I ran a Plaguefall 14 on tyrannical back on 8/23 expecting to improve my score; it ended up giving me Keystone Master! Because some people switched characters during our runs, it took another week or so for all five of our main m+ group to get KSM. I wanted to wait to post about it until I had a screenshot of the five of us on our mounts (the Soultwisted Deathwalker) but then forgot about posting until now.
I believe the five characters in the screenshot (it’s hard to identify alts) are Delarm (Elias), Kanora (Marc), me, Mooglegem (gem), and Kuuna (Matt).
Season two certainly went quicker. It was the first time I ran m+ in two consecutive seasons within a single expansion, so maybe it’s always like this. I liked the seasonal affix, but it seemed much easier than Prideful; whether that’s good or bad is up for debate I suppose. Now let’s see how high we can push!
Mythic+ season 2 is off to a fun start! This is the first time I’ve done two seasons back-to-back in a single expansion, and I wasn’t sure what to expect. To be honest, I just assumed that we’d be starting with +3 or +4 keys, but that wasn’t the case.
For now, our main goal is to get the best loot from the weekly vault rather than time lower keys. To that end, we’ve been mostly doing +15s over time, which ensures we get 252 loot each week. Soon we’ll need to start timing keys!
I’ve been enjoying the Servants of the Jailer, the minibosses from the new affix. I enjoy the flexibility they give – yeah, I know that they’re in set locations while Manifestations of Pride could pop up wherever you want, it also meant than in season one, a mistake with trash can drastically change the whole run. Plus, these minibosses seem much easier to me.
Devee, my discipline priest, has been my main since BC. In fact, 8.3 was the first time I played max-level alts. This patch, I’ve swapped to Sotiros, my ele/resto shaman as my main. Most likely I’ll be elemental in our main runs, but I’m healing dungeons too and raid as resto. It’s weird but fun to be playing a different toon as my main. Discipline feels like significantly more work and burns mana extremely fast. When things are hectic and player health is low, I feel like I had to lean away from atonement, which tore through my mana. Shaman doesn’t have that issue, but I’ll admit I certainly miss Pain Suppression, and Desperate Prayer. I miss some other CDs too, but those are the two big ones that I find myself wishing I had the most. However, the shaman has a lot of other strengths.
My elemental DPS has come a long way, but it’s still hurting in single target fights, and I’d be replacing the position held last patch by an unholy DK that could really bring the DPS. Hopefully I can get it to keep climbing and I can learn to be better on ST fights. If so, that unholy player will be healing on his holy paladin. This is my first patch ever DPSing in my main role rather than healing. Although so far, I think I’ve healed more than I’ve DPS’d across all my toons this patch. It helps that three of my four characters have healing specs!
I hope everyone has been enjoying Chains of Domination!
Last week I got Shadowlands Keystone Master: Season One! Here’s the five of us on our Sintouched Deathwalkers in Oribos. From left to right: gem (Mooglegem), me (Devee), Matt (Mushkin), Marc (Kanora) and his minions, and Elias (Delillidan). Was the other character in the screenshot the guy who made fun of us? Possibly.
This season felt a lot faster to me. We have one dungeon left, Mists of Tirna Scithe, for a sixth guildmate!
I wrote previously about earning Battle for Azeroth Keystone Master: Season Four for doing all +15s, but I wanted to recap a little more about m+ this season. I ran a few m+ in season 3 but didn’t seriously start until this last season. I know I was late to the party, but I think mythic+ is a fantastic addition to the game. It’s great getting challenging content that can be done in small chunks of time as well as with smaller groups of people than raids.
I mainly played disc priest, but I also used shadow a little. As for other classes, I did m+ on demo lock, holy and ret pali, resto and ele shaman, and a little bit of guardian druid and frost mage. This was my first expansion playing multiple classes as end game, and I had such a blast. Yes, it was stressful dealing with a weekly chest, assaults, and horrific visions on a bunch of toons, but actually playing them was so much fun.
I’m not sure which one to even talk about. The lock was by secondary most of the expansion, but I really enjoyed learning to heal dungeons on shaman and paladin. Holy paladin felt quite different since it’s played in melee. The most challenging past of holy paladin was hunting for glimmer on Azerite pieces. I think resto shaman was awesome, and I enjoyed using elemental when doing solo content. I really enjoyed the feeling of saying “you know, I think I’d prefer to heal this on my resto shaman rather than disc priest.” I had never tanked end game before, so trying my hand at guardian druid was exciting and nerve-racking. I couldn’t have done it with guildmates guiding me, but I might try tanking more in Shadowlands. I think if I do it from the beginning, I’d actually learn routes myself. Setting the pace and routes seems like the biggest hurdle to tanking. While my mage never got super geared, it was fun really learning frost. Even at low gear levels, it became so apparent how powerful Glacial Spike was. Mages can certainly bring the DPS, but they’re also definitely glass cannons!
In the end, here’s the raider.io scores I reached:
Priest: 2017.3 (bestkeystone.com put me above 90% of m+ players that season)
You can see how I tapered off. The priest was strongly my main, and then I played the next three for most of the patch. The final two classes were late additions.
Now if only I could figure out which ones I want to play in Shadowlands!
Last week my mythic+ group finished our last +15. This was for the Battle for Azeroth Keystone Master: Season Four achievement, which awards the Awakened Mindborer mount.
Here’s our mythic group! It makes me feel gross! Matt had already finished the achievement before the rest of us but was still helping the group push. It seemed like last week was our best shot because the affixes got harder this week, and we were running out of time.
The hardest part was getting the key we needed. Our final key was Siege of Boralus. We actually had a 16 of it. Besides little issues here and there with our run, our tank disconnected for a bit. We were fairly confident though, because even if we fail on +16, we’d be able to try again on +15. We were just about done with the boss, and the timer was close. We pushed hard and accidentally went just a couple seconds over – and that’s when we realized that by finishing it overtime, our key would change. We meant to walk out and reset. There goes our SoB key.
From that point, our group split up into PUGs. Sometimes a few of us went together, but usually we were pugging alone. Matt continued to try to run his own keys in an attempt to generate the SoB key, which was unlikely. It took forever trying to get into good PUGs, but eventually we all did it! While the end was stressful, m+ was a blast and felt very rewarding!