I found this video that I never uploaded. Apparently, Carpe Flux Capacitor drafts players when we need to split the raid group. It was a good time.
I found this video that I never uploaded. Apparently, Carpe Flux Capacitor drafts players when we need to split the raid group. It was a good time.
Patch 6.0.2, The Iron Tide, brought a number of changes and a bit of new content.
Iron Horde Invasion
The Dark Portal turns red, and the Iron Horde begins to attack. The Horde and Alliance settlements in the Blasted Lands fall, and we’re tasked with cleaning up. It was interesting, but it seemed to lack zest. It was just a bit anti-climatic. I never really got the feeling that we were in much danger. The questline did more to introduce mechanic changes than anything else. For example, quest objectives are clearly marked on the map and are outlined differently in the world. This includes locations that are targets for items; instead of going to where you think you need to plant a flag and clicking it, you right-click the outline of a flag. I like it. Still, I would have liked the event to feel more important. I think what I liked most was Thrall’s new model. He’s finally integrating the aspects of being a shaman and a warrior. Awesome.
Updated character models
I didn’t care previously, and I still don’t think this is a big deal. I’m looking at numbers. I’m watching health and mana, looking at buffs and debuffs, and tracking adds. I’m not looking at my cloak. At first, I certainly did. My troll runs stupidly. Honestly it seems normal now though.
Upper Blackrock Spire
It’s much more straight-forward, but it didn’t seem like it was anything special either. I suppose that could make sense because it’s only the first half, but why show us the first half if the first half isn’t awesome?
Flexible raids are great. Losing Renew and Void Shift sucks. Having to choose between Spirit Shell and Power Infusion sucks. Losing Heal wasn’t a big deal.
Now we’re even more OP in earlier content. That’s cool.
Void Storage and Toy Box
Oh, goodness. This was awesome. With a whole new Void Storage tab and the nifty Toy Box, I actually have free bag space again, allowing me to go do past raids for transmog. It’s wonderful. I don’t understand why they didn’t try to patch this in a couple months ago so we could actually do something in WoW. I can’t say enough good about this, although I know I’m going to fill it up soon. Mmmm old tier sets.
What have I done in the patch? I did the questline and UBRS of course. Besides that, I’ve mainly been going after old tier sets. That’s what I was doing months and months ago before I filled up all my bags, so it’s nice to be able to continue it again. I also got my heroic Siege of Orgrimmar heirloom – the staff. Unfortunately, I was hoping for the mace or offhand. The mace is shaped like a Horde symbol, and the offhand is a book with the Horde symbol on the cover. Maybe I’ll get one of them in normal mode!
When the servers went down early Tuesday morning, it was effectively the end of Mists of Pandaria. When they come back online, we’ll be starting Warlords of Draenor even if the expansion hasn’t actually released.
I enjoyed this expansion. Unlike some people, I had no problem with the setting. It was beautiful, the story of the sha was original, and I liked both the Alliance and the Horde’s character development. Yeah, it would have been better if we didn’t know Garrosh was going to be the end boss, and the expansion had a couple problems such as too many dailies and the feeling that LFR and flex were both requires for normal mode raiders.
As a healer, I found scenarios boring. However, I discovered Proving Grounds and Challenge Mode dungeons too late in the expansion. Of course I knew they existed, but I wish I cared about them earlier. I didn’t even touch the Brawler’s Guild unfortunately.
I’m obviously excited for Warlords of Draenor, but I’ll admit, I’m exhausted just thinking about it. I keep busy, and as much as I do love raiding, I’m not looking forward to the time sink.
On Sunday, I finished earning silvers in the Challenge Mode dungeons. Monday night I spent my currencies, and then Mooglegem and I said our goodbyes to the Kor’kron. I know they were the bad guys this expansion, but they weren’t always that way. They were once the elite soldiers and guards, and this blog is named after them. I’m kind of sad to see them go entirely.
Here we are with a couple more Kor’kron.
And finally, a ton of Kor’kron! Woo! I’m not sure why I didn’t think of this spot immediately.
Next I decided to visit the Dark Portal while it was still green.
Obviously I was not alone in this endeavor. Lots of other Horde were here along with a few Alliance as well. Why the one or two Alliance members that came decided to try to engage in PVP, I’ll never know.
What’s that? A line of Sea Turtles, jumping into their shells? Count me in! I know it seems silly, but this type of thing is one of the best aspects of MMOs. This isn’t part of the planned content. Visiting the Dark Portal after the patch might be, and coming here to quest is, sure. But everyone coming together to chat, emote, use fun items, and celebrate might be expected but it was not planned content. It was just a bunch of players having fun. I love it.
When the server’s come back online, these same players will be ready to stop the Iron Horde!
A few weeks ago, Zaghar, my guildmate, suggested we run Challenge Mode dungeons to get silvers for the mount before the first season of CMs ended with the completion of Mists of Pandaria. I’d been wanting to do CMs mostly for the, well, challenge of it. We’ve been running them when we had the chance. I wish we had started earlier because they’re a lot of fun.
Is that a second Devee in the picture? No, it’s just Mooglegem.
I really enjoy how Challenge Mode dungeons greatly reduce the role of gear and tests group skill. In Warlords of Draenor, I think I’d like to try Challenge Mode dungeons earlier so I could aim for golds. However, I have to be honest that I’m not sure how much time I can truly devote to the game. I doubt I can seriously focus on CMs and raiding.
gem and I both chose Violet Pandaren Phoenixes as our rewards! Of course, soon we’ll have all of them when the patch lands.
Having read War Crimes, I shouldn’t have been surprised that the Vision of Time quests would be anticlimactic. I suppose it was mildly interesting to see things about which I had read, but I was hoping for a little more. On the plus side, at least I won’t have to go killing on the Timeless Isle for Epoch Stones now. Farming while watching Netflix was getting tedious.
A group of my friends have started playing WoW together casually on Friday nights. They invited me to join. It’s been years since I’d done anything group content like that – dungeons and the like. It’s a different feeling to play as a group while leveling compared to endgame where the goal is to plow through content for valor points. They had already started, so I decided to catch up. They play Alliance, and I’ve never spent much time on that side of the game. I was looking forward to seeing the Alliance story.
I decided to roll a pandaren monk. His name is Sleepypaw. You can see him sleeping with his bear cub watching him.
The starting experience on the Wandering Isle was pretty fun, but nothing too amazing really. I enjoyed it, but the worgen starting experience was so much better. I did like getting the chance to talk to Shen-zin Su, the turtle known as the Wandering Isle. I also particularly liked Ji Firepaw, a Huojin follower, Aysa Cloudsinger, a Tushui follower, and their relationship. It was interesting to see them get close and then see that relationship strained. Of course, I chose to follow Aysa into the Alliance.
After fighting Varian at his request, I became a full member of the Alliance! Stormwind itself is a beautiful city, and I enjoyed running around it. While Orgrimmar and Thunder Bluff have natural beauty, and I do particularly like the view of Orgrimmar from above mostly because I think of it as my city, Stormwind and Ironforge have a really heroic and powerful feel. I spent a couple hours one evening just running around Stormwind. I ignored the map so I could try to learn the city, looking around and using Stormwind Keep as a point of reference.
After questing through Elwynn Forest, I headed into Westfall, which had a really interesting story. It did a good job of showing me how different the Alliance is. First, I helped a detective who was looking for clues to solve a murder. He even had little alarmbots circling the crime scene. I can’t imagine the Horde taking such a modern approach to murder. Yet on the other hand, I can’t fathom the idea of homeless members of the Horde – orcs unable to afford to live in Orgrimmar, starving and begging for food. That’s what we see in Westfall though. Well, homeless humans, not orcs. We learn that while the Alliance spent time and money winning the war in Northrend, they neglected things at home. Guards are posted to keep them out of cities, with signs warning transients to stay out of the area.
