when the pre-patch released, and on the day of Dragonflight’s release, I had 18 level 60 character! And yet I still don’t have a level 50+ highmountain tauren to unlock their heritage armor.
Please note that I’ll be discussing quests in this post without regards to spoilers.
The expansion release was a mess for me at first. Apparently things were okay the first half hour or so, but by the time I tried to play, Orgrimmar and Durotar were empty, and I kept getting “instance transfer aborted” error messages. On the plus side, I got to ride my rocket indoors!
Eventually I was able to see everyone. Like most people, the zeppelin did not want to show up for me. Eventually I saw a reddit post suggesting you could summon people to a dungeon in the Dragon Isles, and it worked! Thank you to my guildmates for summoning me to the Isles!
The Waking Shores
Once we reach the Dragon Isles, we have to backtrack across the zone from the dungeon to where we should have arrived. Cool zeppelin!
Alexstrasza’s new model is detailed and looks great. I’m looking forward to helping the aspects more!
Bulleto and I are little whelps!
The lava mammoths are amazing enemies. I need to level a hunter because I want one, and I can’t wait to get a mount.
This was from a later zone, but I thought I’d include it here. These were just a temporary buff, but it was fun to ride them!
I don’t know what to think about Sabellian vs Wrathion, and I could write a lot more about them. Wrathion acts like he’s always acting in our best interest, but he’s made a lot of stupid decisions and then didn’t even show up in Legion. Are we supposed to remember that, or was that bad writing? On the other hand, Sabellian hasn’t even been around in years. Who should I hope becomes the new aspect?
Hanging out with Bulleto!
Did… did Bulleto transform into a whelp and take a little lava bath in that cauldron of lava? I think so!
I didn’t think I’d like dragonriding much because my friend and I use two person mounts a lot while questing.
I was quite surprised to see you can enable the ability to let someone ride your dragon with you. They even get to turn into a little whelp! Of course, we now know dragonriding is super awesome and amazingly fast!
Ohn’ahran Plains
I never really cared about the centaur previously, and I still wouldn’t say they’re one of my favorite races. However, their inclusion in Dragonflight just makes the world seem so much more grounded. I like seeing races that were present in classic. And I love the architecture and world around these Maruuk centaur!
Especially cool is Sansok Khan, the tall centaur on the right in this screenshot. She’s the leader of her clan, and she’s deaf. Okir, the centaur next to Sansok Khan, speaks on her behalf, translating Sansok Khan’s sign language. Sansok Khan’s quest text starts with As Sansok Khan signs, Okir vocalizes. The dog next to Sansok Khan is Basran. It appears you can pet him as you can other dogs in World of Warcraft, but when you click him, you get this: You extend a hand to offer Basran pets, but he stays stoically next to his khan. Basran is currently working and you should not pat service dogs on duty. How amazing is that? I really like the representation, and she’s a cool character in general.
This was one of the longest quests I’ve ever experienced – or at least it felt that way. You escort the caravan and listen to the centaurs tell their history. It was a little hard for me to focus, but I still like to soak up all the lore.
I love how green and beautiful the zone is.
Yay, we get to ride him!
I thought the green dragons’ area was pretty too.
The Azure Span
Who knew a powerful mage could control their mirror images independently? Kalecgos knows, apparently.
Seeing Sindragosa, or at least a simulacrum of her, is an amazing moment. We don’t really know how sentient this is, but she sure feels like a character in her own. I hope we interact with her more!
Finally, we get to the tuskarr! This is the best and cutest race in the game, and you better believe I would be a tuskarr if they ever made them an allied race. I can’t believe Blizzard said there are no plans for allied races in Dragonflight, but I’m still hoping.
I really thought the tuskarr for which we were searching was dead, but his feign death tricked me. Bulleto is so upset that he feigns death.
Relaxing with Kalecgos and our new tuskarr friends.
During a quest with some tuskarr and Kalecgos in which we’re battling the decay, the tuskarr Kaqiata dies. Her dying words are “Please, tell my son Rowie in Iskaara that I love him. And I’m sorry.”
We meet her son Rowie later and help him “defeat” this yeti. This was a such a cute quest!
We also helped the tuskarr say good bye to Chieftain Ponoliak and learn about their funeral ceremonies. It’s another sad yet touching quest.