This is probably one of my favorite screenshots now. It wasn’t a rare angle or anything like that, but it was a powerful moment in the story.
After Westfall, I moved into the Redridge Mountains, where I joined Bravo Company and defended Lakeshire against Blackrock orcs. The most important thing that happened was meeting this girl who loves rabbits. I love rabbits too!
The zone was quite idyllic when there wasn’t killing or war. Here’s a nice screenshot. I suppose the skeleton undermines my position on the zone though.
The Bravo Company storyline was fun mostly because they tag along with you and say funny things. There’s a paladin who complains about the Light, saying that one day he feels like all his abilities are weaker.
Also, yes, Rambo references.
I’ve now made it to Duskwood and am level 30. I have full heirlooms for all three spec, so if my friends need me to tank or heal, I’ll have the gear for it (even if I don’t know how to play those specs). They might be a little higher than 30 now, but I think I’ve matched them approximately! I’ve had a lot of fun experiencing the Alliance side of things and am looking forward to more.
Carpe Flux Capacitor, the guild of which I’m a member, defeated Garrosh on March 10. Since then, we’ve been inactive awaiting Warlords of Draenor. I realized that I might think to myself, “boy, remember all those good times I had raiding? It was always a positive experience.”
Now I have this video to remind me what it was really like. This is the last few seconds of every progression wipe we had in Siege of Orgrimmar.
We’re going to be recruiting for the next expansion, so maybe we could use this to remind new recruits what they can expect!
All kidding aside, wipes are to be expected. I just thought it was fun.
I’m pretty excited to finally share this. I painted this Horde plate and Horde mug at Color Me Mine! In case you’re not familiar with the chain, allow me to briefly explain. Color Me Mine lets you choose and purchase ceramic pieces. Once you’ve chosen, you paint the piece there in the studio. They fire it while you go about your week, and a week later you can pick up your finished piece.
Because I’m more excited about the mug, I’ll talk about the plate first. I painted this on February 22 of this year. We were celebrating Mooglegem’s birthday!
If I spend too much time on details, I won’t be able to finish in a single evening and will have to return multiple times. To avoid that with this plate, I tried to keep it simple. I based the Horde symbol on the way it appears on the banners at the Shrine of Two Moons in Mists of Pandaria. It’s clearly Asian-inspired. The plate’s simple, but I’m pretty happy with it!
This mug is a much bigger deal. I’m so happy to finally have it completed. I don’t remember when I started it, but I do know that I signed and dated the bottom, and when I checked today, the year on the bottom was 2012.
I put a lot of work into this. In fact, it took me much longer than a single session. I probably went at least five times, spending hours each time. There was some other stress involved as well. Normally, you pay for the piece and you pay a studio fee to paint. If you purchase one piece or three pieces, the studio fee remains the same. If you don’t finish and bring a piece back, you don’t need to purchase the piece again, but you’d need to pay the studio fee again.
This side’s pretty boring. My intent with the colors here was to get that metal look with which Garrosh infused the Horde. Those circles were supposed to be metal rivets. I don’t know how well that came across.
I spent so much time on the mug that the Color Me Mine at which I purchased the piece closed. However, they had assured me when I began that I could take it to any store to continue working on it. The manager at the other store, however, seemed pretty upset by it. He made a big deal about how he can’t profit if I’m not purchasing from him. I guess he didn’t think the studio fee was high enough. Regardless, he was very huffy about the whole thing but let me work there, and I eventually finished. I’m not very artsy usually, so it was a big deal to me.
As a troll, I had to include some Darkspear love of course. Too bad a crack runs through the right mask.
A week after I finished painting, I went to pick up my piece, and it wasn’t really a piece. It was a bag of pieces. It had exploded in the kiln, which happens sometimes. I asked to look at the pieces because I was curious how it turned out, so the woman working there handed me the bag. A few moments later, she told me something about how she’d throw the pieces away for me, but I told her that I still wanted to keep it. She told me that they can’t let me do that because the sharp pieces are dangerous. This seems rather dumb to me, because I could always break a piece and then cut myself on it, right? Well, I told her that I really still wanted it. I think it helped that I was still holding the bag, and I honestly wasn’t going to give it back to her. I had already paid, I didn’t consider theft, and I doubt she would have physically stopped me. Luckily, she said okay, although she did make me sign the back of the receipt after she wrote something about how they wouldn’t be held responsible if I hurt myself.
The handle has a vine wrapping around it. It took a while to do that due to the shading.
I kept the bag in my room for a long time. I wasn’t sure what to do with it. There was lots of conflicting advice on what type of glue to use and how to fix it. Rather than choosing something, I kept putting it off.
When I painted the Horde plate, Mooglegem and I chatted with the staff, and one woman mentioned being able to glue pieces together there in the store. When I picked up my plate, I brought my mug with me, and they glued it back together for me!
For those wondering, the Color Me Mine in Tustin, CA on El Camino Real is a great business, and the people who work there are terrific!
The vine reaches the top and wraps around the inside of the mug.
It’s not safe to drink from it, but I created it for artistic reasons, not utility. I’m really pleased to have them completed. Now I just need to figure out where to display them!
Oh, and I suppose that the cracks just add to the representation. The Horde are the outcasts and underdogs. Individually we might be broken, but we come together! It’s apt that I didn’t get this glued together until after the Siege of Orgrimmar as well. Even though the Horde has been shattered, we piece ourselves back together!
We awakened the Paragons of the Klaxxi, so it’s only fitting that we put them down too. Tuesday we fought the Paragons for the first time. On our eighth attempt we managed to kill them.
No loot for me, but as usual, I prefer progression over loot. We’ll be seeing Garrosh on Thursday hopefully. I might go shadow for the fight, which could be fun.
Our guild’s kill announcement can be found here.
After a terrible LFR run last night, I wanted to do something new. Having never tried Proving Grounds, that sounded like an interesting thing to try. The bronze and silver healing challenges were very easy, but I couldn’t quite get gold. I felt a little better later when I read that it scaled gear. At first I thought I was failing even though I was so over-geared. I’ll have to take a look at how the scaling works later. If everything scales equally, then I definitely want more spirit. In my normal gear I cap my spirit pretty low compared to what I could have. We’ll see.
I also tried the DPS Proving Grounds as disc. Bronze was ridiculously easy, but I was about a second or two short on silver. I’m pretty confident I can do it though! Of course, I could switch to shadow too, but I want the achievement for doing it in the wrong spec.
That was a nice raid night! We managed to one-shot General Nazgrim. No loot for me, but I’ll take progression over loot anyways!
We cut it pretty close at the end, which is always exciting.
Malkorok was a little harder. It took us five tries to down him. No loot for me this time either.
Next week we start at the Spoils of Pandaria. I think it’ll go smoothly, but we’ll see.
Additional information was posted in our guild’s kill announcement.
We killed the Kor’kon Dark Shaman as a guild for the first time yesterday! We extended last week’s lockout so we could start right on progression. I even managed to get a warforged mace off my bonus roll – Kardris’ Scepter.
See my post on the Carpe site for more details.
It might not be guild progression, but I had some personal progression. Pepper asked me to join a PUG for Siege of Orgrimmar, so I decided to give it a go. It seemed like it was at least half of a guild run. We started at Galakras and made it through the Dark Shaman. It was my first time downing them!
It was actually a rather unpleasant experience. They were very rude to non-guildies. I stayed simply because I thought I had a chance at progression. Is that bad of me? Whatever.
Wednesday we had our one and only attempt on Iron Juggernaut, defeating him! It seemed like a strangely uneventful boss. I’d heard it was easy, but after a boss that had a group leaving to do their own thing in the towers on Galakras with comparatively complex mechanics, I don’t understand why Iron Juggernaut was even there! That said, he’s pretty cool looking, so I guess I get it.
You can watch our kill too. I forgot to start the video right at the beginning, but I remembered pretty early. Now that I’ve become the official kill poster on the Carpe Flux Capacitor guild website, I might as well link to our official kill announcement too.
Last week we finally killed Galakras! We were missing our main tanks and actually had to PUG a DPS as well. It was the first time we had raided in about a month due to attendance issues.
This was our 20th attempt when we finally defeated Galakras. I’m surprised it took so long, but I’m glad to see him die. Off to Iron Juggernaut this week I hope!
Warlords of Draenor sounds very cool and seems to be bringing a lot of great things. I don’t intend for this post to rehash all the news released at BlizzCon, but I still want to talk about my reaction.
I love the direction of the story; Garrosh escapes and, with the help of the Timewalker Kairoz, travels back in time to Draenor. He stops the orcs from becoming corrupted by the Burning Legion and forms the Iron Horde. He then builds his own Dark Portal connecting that Draenor to our Azeroth. I know that anything relating to time travel can be confusing to people, but I kind of like that Blizzard basically told us not to worry about it and that there wouldn’t be any time paradoxes or consequences. I like it. It’s just an excuse for us to visit Draenor and interact with all the old orcs. Of course, this gives us a lot of potential. Seeing ruthless, old-fashioned orcs should be fun, and of course, experiencing Draenor will be great.
It could also be a vehicle for some interesting character development. What if Garrosh finds his father’s not what he expected? What if Grom thinks Garrosh is a failure? It’ll be fascinating. I also think Blizzard has a chance to do something great with Thrall. Thrall never had the chance to know his parents. We know Durotan is going to side with our Horde, but what if he’s different than Thrall imagined? Even if he’s a good guy, what if he’s still ruthless? What if he thinks the Horde is too soft? In addition, some characters could stick around after the end of the expansion. For example, Durotan could come through the Dark Portal to live on Azeroth.
I’m also fascinated by the idea of circumstance shaping a person, and I hope Warlords of Draenor examines this. I’d like to see some characters act very differently than they did in the original timeline due to the changed events in their lives.
Stats and itemization
Hit was always a boring stat to me. There was no strategy or choice. You just had to get hit-capped. I’m glad to see it and its fellow not-fun stats removed. Movement speed could be a fun stat on gear as well. Plus, being able to move quickly and get back to DPSing or healing means a DPS/HPS boost.
Having gear change to match the wearer’s current spec is very interesting. It means you can use more gear but that there’s more competition. Ultimately, I think it’ll make the game much more offspec-friendly.
Reforging seemed more needless than useful. On the other hand, it is nice to be able to change from a haste build to a crit build without changing gear. I almost feel like it would work better like changing specs. When you’re out of combat, you can could change builds. Oh well. We’ll have to see what it’s like for gems and enchants to be less common as well.
Garrisons are effectively the Sunsong Ranch farm crossed with the companion mission system of TOR (or other games) with a dash of Warcraft RTS. Sounds intriguing. I liked the farm even though it felt like a grind at times, so I’m optimistic about this. Honestly, it’s more of an evolution of the idea of keeps and followers from Advanced Dungeons & Dragons. It could be pretty fun.
Updated character models
Honestly, I don’t really care about this. I don’t understand it. My character is a pretty portion of my screen. When I play D&D, my representation is, at most, a small metal figure that isn’t even using an accurate weapon half the time. However, a lot of people do care, so I’m glad Blizzard’s doing it.
Boost to 90
I completely understand how some people are bothered by this, but I’m not at all. I’ve never had two characters at the level cap. With the character boost, I’m more likely to get a second to level 100. It’d be nice to check out some other styles of play, because I’ve only ever had my priest at endgame. In addition, being able to boost to 90 combined with updated character models mean that people who haven’t played WoW before can immediately begin playing what is effectively a new, modern game. That’s great.
Collections and quest items
These might be my favorite changes. Currently, mounts and pets are in collections rather than items. In Warlords of Draenor, toys, heirlooms, and possibly tabards will be in collections as well. That’s so much bag space I’ll be regaining. In addition, quest items won’t take up bag space. Finally. I’m pretty excited. The only downside is that I lost all those toys I earned previously. Maybe Blizzard could check that I did those quests and award me the toys. Please, Blizzard?
LFR is still LFR. Flex will be called Normal. Normal will be called Heroic. Heroic will be called Mythic. LFR, Normal, and Heroic will all be flexible (1o to 25 people) and cross-realm. Mythic will not be cross-realm and will be 20 people. As a normal-mode raider currently (so a heroic-mode raider next expansion) in a guild that struggles with attendance, this is great news. We recruit so we have 15-20 people, and then we take everyone every week. Awesome! I do feel bad for current 10-man heroic guilds, but it won’t be my problem at least.
Dailies and dynamic events
Dailies will not be widely used. Great. Dynamic events like those from the Timeless Isle will exist in the world. Also great if not overdone. In addition, they talked about wanting to combine the ideas behind the Isle of Thunder and the Timeless Isle. I think Blizzard is on to something, and I like to see them iterating on the way content is delivered. A combination of these two is exactly what I want.
The map will tell you where the next story quest is, and it also indicates how many story chapters you’ve completed. This is awesome news. In Mists of Pandaria, I finished all the zones before I started raiding, and I only did a dungeon once I got to it in the story. It made for a nice, cohesive experience, but it also meant I took longer to get raid-ready. In Warlords of Draenor, I’ll skip all the non-story quests and come back to them. This should speed up the process significantly.
PVP interface updates
I don’t know how anyone could have a problem with being able to see capping progress on the map and on the flags themselves. This is a welcome change.
Warlords of Draenor
I’m pretty excited about all the aspects of the expansion. I’ll admit, things could go wrong. The quests could be boring, or the new content delivery mechanisms could be boring. I won’t know until I see the content. But I’m feeling hyped to experience it. Of course, I’d like to defeat Garrosh in normal-mode first!
A Counter-Intuitive Idea For Tanks in LFR, Rohan, Blessing of Kings, 10/16/13.
Rohan notes that there’s room for bad healers or DPS in LFR but not tanks. He speculates that increasing the number of tanks (while keeping encounters tuned for two) would make tanking more forgiving and possibly yield more people queuing as tanks. It’s a great idea.
An Alternate Explanation for Gender Bias in Healing and Tanking, Rohan, Blessing of Kings, 10/8/13.
Here’s another fantastic piece by Rohan. He provides an alternate explanation on gender bias in which he speculates that women prefer to stay at range while men prefer melee. It’s interesting.
Crowd Control & Diminishing Returns, Lore, World of Warcraft Forums, 10/11/13.
If you’ve wondered what CC shared diminishing returns, this great thread has you covered.
Know Your Lore: A brief summary of the Pandaria campaign, Matthew Rossi, WoW Insider, 10/9/13.
This is a fantastic summary of what’s happened in Pandaria.
Reputation in review: Pandaria, Anne Stickney, WoW Insider, 10/14/13.
A consideration of the different reputation experiments in Mists of Pandaria.
Know Your Lore: The fate of Garrosh Hellscream, Anne Stickney, WoW Insider, 10/13/13.
Nothing new, but interesting look at why things happened the way they did.
Spec and Talent design likely to remain unchanged in 6.0, Olivia Grace, WoW Insider, 10/15/13.
If you read the article title, you don’t really need to read the article.
WoW Archivist: Spells we’ve lost, Scott Andrews, WoW Insider, 10/11/13.
An examination of spells that have been removed. I’m ready to lose more.
Behind the Blogging Scenes Interview: Rohan, Matticus, World of Matticus, 10/5/13.
Matticus interviewed Rohan, one of my favorite bloggers.
I Think I’m in Love With 5.4, Balkoth, Balkoth’s Word, 10/3/13.
Wondering what’s so special about 5.4? Balkoth can explain.
Inventory fixes being worked on, Olivia Grace, WoW Insider, 10/5/13.
Yes yes yes.
Warcraft as a whole: story balance between RTS and MMO, Matthew Rossi, WoW Insider, 10/7/13.