The tuskarr children are just super adorable!
And so is this frog!
Some tuskarr children want to help this abandoned baby gnoll they named Scraps. I thought it was cute, and I’m looking forward to this being referenced again later I’m sure.
This quests tasks us with helping Elder Poa with her stories. Elder Nappa suggests we get Elder Poa a new story – even if we have to make it up! Elder Poa takes the quest answers and spins a story from it.
You can also read it here.
This one is Bulleto’s!
The zone ended with the blue dragonflight coming together to help Kalecgos. It was to be expected from the major story beats of the zone but was exciting nonetheless!
Thaldraszus
Eventually we reached Thaldraszus, the final zone and home of the dragon city Valdrakken. You’d think a city made for dragons would have chairs spaced a little further apart.
Due to some time shenanigans with the bronze and infinite flights, I met my future self here. Why does his armor look worse?
When I get sent back in time, I’m not expecting this. Camp Narache?! (Of course, when my character lived this, it was vanilla and not Cataclysm.)
A timeline where the Horde and Alliance are murlocs has to be one of the coolest things in the game.
Even the map is modified!
Here I am with Bulleto, Varian Wryngrrlgulgll, and Thrallgrulgulgul. Deathwingurlugull is in the background!
Who are those murloc heroes with us? Why, they’re Bulleto and Sotiros the murlocs of course!
We even found Baine Blrrgfin!
Here’s a clip of this awesome quest.
We’re sent even further back in time to before the titans ever came to Azeroth and the Black Empire ruled. Don’t worry, we make it home.
Bulleto and I fit better at this table even if Sumo hogs the camera while Chompsky stands nicely in the back!
Need a break from adventuring? Maybe you could get some cheese from Gorgonzormu.
It would go perfect with some wine from Zinfandormu!
Well, maybe I’m off to have some cheese and wine in Valdrakken. See you on the Dragon Isles!
Memories of Azeroth, the special raid celebrating the 15th anniversary of WoW, was quite different than the LFR version of Molten Core that was part of the 10th anniversary celebration. Having three wings instead of one long instance is huge in opening it up to more players, and I think that’s a good thing. Molten Core LFR was tuned too difficult in my opinion: casual players should be able to experience an anniversary celebration. The tuning on Memories of Azeroth felt very much in line with LFR. There were wipes, but groups could consistently finish it.
The idea behind the raid was pretty fantastic. Three wings, each featuring one of the first three expansions in World of Warcraft. As far as I know, this is the first time WoW has had a sort of boss rush too. In each wing, all three bosses had to be downed without wiping. However, you only see certain phases of the bosses and not all. Between bosses, all CDs are reset, and anyone who died is rezzed.
What seemed off to me was that some fights were so boring and easy that I never saw a wipe on them.
Memories of Fel / The Burning Crusade: Lady Vashj, Kael’thas, Archimonde. This was the easiest wing. I’m not sure I saw a wipe on Lady Vashj or Kael’thas. If so, I didn’t see many.
Memories of Frost / Wrath of the Lich King: Heigan, Anub’arak, The Lich King. This was the weirdest difficulty. Heigan should be incredibly simple. The “dance” of the fight is to simply stand in the one safe quadrant, moving with the group. The safe quadrant shifts in order. But there were wipes. Then there’s Anub’arak. Not only were there definitely no wipes, but there was no challenge at all. That fight is incredibly boring. And then we get to The Lich King, with many, many wipes to defile. Aw, the memories. Wiping is frustrating, but adding some challenge made it fun, and calling out defiles and teaching people was satisfying. Anub’arak was the worst part of this wing. It felt like a waste of time.
Memories of Fire / Cataclysm: Cho’gall, Nefarian, Ragnaros. This wing mirrored the last one pretty closely, except Cho’gall is much easier than Heigan. I’m not sure if we had wipes on him or not. But Nefarian… I don’t even think I saw any mechanics because it was so simple. However, the room filling with lava and later draining made a fun sort of timer so we could be in a DPS race with out past selves in an effort to do better than last time. Ragnaros was challenging for some people, and I don’t mind some wipes as people learn an encounter.