A consideration of the different ways the MMO and RTS games have interacted with story.
WTB generic glyphs, Sarah Pine, WoW Insider, 10/9/13.
Some interesting ideas for generic glyphs.
The Mists of Pandaria that never was, Anne Stickney, WoW Insider, 10/4/13.
Things could have been a bit different.
New Refer-A-Friend system revealed, Olivia Grace, WoW Insider, 10/7/13.
The new system sounds good, but are there really people who are coming to play WoW for the first time still?
Breakfast Topic: Today, the Sky Golems invade Azeroth, Adam Koebel, WoW Insider, 10/9/13.
This is a pretty sweet mount.
Tuesday we cancelled our raid due to low attendance. We tried recruiting and taking trial members, but the couple that was planning on running with us restarted their computers and never returned. However, on Wednesday we breezed through Immerseus and the Fallen Protectors and finally completed the Norushen encounter! I got a belt, too. I think it was only on our second attempt of the night, although we wiped a total of 24 times.
Then we moved on to the Sha of Pride. If flex was any indicator, I expected this to be easier than the Norushen encounter, and I was right. We did wipe four times, but we defeated the Sha of Pride on the fifth attempt. Take that Sha of Pride! Who’s the best now? Us! Wait…
Hopefully next week we’ll be able to push into Orgrimmar itself!
The bag space problem, Adam Koebel, WoW Insider, 10/2/13.
An examination of the problem with bag space with possible solutions.
A lack of triumph, Matthew Rossi, WoW Insider, 10/1/13.
The Siege of Orgrimmar lacks a triumphant feeling, and maybe that’s okay.
WoW’s Singing Sunflower sweetens the Lament of the Highborne, Lisa Poisso, WoW Insider, 7/29/13.
Whoops, I missed this one. Laura Shigihara, the voice of the Singing Sunflower pet (and the song from Plants vs. Zombies), sings Lament of the Highborne.
We may be in debt, but the chips on our shoulders are chocolate, Sarah Pine, WoW Insider, 9/18/13.
When Greg Street and Brian Holinka traded tweets about exciting changes to PVP, Olivia Grace replied to them, saying that she’d bake them each 1,000,000 cookies if the changes were cross-realm arenas. Well, they’re in patch 5.4 now, and in the Alliance PVP room in the Valley of the Four Winds, there’s an IOU note for “1,000,000 Chocolate Chip Cookies” signed “- O.D.G.” She better get on that.
WoW Trivial Pursuit now available, Sarah Pine, WoW Insider, 9/25/13.
Know Your Lore: This Was All Necessary, Matthew Rossi, WoW Insider, 9/25/13.
Pandaria grew stagnant under the Sha of Pride. Garrosh was right that “such power cannot be contained.”
Hearthstone account wipe is coming, Sarah Pine, WoW Insider, 9/26/13.
Good to know if you’re still playing Hearthstone. You’ll be reimbursed with gold for your purchases, and they don’t believe there will be any additional wipes.
Queue for all the LFRs at once in patch 5.4, Olivia Grace, WoW Insider, 9/24/13.
This is a welcome change.
WoW Archivist: A rolled-back history of realms, Scott Andrews, WoW Insider, 9/13/13.
I remember roll-backs. Dark days, they were.
Know Your Lore: The future of the Horde, Anne Stickney, WoW Insider, 9/15/13.
What will happen to the Horde after the Siege of Orgrimmar?
Know Your Lore: Delenda est Orgrimmar, Matthew Rossi, WoW Insider, 9/18/13.
This is a satirical piece from the Alliance perspective on why Orgrimmar should be destroyed.
Escape from Orgrimmar, Matthew Rossi, WoW Insider, 9/19/13.
And this is the follow-up Rossi wrote after realizing that people didn’t realize the first was satirical. It lists the reasons why Orgrimmar shouldn’t be destroyed.
When the big squish happens, you’ll still be able to kill the mobs, Adam Holisky, WoW Insider, 9/19/13.
Some clarification for people who are still confused.
Recently I’ve been finishing some reputation and profession grinds in Mists of Pandaria. You can see him chilling with Nat Pagle in his boat in my nice, new Nat’s Fishing Chair.
Of course, that’s because I’m best friends with him. No more fishing for his three rare fish every day.
Once I convinced Fish Fellreed to be best friends with me, I was best friends with all the inhabitants of Halfhill. Now that we’re best friends, I can say that I hate them all.
Speaking of Halfhill, I’ve mastered all of the Ways! I do still need to teach my own apprentice, but I’m putting that on hiatus. I’ve had enough with these grinds for now!
Last week, I earned my legendary cloak, Jina-Kang, Kindness of Chi-Ji. If you follow my blog and know that I play a discipline priest, you won’t be surprised that Jina-Kang is the healer legendary. Unfortunately, I didn’t have a chance to earn this before my raid nights, but this week I should be set!
I’m sure you can find hundreds of videos showing the cutscene, but I recorded mine as well. It starts with some quest text and dialog before Wrathion sends me to the Seat of Knowledge above Mogu’shan Palace in the Vale of Eternal Blossoms. Around 2:00 into the video is when the good part starts. Do you remember how Lorewalker Cho has shown you scenes from stories? Now he, with Wrathion’s help, tells my story. This is one of the coolest things I’ve seen in World of Warcraft. We’ve all done great things, and the cutscene that plays will show each player his legendary accomplishments. To someone who loves the lore and story as well as building a character, it was incredible.
After earning it, the player is displayed with his or her appropriate legendary proc outside the Seat of Knowledge. I’m sad that I didn’t wait for Mooglegem so we could be displayed together. Oh well. Now to complete this chapter of the legendary, I just need to stop Garrosh Hellscream!
Despite the fact that she’s a Blood Elf and I’m the troll, Mooglegem found a Primal Egg in her Shiny Pile of Refuse from Oondasta. We actually didn’t know anything about the egg and decided to look into it. After three days, it hatched. I was expecting a pet, but no, the egg contained the Reins of the Red Primal Raptor!
I looked into it on wowhead and found that the Primal Egg can drop from any Isle of Giants elite, Oondasta’s Shiny Pile of Refuse, LFR’s Treasures of the Thunder King (fail bags), and Spoils of the Thunder King (rewards for Throne of Thunder weekly quests). It’s has a low drop rate but guarantees one of three mounts.
The Red Primal Raptor looks very cool. You can tell how happy Moogle’s raptor is to bond with her. Just look at that big smile! Now I want to head to the Isle of Giants and get farming. I still need a lot of bones.
We did it! Two weeks after first having killed the Twin Consorts, we attempted Lei Shen for the first time. After seventeen wipes, we managed to kill him! I’m very excited and extremely relieved. I still want to repeat it for the people who weren’t there, get more gear, and maybe push some heroic bosses for gear, but this was the big moment. Especially considering that there’s no way we’re going to finish heroic mode by the next patch, this was the big “end game” goal for us for this tier.
It’s also special for me. I’ve been raiding this tier with the guild, Carpe Flux Capacitor, since the beginning, and now it’s completed. During tier 14, we finished Mogu’shan Vaults, but we didn’t complete the other two raids. In tier 13, we raided Dragon Soul, but we stopped raiding long before the end. I did manage to complete the raid before Mists of Pandaria was released, but it wasn’t with the guild.
I was taking a break from WoW for much of tier 12. In my first time in the Firelands, I joined a PUG at the request of a guildie. They needed a healer for Ragnaros. I pointed out that not only had I never killed him, I had never entered the raid. They discussed it and let me join. I pulled him by accident before we were all ready. They didn’t kick me. We killed him, and I won loot. The next week, we finished Firelands as a guild. At the time, the guild hadn’t yet killed Ragnaros. When we killed the previous boss, my achievement suddenly popped for finishing the raid. While I completed the raid, I didn’t work for it all tier.
In tier 11 I was with a different guild, Playground Brigade, made of friends I knew from out of WoW just for that tier. We fell apart in the middle of the tier. We were 5/6 Blackwing Descent, 2/4 Bastion of Twilight, and 1/2 Throne of the Four Winds.
Tier 10 was my first current-tier raid. I had just hit level 80 and joined Carpe Flux Capacitor. I was an alternate, and my first boss was Deathbringer Saurfang. Maybe I wasn’t there from the absolute very beginning, but we pushed the entire tier, and yes, we finished the raid (as well as Ruby Sanctum).
I mention all this because it means this is only the second raid tier for which I worked the entire tier with my guild and still completed. Carpe, thanks for being a great guild (and taking me back after my one-tier stint with another guild). Here’s hoping next tier goes smoothly well. Let’s take back Orgrimmar!
I finally completed the fourth chapter of Wrathion’s legendary quest line. I’m glad this one was short while still having a bit of challenge. The quest tasks you with receiving the blessings of the four Celestials. They give wisdom to Wrathion as well; Wrathion, in comparison to the Celestials, is actually pretty stupid, but he is just a child.
I completed Chi-Ji’s healer challenge. Unfortunately it took me a few tries, but I still got it, and now I have my nice, new cloak. I’m looking forward to putting it to use!
After getting three new bosses down the week before last, last week we defeated Iron Qon on Wednesday. We wiped thirteen times but got it on the fourteenth. I especially like the last minute or so of the video in which the guild decides to be mean!
One boss just wasn’t enough, so we defeated the Twin Consorts as well! It took us three attempts, but I swear, the first attempt didn’t count! We pulled by accident with people outside the fight.
Hopefully this week we can see Lei Shen.
On 7/9 we downed Durumu for the first time. Yes, we wiped fifteen times first, but those wipes aren’t important! What’s important is the kill! I also finally figured out why my videos have stuck frames. I don’t know how to solve it, but it only happens when I trim a clip down to a few seconds. I usually put the last couple seconds of each wipe at the beginning of my kill videos, and I make them short enough, that entire clip will be a single frame. I’ll figure it out.
Primordius went down the following night. It was after only five wipes, so that’s an improvement over Durumu.
Why settle for two bosses when we could complete an entire wing? After killing Primordius, we continued to Dark Animus. After seven wipes, we killed it on the eighth attempt!
You’ll have to wait until next week to learn how we did this week. (Uh, because I haven’t done the videos yet.)
Two weeks ago, I wrote a post titled Microtransactions in WoW. Last week I wrote Suggested Reading: Of the in-game store, pay-to-win, statistics, weapons, legendaries, nostalgia, and warlock utility. The author of one of the articles in my Suggested Reading, Balkoth, had a nice discussion with me in the comments. (If you haven’t read it, you should also check out his post titled I Have Discovered the Source of Forum Complaining in Mists! It’s fantastic.)
Anyways, we discussed pay-to-win, farming charms, and more. As people probably don’t go back to check comments, I just wanted to post to let people know that they might want to check the comments here. It’s a good read.
(Plus, I’ve been busy due to San Diego Comic-Con and don’t have anything else ready to post!)
We’ve had some good raid weeks the past two weeks! On Tuesday we cleared to Megaera and put in some good attempts. On Wednesday, we managed to kill Megaera for the first time!
Okay, yes, we had 22 wipes before we killed her on our 23rd attempt, but we still did it! It had been 15 days since our last kill; I think two weeks is fine!
Luckily for us, the progression didn’t end there. We killed Ji-Kun on our second attempt! Here you can see almost all of us. Justin took the portal by accident.
Here’s all of us, I think. It’s hard to get everyone in the shot when we’re flying. Three-dimensions are too hard for my feeble mind.
And here’s our kill video! I can’t believe it was only two attempts. It was a good week!
The Darkspear Rebellion was very exciting. Yes, it was pretty short, but I like that. You can see all the content in the day, but you can grind some more if you’d like. You can watch me experience it in the video below. Of course, the video and this post contain huge spoilers. I’ve also cut a lot of the repetition from the video. Below I first explain the lore and story involved before giving my opinion and feedback. Click here to jump straight to my feedback.
After witnessing events elsewhere on Azeroth with Lorewalker Cho and his dream brew, I was sent to Sen’jin Village. Vol’jin is there planning a rebellion against the Warchief, Garrosh Hellscream. With him are Thrall and Chen Stormstout. You’re tasked with collecting some supplies from the new Kor’kron camps in the Northern Barrens.
After completing this task, I returned to talk with Vol’jin, Thrall, and Chen. The Warchief, or at least his Kor’kron, figured out what was happening and led an attack on Sen’jin Village. Unfortunately for them, we were able to defeat them. As they fled, Vol’jin suggested we let them run because they’d be executed by Hellscream for doing so.
Vol’jin’s next move was to plan on attack on Razor Hill, using it as a staging ground before laying siege to Orgrimmar. Thrall parted ways with the rest of the rebellion at this point, believing that some of his previous advisers, such as Eitrigg and Saurfang, must not support Hellscream. Vol’jin told him that he’d be killed upon setting foot in Orgrimmar, but Thrall felt he had to try anyways. He told Vol’jin to watch over Aggra and his boy if he’s killed. gem watches from her direhorn, propped up cutely on the stairs.
After taking Razor Hill, the rebellion sets up camp at a watchtower just north of the city. Baine Bloodhoof arrives, happy to see Vol’jin alive. He offers to join the rebellion. I was tasked with two new objectives – to steal many more supplies from the Kor’kron and to speak with the Old Seer currently climbing Mount Neverest in the footsteps of the last emperor.
First, I went to the Northern Barrens to collect materials from the Kor’kron and to kill the Kor’kron commanders. Once that was done, I headed to Kun’Lai Summit.
I helped the Old Seer, Seer Hao Pham Roo, climb the mountain, during which he explained how when he was young he would have had trouble performing the climb. For example, he says, “My, you are strong! When I was young, I might have doubted that we could do this. But now, I have no doubts at all.” In fact, he mentions overcoming anger, violence, doubt, despair, hate, and fear.
Upon reaching the summit, he explains. “You see, when I was young… when I was young… when I was young… I was EMPEROR.” He transforms in the spirit of the last emperor, describing his remaining vice – his pride. He explains that his pride cloaked Pandaria in the mists. He thought they could solve their problems without outside help. Now he believes that old enemies must work together, and that proud races must admit that they need help. He then disappears.
My opinion and reaction
I’m incredibly happy with the Battlefield Barrens event. The lore was fantastic, and experiencing it was a ton of fun. The only grind is collecting supplies for the weekly, but that really only took an hour or so. Of course, if I choose not to do it again, it wouldn’t even be that big of a deal. The conflict rose at a great pacing as well. First, we attacked the Kor’kron haphazardly. Next, they attacked Sen’jin Village, and we defended. Finally, we led a full assault with a marching army upon Razor Hill. Very cool!
All three leaders of the primary Western Horde were there – Vol’jin, Thrall, and Baine. They even mentioned that Lor’themar agreed with the rebellion but was still busy and that Sylvanas agreed but was too far away. It was nice to see Baine show up despite there still being tauren within Orgrimmar. The dialogue between Thrall and Vol’jin was also touching. I know I’m a sap for lore and story, but I really enjoyed it. I hope Blizzard wasn’t foreshadowing Thrall’s death, but in all honesty, I was expecting his death at the end of Cataclysm already. Many people love Thrall, and many people are sick of seeing him. Killing him could be a fitting solution. The people who are sick of him won’t need to see him anymore. The people who love him will have him go out at a high point in his life and can remember him as a great hero.