It was a nice stroll through past memories and it makes me long to see full versions of some of those fights. Complex, multi-phase fights felt gutted. I miss the rest of Arthas! Memories of Azeroth makes me with we had more timewalking raids – but broken into wings so I don’t have to do them in one go like Black Temple or Ulduar.
And for my trouble – an Obsidian Worldbreaker! Who wouldn’t love a Deathwing mount of their own? It’s pretty cool!
The last time I wrote about Voidgazer’s questing, I had just finished Silverpine Forest. That was months ago, and I got a lot further now. Note that I’ll be talking about my opinion of the zones in this post, so there will be spoilers for many Cataclysm low-level zones in Eastern Kingdoms.
In Hillsbrad Foothills, I particularly liked the quest to be a quest giver myself. I sent Dumass napping because he wouldn’t be able to do much else.
I sent the mighty Kingslayer Orkus to Southshore. He’s a great character. It’s too bad I didn’t do this quest at the beginning of Cataclysm instead of the end of Mists of Pandaria.
Lastly, I sent Johnny Awesome, decked out in full heirlooms, to the Sludge Fields. These three characters really to represent three major cliches of character types. There’s the newbie, the high-level character who’s overly proud, and the alt who is really awesome (on his other toon).
We also get to see Drek’Thar. I don’t remember seeing him in declining health in the game, but I might have missed his presence somewhere. I knew he was getting older and his health was slipping from the novels, but it’s always cool to see these things reflected in the game.
I didn’t really feel like the Arathi Highlands were memorable. Similarly, I remember what happens in the Hinterlands but only because it’s annoying. It feels like you’re done with the enemy troll hub like five or six times. “Good job. You really cleared them all out of there! They’re all defeated! …Okay, now go back in there and…” The zone moved at a snail’s pace. Looking back on them now, the problem with these two zones might simply be that they come right after the excellent storytelling of the Forsaken-centered zones.
I happily got back to the great zones when I was sent to Western Plaguelands. Koltira is a fascinating character with his interactions with Thassarian, his Alliance counterpart. Too bad Sylvanas doesn’t seem to like him as much as I do. I look forward to hearing his story unfold more in the future.
In the Eastern Plaguelands, you join a caravan that slowly moves through the zones as you progress in the quests. It’s actually similar to Vashj’ir, only fun. As you progress, more people join the caravan. While none of them made an impression in my mind deep enough to cause me to remember their names or specific details, it was fun to watch their interactions through the zone.
There was a drop in quality when traveling to the Badlands although I still enjoyed it. In this zone, players deal with attempts by the red dragonflight to save the black dragonflight. Deathwing doesn’t seem too happy.
We also get to learn all about the day that Deathwing came and what really happened as a small group of friends tell stories and argues about who got it right. Martek the Exiled told me all about his flying motorcycle and the hot babe who rode with him.
The Searing Gorge wasn’t as compelling as the Forsaken zones, but it had its moments. Lunk, the pacifist ogre, makes for some good comic-relief. It turns out you can be quite effective without killing – if you’re huge.
The zone also contained the fun quests about stealing the pillows from the Dark Iron that I wrote about previously.
By the time I reached the Burning Steppes, I was getting anxious to finish the content. The zone deals with stopping the Blackrock Clan’s impending invasion of Redridge Mountains. I’m glad I did some questing on my Alliance character before reaching this zone because it gave me a bit of understanding of the Alliance’s struggle against the Blackrock orcs. It was nice to see Eitrigg and his son, Ariok, working to stop them.
Screwing with the leaders of the orc clan was fun as well.
The Swamp of Sorrows was a short zone that didn’t seem very eventful. However, this reference to Nickelodeon’s Legends of the Hidden Temple brought a quick smile to my face.
Finally, I reached the Blasted Lands where I spent time completing quests of questionable ethics against the Alliance as well as fighting some demons. With everything concluded nicely, it’s time for Voidgazer to step through the Dark Portal to Outland!
Or, it would be if I intended to play him more. For now, his story is finished.
Today is the last day of Cataclysm. I thought it’d be a good time to look back over the expansion a bit. I hit my first level cap during Wrath of the Lich King, giving Dalaran and Northrend a sort of homie and familiar feel. Cataclysm was the first expansion to be released while I was actively part of the endgame, so it was a new experience for me.