The quest with the Old Seer was simply amazing. I didn’t even realize he was talking about defeating the sha as we climbed until I went back to watch my own video. And when he transformed into the Emperor, I was at a loss of words. I know that sounds silly, but I have a low tolerance for “awesome,” and this was super awesome. A lot of people were expecting a final Sha of Pride, but it’s nice to see it confirmed. And it’s definitely true that Garrosh has been acting more prideful and much less honorable than previously. When did the mists part, anyways? Could the Sha of Pride have left Pandaria, parting the mists, near the end of Cataclysm – right around the time Garrosh Hellscream began planning the destruction of Theramore? It could explain his change of behavior!
I can’t wait to see the Siege of Orgrimmar!
Patch 5.3 Escalation brought four new scenarios with it, two of which are required to progress into the Darkspear Rebellion quests. None of them involves the actual player characters; they’re stories told about others on Azeroth through Lorewalker Cho and his dream brew. This is a very cool way of telling stories about other characters while still allowing all players to see them.
Please note that this post will contain spoilers!
The first scenario, Blood in the Snow, is about the Alliance. The Zandalari have instigated the Frostmane trolls in Dun Morogh to lead an attack on Ironforge. When Varian asks the dwarves to send troops to help him fight off the trolls, the Bronzebeard and Wildhammer both refuse. The two clans are scared to turn their backs on the Dark Iron. Meanwhile Moira Thaurissan, Queen-Regent of the Dark Iron clan, shows that she’s willing to contribute to the Alliance and defend Ironforge by leading her troops into battle alongside Varian Wrynn. (Why does Varian have to lead the effort? Why aren’t the dwarves taking the initiative to defend their own city?)
Mechanically there was nothing special about Blood in the Snow. However, I really enjoyed it. In fact, I think it might have been my favorite scenario. Now, do consider that I only played each scenario once. It’s fairly likely that I won’t play any of them again for a long time. While some of the other scenarios had awesome things happen, it’s not every day that I get to see character progression of Alliance faction leaders. Moira’s a cool character, and it’s exciting to see her step up. I hope they three clans don’t unite any time soon. I’d like to see Moira turn into the more honorable one while the other two bicker.
The Dark Heart of Pandaria puts you in the shoes of goblin engineers excavating the Vale of Eternal Blossoms under orders of Garrosh Hellscream who hopes to find an ancient power. The goblins find a large chest, but when they open it, Norushen, a Titan construct of a Mogu yells, “Containment failure. Active defense matrix enabled.” A goblin is transformed by sha energy into the Echo of Y’Shaarj, and the other goblins defeat him.
Grizzle Gearslip, Malkorok, and Kor’kron enter the room, claiming this is exactly what they wanted to find. Malkorok pays Grizzle Gearslip, but Grizzle Gearslip replies that it wasn’t the full amount. Malkorok says that Grizzle Gearslip is only paid for the workers present, not the ones who died. He grabs him by the neck and proceeds with a racist tirade about the weakness of the lesser races before leaving.
This is another very fascinating scenario. Of course, we get some nice progression about the Old God Y’Shaarj. Not only did we discover this presence, but we find that Garrosh not only knew of it but also wanted it. I think everyone on Azeroth who isn’t part of Garrosh’s ideal Horde thinks harnessing the power of an Old God is a bad idea. Lastly, this scenario seems to act as a tipping point for the goblins. It’s obvious what the orcs think of the goblins as well.
I actually ran through Battle on the High Seas last, but as it was my least favorite scenario of the four, I didn’t want to end this post with it. Horde and Alliance ships meet in the ocean en route to Pandaria and open fire on each other. You’re tasked with boarding the other ships both by swinging over with ropes and by shooting yourself with a cannon. Besides killing enemy sailors, you also place explosives to destroy the ships.
I thought this scenario was rather boring although it did have its moments. Swinging from the ropes and using the cannons was fun, but the instructions weren’t always clear. The third person in my group at one point jumped overboard and swam to the other ship, not realizing we needed to do something on the previous ship before being able to swing to the next. We also got caught on an enemy ship when the explosives went off, killing us. It told us to get off the ship, but we weren’t sure exactly what we were supposed to do.
The biggest problem with the scenario is that it doesn’t progress the story. Yes, yes, I realize the Horde and Alliance are at war. I guess they just wanted some scenario, any scenario, to show that conflict. What we get here is some random sailors dying. Was there anyone important on either side? No. Did we learn anything new (like we do in all three of the other scenarios)? No! I’m sure Blizzard could have reinforced the Horde-Alliance conflict while actually using some characters that mattered.
Lastly we have the Secrets of Ragefire. Citizens in Durotar have been disappearing, and the Gob Squad believes it has something to do with Ragefire Chasm. You’re placed in the roles of the Gob Squad, who previously had adventures in Azshara and the Twilight Highlands, to learn what’s happening. The Gob Squad works to create a bomb to blow open a door. The Dark Shaman Xorenth tries to stop them, but the Gob Squad defeats them. They find a large number of proto-drake eggs as well as Kor’kron supply crates, making them think Garrosh plans an invasion, including orcs mounted on proto-drakes. They also find discarded Pandaria artifacts. These are likely discarded because they’re not the source of power of Y’shaarj for which Garrosh was searching. The Gob Squad creates another bomb to blow open the next door.
Yes, that’s the bomb in the upper-left of that picture. Why yes, that is a pool pony, and no, we don’t know why it’s needed. The bomb detonates early, hurting some members of the Gob Squad. Soon after, Overseer Elaglo enters, claiming “The true horde, the pure horde, cannot be stopped!” While Grit sets up a teleporter, the other goblins defend him and defeat the racist Overseer Elaglo before escaping through the teleporter.
This is another great scenario. It’s a ton of fun to explore an area that Horde players explored for the first time so long ago. In true goblin fashion, the Gob Squad is a bit silly but still manage to kick butt! The scenario shows the pride and arrogance of Garrosh Hellscream’s Horde. I love the line about the true Horde. I also like the usage of Dark Shaman. An expansion ago, I hadn’t heard of the idea of Dark Shaman. I believe the first I heard of them was in Tides of War. With the release of Mists of Pandaria, Ragefire Chasm was updated. Gone was the concept of warlocks; in its place were the Dark Shaman, and the Secrets of Ragefire brings the problem to a head. It’s time we do something about the Old God harnessing, shamanic arts-abusing, “true Horde” led by Garrosh Hellscream! Maybe it’s time for a rebellion, and maybe I’ll be posting about the Darkspear Rebellion next time!
Patch 5.3 hits today. Every time there’s a patch, I ask myself if I’m ready for it. So far this expansion, every patch has come a bit early in my opinion. Yes, I do feel a bit burnt out lately, but that’s because there’s too much to do, not because it’s boring.
How am I doing in patch 5.2? I’ve finished LFR of course and am 3/12 in Throne of Thunder. I’ve done all the activities on the Isle of Thunder although didn’t get all the achievements, I’ve killed the two world bosses, and I’ve explored the Isle of Giants. I’m exalted with the Sunreaver Onslaught and revered with the Shado-Pan Assault. I’ve finished collecting Secrets of the Empire and Trillium Bars for Wrathion and am working on his quests.
I suppose now is as good a time as any. There’s still more to do, but this isn’t a raid patch. Because I’m no longer doing much besides raiding, it seems like the perfect time for a non-raid patch. I just wish I was caught up with Wrathion! Patch 5.3, Escalation, should be exciting. I have no idea what’s going on with PVP, and I wish I did, so I can’t say much about the new BG. Scenarios have been pretty boring so far, so I’m not very excited for that either. However, I love where they’re going with the story and look forward to helping Vol’jin’s rebellion!
What’s this? A giant exclamation mark in the raid? Oh, a quest! Seriously, how did I not know there were raid quests in the Throne of Thunder. Admittedly we’re not very far in the raid. We’re only 3/12, so I suppose the randomly quest has always been further in the raid. Still it seems surprising to me that I wouldn’t have heard about this.
It was a nice change to have something a little different to do between the first two bosses. Maybe we wiped once, sure, but things always go wrong on trash. It wasn’t the only time we wiped on trash that night either.
Of course, all I received for completing it was 26 gold. Even so, I enjoyed the change of pace and look forward to running into more of these in the future.
On Wednesday we defeated the Council of Elders for the first time! It was a really fun fight in my opinion. I love seeing the various troll tribes act as individuals even while acting as a group. Just as with Horridon, the Council of Elders showcases representatives of each troll tribe (especially if you consider the Darkspear representative in opposition).
We had thirteen failed attempts before our successful kill; the video shows the last few seconds of each failure before the full success. Now it’s on to Tortos!
The Isle of Thunder is now fully unlocked, and I recently defeated Shan Bu in the solo scenario, Fall of Shan Bu. It was a relatively simple scenario with a few plot development points of interest. The Horde and the Alliance almost clashed but focused on defeating the Mogu and Zandalari first. However, once Shan Bu was defeated, things escalated.
Regent-Lord Lor’themar Theron demanded that Lady Jaina Proudmoore free the Sunreavers. She responded that they were led an assault on an Alliance city from her own city. Lor’themar said that the Sunreavers didn’t know about that. What I particularly enjoyed was Aethas Sunreaver’s emote at this time. “Aethas Sunreaver shift uncomfortably.” No mention of this by the characters, and if you weren’t looking at the chat, you would have missed it.
After Taran Zhu told them to break the cycle and walk away, Lor’themar told his rangers to stand down. Soon after, Jaina told her followers to leave as well. I just want to point out that the Horde forces put their weapons down first, leaving them vulnerable. That’s because not everyone in the Horde are jerks!
The scenario ended with Nalak still waiting. We couldn’t just let her live, so Mooglegem and I hunted her down. Unfortunately, as she fell out of the sky, her open mouth landed around a terrified Mooglegem!
In the Throne of Thunder LFR this week, I noticed something odd. My Divine Star shoots directly behind me rather than in front of me. I wasn’t the only one with problems either. Mooglegem’s Frozen Orb behaved the same way, and I saw it happen to other mages as well. I have no idea what’s causing it, but it only seems to happen in Throne of Thunder.
I’ve been hoping to fight Oondasta but have always missed it for some reason. This weekend I noticed he was up. [Thank you, Balkoth, for pointing out that Oondasta is a male!] I played Xbox for an hour or two with the game open, continually checking to see if there was a group forming, but there wasn’t. The next day I finally saw people getting together to fight Oondasta. Seeing her approach the edge of the hill to come to the beach to fight us was a joyous occasion!
While we were waiting to pull, someone decided to organize the raid by class. Once people noticed it was happening, others tried to rearrange it just to stop the organizer. There was a little raid frame war, which was surprisingly fun actually.
We had a few wipes, but eventually we killed her! Thank you for the Girdle of Dimorphodontics, Oondasta!
Earlier this week, the Horde completed phase one of the Isle of Thunder. I enjoyed what I saw of phase one, but the Horde needed a base on the island itself! When I showed up for my dailies that day, there was a single quest instead of dailies. This quest queued me for a solo scenario that tasked me with flying to the island, locating a Zanadalari outpost protected by a magic barrier, slaying the Zandalari inside, and taking down the barrier. It was a great of telling a story! You can watch me go through it in the video above.
With the Zandalari threat removed, Lor’themar was able to set up an outpost in the northwest section of the Isle of Thunder called the Dawnseeker Promontory. My favorite part? Well, my good friend Uda the Beast!
Uda the Beast was the Sunreaver innkeeper in Dalaran. I spent a lot of time with her during the War in Northrend because I loved her two wolves! I helped her evacuate with many other Sunreavers during the purging of Dalaran, and luckily she escaped with her wolves! Now she’s the innkeeper in Dawnseeker Promontory on the Isle of Thunder! You can see Mooglegem and me spending some quality time with her and her lovely wolves!
Why head to the Isle of Giants?, Anne Stickney, WoW Insider, 3/8/13.
This is a great overview of what’s offered on the Isle of Giants.
Blind player Ben Shaw on raiding and WoW for the sightless, Lisa Poisso, WoW Insider, 3/7/13.
If you’ve wondered what Ben Shaw, blind raider, has been doing, read this! (And if you’ve never heard of him, you really need to read it.)
Reconciling PvP and PvE, Rohan, Blessing of Kings, 3/11/13.
Rohan if it would have been possible to keep PVP and PVE on the same path, using the same gear. It’d be interesting!
Analysis of the Post-Hotfix 5.2 Battleground Scaling Changes, Cynwise, Cynwise’s Warcraft Manual, 3/13/13.
More information on the funky new battleground level scaling.
Ra’sha <Tender of Sacrifices>, Cymre, Bubbles of Mischief, 3/12/13.
Did you know you can obtain a dagger that allows you to kill yourself? It’s called Ra’sha’s Sacrificial Dagger, and Cymre can tell you more about it.
Oondasta, Cymre, Bubbles of Mischief, 3/11/13.
If you haven’t had the chance to fight Oondasta, reading about it might be good!
#194 First impressions of Stage One and Two of the Isle of Thunder, Spencer Nozell, Be MOP, 3/13/13.
Another look at the Isle of Thunder.
Know Your Lore: Vereesa Windrunner, Matthew Rossi, WoW Insider, 3/13/13.
Why’s that Vereesa Windrunner girl so mad, anyways?
Track your Isle of Thunder to-do list with this handy addon, Sarah Pine, WoW Insider, 3/13/13.
I just installed this, so I can’t yet say how useful it is. Apparently it tracks weekly things on the Isle of Thunder per character so you can know on what to focus.
PvP in Patch 5.2: Gear changes, resilience changes, class changes, Olivia Grace, WoW Insider, 3/11/13.
Lots of PVP changes.
Around Azeroth: Thunder was his engine and white lightning was his load, Elizabeth Wachowski, WoW Insider, 3/9/13.
I don’t usually share Around Azeroths, but this screenshot was pretty cool.
Spiritual Guidance: Priest gear in patch 5.2 and Throne of Thunder, Dawn Moore, WoW Insider, 3/7/13.
A list of all the gear you’ll be considering if you’re a priest.
Only one week left to get your Winter Squid, Sarah Pine, WoW Insider, 3/13/13.
If you need it, go get it.
The Queue: Hump day, Alex Ziebart, WoW Insider, 3/13/13.
@Dobablo asked, “If white smoke =pope and black smoke = no pope. Then green fire = what?” Ziebart answered, “Felpope.”
I managed to find a Key to the Palace of Lei Shen recently, which allowed me to access the Troves of the Thunder King. I like Blizzard’s use of the scenario mechanic here. Going forward, I think it’ll be a cool system.
The idea behind the Troves of the Thunder King is a good one. You have a limited amount of time to open as many chests as possible. It’s a simple enough concept. You’ll see in my video that I had a bit of a problem. Since 5.2, when I receive currency my game locks up for a few seconds. This wouldn’t be a huge problem, but the Troves of the Thunder King is timed. I lost a significant amount of time due to this bug. I need to do some troubleshooting to learn what’s causing this.
Despite that problem, I’d consider my plundering successfully. I got a decent handful of Elder Charms of Good Fortune, which were what I was really after. I plan on running Terrace of Endless Spring LFR repeatedly using my charms on Lei Shi and Sha of Fear so I can finish my tier set. I might need to do the same on Will of the Emperor in Mogu’shan Vaults LFR for my trinket. Additionally, it’d be nice to be able to use a charm on every 5.0 raid boss kill that has poor I need. I’ll be happy when I don’t need to worry about any of this old gear!
Every once in a while I can’t resist a photo op, even if there isn’t much to say about it!
Mooglegem and I started the Order of the Cloud Serpent faction recently. Look at these cute little guys. I said look at them! I want to permanently have a gang of multi-colored cloud serpent hatchlings following me around.
Note: There will be spoilers for the Golden Lotus reputation and quests in this post.