As Cataclysm was released, I left Carpe Flux Capacitor to make a guild with friends, Playground Brigade. It was fun to play with them, and I’ll happily remember working with my friend Elizabeth on the Conclave of Wind. And by working, I mean joking around in whispers when we screwed up. I really like that memory!
We didn’t complete any of the three T12 raids, and the guild began to fall apart. I rejoined Carpe Flux Capacitor in, I think, 4.1. Unfortunately, my computer went down, and I didn’t get it back up until the end of 4.2. I managed to catch up on the troll heroics and jump into Firelands, killing Ragnaros before killing any other boss. I don’t regret my time with Playground Brigade, but I really regret leaving Carpe Flux Capacitor. That seems contradictory, but I still feel bad for leaving.
Love you, Carpe!
I enjoyed the zones for the most part, and the linearity didn’t bother me. Of course, I don’t have alts either. Vashj’ir was really fun in my opinion. I loved the story and the feeling of loneliness in the zone. I wish the story had continued! Hyjal was pretty cool, but I know I forgot a lot of the plot points as they were happening. Deepholm was fun, but I wish Therazane the Stone Mother would have showed up against Deathwing. Uldum was interesting, but the cutscenes screwed up on my computer all the time and would just show me the ground. I might have liked it more if it worked! Twilight Highlands was fun, and I enjoyed it while I did it. Most of it wasn’t memorable, but I enjoyed surfing on the drakes, exploring, and noticing the fun names of areas and NPCs.
The Zandalari patch was very fun. I’d like to see Blizzard use the option of a content patch without raids in the future. It’s not that I don’t enjoy raids, but Blizzard shouldn’t feel obligated. The raid finder sort of killed Carpe’s drive to raid, but I still think it’s a great tool. I’m thankful that in the future, I’ll always get to see all the content even if I can’t devote all the time.
Cataclysm also brought about void storage, reforging, and transmogrification. I filled my void storage on the first night, and would love to see more. Reforging is actually a bit annoying to me. It just adds an extra puzzle that I don’t enjoy. (Well, I just use Ask Mr. Robot.) Transmogrification, on the other hand, is one of the best features Blizzard has added in a long time. I already collected cool gear that I could only wear in town. Now I can be seen in it!
I love PVP, but I didn’t enjoy the two new Battlegrounds very much. Twin Peaks is just Warsong Gulch 2, and Warsong Gulch is much better. The Battle for Gilneas is decent, but I enjoy Arathi Basin a bit better. I’ll still play and enjoy Battle for Glineas as well, but I don’t know what it is about Twin Peaks that I dislike so much.
It’s been too long since Tier 12 for me to do an analysis really without revisiting. I enjoyed them for the most part though. As a healer, Chimaeron was an interesting fight. Atramedes the blind dragon was also very cool, although his sonar pulse didn’t show up right on my screen! I’m not really qualified to talk about most of the Firelands bosses either since I came late. The zone design was great though, and the Molten Front ties were fantastic. I’d love to see more of that. Ragnaros felt pretty epic. Honestly, it felt more epic than the Madness of Deathwing!
Dragon Soul was enjoyable but flawed. Morchok was a nice introduction to the raid. War’sahj the Unsleeping and Warlord Zon’ozz had interesting mechanics, but I feel like only one of them should have been in the raid. Hagara seemed a little odd, but it really did fit with the story, and I like visiting old locations (and using old artifacts). Ultraxion was cool and fit well, and Deathwing running for it after he saw us defeat his creation was great. Warmaster Blackhorn felt like a step backwards. The fight was odd and anti-climatic, and it seemed to go against the rising tension. Fought a bunch of minions, fought a powerful dragon, went after Deathwing, fought a tauren, and then jumped on Deathwing himself! Which one of those seems out of place? The Spine of Deathwing was very cool. It was so different than other fights, and we’ve never fought a boss while standing on him previously! The Madness of Deathwing sounded good in theory, but it was flawed as well. First, it didn’t look like we were fighting Deathwing. The camera doesn’t go back far enough (without some tinkering) to get a good look. It was also, as far as I know, never really explained why he was full of tentacles. And then there are the Aspects. They’re mortal now? What powers did they lose? Ah, whatever.