Recently Mooglegem and I had successfully retrieved three powerful artifacts once belonging to the mogu ruler, the Thunder King, and locked them away with the Golden Lotus standing guard. This past week the mogu hit the Vale very hard, and when we went to check on the artifacts, the guards were all dead and the artifacts were missing!
We began cleaning up the Vale by killing the mogu we encountered. When we approached Mogu’shan Palace, I saw a huge barrier of some sort. I joked that there must be a powerful discipline priest near because it looked like my Power: Word Barrier. Of course, what discipline priest would be strong enough to do this?
Apparently I forgot that there was one strong enough! We ran into Anduin Wrynn keeping the barrier stable. You know your in good hands when you encounter the Prince of Stormwind.
We assaulted the remaining mogu from the barrier Anduin provided and successfully drove them from the Vale. Returning to the Golden Pagoda, we were greeted with fireworks and congratulations. Despite how successful we might have been in killing the mogu, they did succeed in reclaiming the Thunder King’s artifacts. What do they have planned with those? I guess we’ll find out soon…
We managed to kill Garalon last night! I have a lot of videos of us failing, but near the end of the raid night we managed to kill him. Hopefully we have the strategy and skill to continue killing him in the future. We actually did a quick attempt on the next boss too before calling it.
You can see our success above! Funny that I just posted about Garalon, too. I’ll consider this a birthday present from Blizzard and my guild.
When I wanted to pre-order Diablo 3: Collector’s Edition, GameStop always responded that they weren’t taking pre-orders yet. The day it was dated I tried to pre-order it, and they said it was sold out. (I ended up buying it at Fry’s.) For Mists of Pandaria, I checked repeatedly. The day it was dated I called my GameStop and asked if they were accepting pre-orders. They were! I confirmed that I didn’t need to pick it up at midnight and that I had a few days to pick it up. They let me know that they actually hold collector’s editions of games for weeks. Fantastic! After work that day I went to the store, asked them all the same questions again, and put my money down.
Later, I went back to that GameStop to pre-order a Wii U. While I was there, I checked on my pre-order to make sure everything was set with Mists of Pandaria. Everything was good. I asked all the same questions again and was reassured.
I wasn’t going to go to the midnight launch because I prefer sleep. However, it didn’t matter much anyways because my friends Alex and Darnell were visiting the week of the release, and I was going to be with them Monday and Tuesday anyways. On Wednesday after work, I stopped by GameStop to pick up my copy of the game.
I told the cashier I had pre-ordered Mists of Pandaria. He replied with, “did you want to pick it up?” Yes, yes I did. He grabbed the standard edition without even asking me for my name or phone number. I informed him that I had pre-ordered the collector’s edition. He went to the back to look, came back a few minutes later, said “sorry, just a sec” and went to the other door. A few minutes later he returned to tell me that they didn’t have any more copies.
Now I might forget the exact details, but I remember that he didn’t seem to offer any other information. I pointed out that I had pre-ordered it, and he was quick to tell me that they were short one unit in their delivery and that it wasn’t their fault. I told him that the whole point of pre-ordering is that I’ll have it for sure, and I told him about how I asked over and over about picking up a couple days later. He repeatedly reminded me that it wasn’t the store’s fault. Who cares if it’s corporate or the store? Either way, that’s the fault of GameStop.
The cashier, David, checked in the computer and told me that the Spectrum store (near my office and the location of the launch event) had extra copies. He called them, and his half of the conversation sure sounded like they weren’t sure if they could give me one. I heard him say something along the lines of “well can I give you my phone number and have you call me if things change?” He got off the phone and told me that he was pretty sure he’d get one from them. He said Blizzard was going to pick up the extra from them the next day but that he was pretty sure they could ship one copy. They might get it by the end of the week or the next week. Then he asked me how soon I needed it. I told him that my guild was probably hoping I had it by yesterday.
His manager told me to give them my name and phone number and that she’d figure out a way to get me a copy. She then let me know that everything would be okay. Well, it already wasn’t okay.
We went to In-N-Out, and on the way I called Fry’s Electronics. They had some and would hold one for me if I provided my name, address, phone number, e-mail address, and credit card information. I wasn’t okay with that and decided to just wait until after dinner and go to the store. Then GameStop called. The manager found a collector’s edition at another store and offered to pick it up in the morning on her way to work. Then I could pick it up later that day. I knew if I went to Fry’s, I wouldn’t have much time to play that night anyways because of the queue, so I agreed.
Before getting off the phone, she told me that she found me a copy so everything was fine now and there was no problem. This sort of bothered me. I’m glad she found a way of solving the problem of “I need a copy of the game I pre-ordered,” but it didn’t solve the problem of “I need to be happy with the whole interaction.”
On Thursday I called the store in the middle of the day to make sure that they had it. They did. After work, I swung by the store and picked it up. I wasn’t able to play it that night because I was busy, but at least I had it.
The store was in Orange, California on Katella and Tustin. Mistakes happen, and I wasn’t happy with how they handled everything; However, I was happy that the manager went out of her way to get me this copy. I’m still very nervous about my Wii U pre-order, but I have Mists of Pandaria: Collector’s Edition at least.
Soulbound: A World of Warcraft-themed wedding, Lisa Poisso, WoW Insider, 9/6/12.
That’s a pretty cute (and cool) wedding!
Single-serving Friends, Chris Pearson, Confessions of a Grown-up Gamer, 9/12/12.
Chris uses Chuck Palahniuk’s idea from Fight Club that people you talk to on planes are single-serving friends to describe people he meets using the LFR and LFD tool and describes why he likes it that way.
Know Your Lore, Tin Foil Hat: All according to plan, Matthew Rossi, WoW Insider, 9/12/12.
What if everything is going according to Deathwing’s plan? What if he intends Wrathion to be his untainted and unchained revenge?
Know Your Lore: Of Elune, naaru, and night elves, Anne Stickney, WoW Insider, 9/9/12.
Speculation about the relationship between Elune and the naaru.
Blizzard may be hiding information in your screenshots, but it can’t hurt you, Adam Holisky, WoW Insider, 9/11/12.
Screenshots appear to contain some sort of watermark containing data. Allegedly the data includes the server IP, account number (not e-mail or account name), and a date/time stamp. Perhaps this is to target private servers or stop exploits?
Mists of Pandaria beta: Who needs Frostmourne when you’ve got Lobstmourne?, Anne Stickney, WoW Insider, 9/11/12.
After completing a fun, continent-spanning quest series, you too can earn Lobstmourne, the coolest fist weapon ever.
The Tillers – Exalted, Cymre, Bubbles of Mischief, 9/9/12.
Look how cute those rewards are! I can’t wait to have a farm.
Alternate Transmog Idea, TyphoonAndrew, TyphoonAndrew’s – Eye of the Storm, 9/7/12.
TyphoonAndrew wants to be able to switch transmog sets from a menu (like the titles system). I want this too!
Gathering no longer needs tools, Robin Torres, WoW Insider, 9/11/12.
The title gives you a good idea. Tools now give +10 to that skill, and there’s a tool for herbalism too!
Fishing no longer requires poles, Olivia Grace, WoW Insider, 9/7/12.
Patch 5.0.4 hit last night, and as usual, there were some complications. No matter what I did, I couldn’t connect to the tracker to download the patch (which I thought we had already downloaded). Eventually I gave up trying to fix it when I realized that Mooglegem’s computer was updating just fine. She didn’t have room to optimize, so we moved her copy of TOR to an external drive, giving her 6 GB free on that drive. After optimizing, she had 30 GB free. This morning I copied her WoW copy to an external drive, and by before I left I began copying it to my computer.
I also logged in on each of my characters to unify the achievements. The screenshot above is of my very first character, a Night Elf warrior, looking at his achievements. In particular, I’m happy about the honorable kills achievements! I can now PVP on any character and still make progress on that achievement! I’m really looking forward to PVPing on alternate characters.