Soon it will be time for Mists of Pandaria. I’m already loving account-wide achievements, pets, and mounts. The new continent looks fun, pandaren seem interesting, and monks look pretty cool. I’m actually very excited about pet battles and farming! The character development should be excellent as well. It looks like Blizzard is developing Varian to be more heroic. This is very cool even as a Horde player. This will be a nice juxtaposition to Garrosh’s corruption. I’m looking forward to taking him down at the end of Mists of Pandaria!
Chris uses Chuck Palahniuk’s idea from Fight Club that people you talk to on planes are single-serving friends to describe people he meets using the LFR and LFD tool and describes why he likes it that way.
Screenshots appear to contain some sort of watermark containing data. Allegedly the data includes the server IP, account number (not e-mail or account name), and a date/time stamp. Perhaps this is to target private servers or stop exploits?
I was previously only 5/8 in Dragon Soul because my guild stopped raiding. When a guildie asked me if I wanted to run a normal mode Dragon Soul last night, I was excited. It’d be a chance to do it on normal mode even if it is super nerfed now, and it would also be a chance to practice after the patch. Nate took a little convincing, but when he realized that not being set up after the patch wasn’t a good enough excuse, he swapped over and joined us.
I don’t care if it’s late. I’m still taking a killshot. Here’s Blackhorn dead. I had never actually got to do any attempts on him previously. While I had studied the fight, the mechanics still confused me. (Consider that it’s also been many months since I studied the fight too.)
Then gem had to ride Nate around. I think she really liked being able to do that. Shhh, don’t tell his wife that he let gem ride him.
Spine of Deathwing was an absolute blast. While I do feel like it’s anti-climatic in that it’s the same process repeated, I still find it really cool. Rather than being in a room fighting a raid boss, the location is the actual boss. This isn’t the first game to do it, but it’s definitely fun.
While Mooglegem didn’t make it to the end of the fight, we did successfully put down the Madness of Deathwing. I also won the Maw of the Dragonlord! Someone offered me 500g for it, but I wanted to keep the mace. How exciting! Now I can be Devee, Destroyer’s End.
We might be a few patches too late, but Mooglegem and I finally did Bastion of Twilight this weekend. There was a group doing a transmog run, and we joined mainly to finish Bastion of Twilight. As you can see, we proudly took over Cho’gall’s throne!
Surprisingly, Valiona and Theralion seemed to be the hardest fight in the raid. I guess this must be due to interesting mechanics since we all out-geared the entire raid. Cho’gall was significantly easier than the Twilight Ascendants also.
I also fulfilled a patch-long dream of flying off Deathwing after getting him to roll! In normal and heroic mode, you have to make Deathwing roll to succeed in the encounter. In LFR, you don’t need to make him roll, so by extension, you should not make him roll. I always hope he’ll roll just to see it. It was kind of a let down. I expected the camera to stay fixed so I could actually watch him roll.
Oh my god! What’s that on the other island?! Giant Devee and Mooglegem!
It looks like Carpe Flux Capacitor is taking a break from raiding. The last few weeks we’ve been unable to raid due to lack of attendance. Our guild leader took a vote to see if we wanted officially to take a break. The idea is that if we don’t do this officially, we’ll continue to waste our time showing up, and then the people who have been showing up will get tired and quit. While I want to raid, I agree with her thinking; I voted in favor of the break as well.
There’s a lot of joking that The Old Republic killed us, but the people who are playing ToR all login for raids. We’ve just been dwindling, and not everyone makes it every week. I think LFR is contributing. There are three reasons to raid.
Gear for the next raid
Experience the fights and lore
The actual “game” of achieving progressive challenges
Being that Dragon Soul is the last raid of the expansion, there’s no reason to use it to gear up. We will not this gear to be able to do the next raid because Mists of Pandaria’s greens will be better than what we can get here. I don’t agree with this point because it seems to me that if we only raided to be able to do proceeding raids, then why raid at all? Still, I believe this is one of the reasons people raid, and one of the reasons why we don’t have the attendance now.
As for experiencing the fights and lore, LFR killed this. We’ve all experienced Dragon Soul already. Yeah, there are obviously mechanical differences (and I’d really love to see Deathwing roll), but the story is the same. We’ve seen it. There goes that incentive.
What’s left is pure game. Doing normal mode solely for the challenge of pushing ourselves. This is all that’s left. Even if we finished normal mode, this would push us to do heroic as well. It doesn’t look like this reason is enough.
In general, I like LFR, but I think it contributed to this. Regardless, it’s done it for me as well. I like the idea of raiding, but the break is nice too!
“Mere whelps, experiments, a means to a greater end. You will see what the research of my clutch has yielded. Nefarian, Onyxia, Sinestra… they were nothing. Now you face my ultimate creation. The Hour of Twilight is nigh; the sun sets on your pitiful mortal existence.” – Deathwing, Ultraxion encounter in Dragon Soul
This quote always makes me a bit sad. Deathwing sums up much of the story of the Black Dragonflight, and by the end of Dragon Soul, we seem to bring it to a close. Allow me to explain what I mean.
Many of the bosses we fight can be grouped together. For example, we have Old Gods, Scourge, trolls, and Titan constructs. We also have the Black Dragonflight. Unlike some of the other that are grouped together by race or purpose, Nefarian, Onyxia, Sinestra, and Deathwing are family. In Vanilla, we kill Deathwing’s son and daughter, Nefarian and Onyxia. In the Burning Crusade, we see Sinestra, Deathwing’s prime consort and mother of Nefarian and Onyxia. Wrath of the Lich King brings us Onyxia again. During Cataclysm, we kill Nefarian and Onyxia for good, we slay Sinestra, and we go on to kill Deathwing himself.
It’s interesting having an entire family as bosses – a lineage of enemies for us to battle. It seems like that’s done now. On top of this, Deathwing himself doesn’t even seem to care that they were family (not that I’d expect him to care at this point). In fact, I think his mentioning of them in his monologue before the Ultraxion fight exemplifies this and is a nice detail reinforcing the fact that he’s insane and cares only about destruction. Deathwing calls Nefarian, Onyxia, and Sinestra nothing compared to his ultimate creation, Ultraxion. Never mind that they were his children and lover.
Will we see more of the Black Dragonflight as enemies in the future? I suppose we could, but I doubt they’d serve any real link to Deathwing. New black dragons could become evil all on their own. (Update: I understand that there are uncorrupted black dragons. However, if they become bosses in the future, they will most likely be bosses for some other reason. The on-going problem of the Black Dragonflight has still been solved.) Then we have three new dragonflights that were created, either directly or indirectly, by the Black Dragonflight.
First, there was the Chromatic Dragonflight – dragons that possessed the powers of all five flights. As far as I know, and I might be wrong because I didn’t play endgame in Vanilla, there’s only one known adult Chromatic Dragon. Chromatus has five heads, each a different color. While he was defeated, he’s not exactly dead. He planned on mating with a Blue Dragon to create natural Chromatic Dragons, and I believe Blizzard will definitely return to this in the future.
Next, there’s the Netherwing Dragonflight, dragons that were exposed directly to the Twisting Nether and were, well, twisted by it. So far, they haven’t stirred up much trouble. They wanted to be left alone, and they eventually were able to do as they pleased thanks to player involvement in the Burning Crusade. We could definitely see more of them.
And then there’s the Twilight Dragonflight, Netherwing eggs further twisted by the Black Dragonflight. We see them a bit in Wrath of the Lich King, first as drakes in the Obsidian Sanctum and then as Halion in the Ruby Sanctum. In Cataclysm we see them quite a bit more, culminating in the slaying of Ultraxion.
Really, Blizzard could throw anything at us. There’s always a way for them to bring back anything they want – Black, Chromatic, Netherwing, or Twilight. In my opinion, we won’t see any trouble from the Black Dragonflight for a while. They’ve effectively been wiped out, although new Black Dragons could be born or less important ones could decide they’re mad and decide to fight us. The Netherwing have been rather neutral. Sure, they could get mad or turn evil if Blizzard decides to do that, but there isn’t any reason for it. Without a powerful Black Dragonflight, I don’t see a high chance of more Twilight or Chromatic Dragons being created. Of course, there’s still Chromatus. It’s very likely we’ll see him again.
With the end of Cataclysm, we see the end of the line of Deathwing. It’s been fun.