Now that season is over, I thought I’d recap how the second season went for me.
I got Keystone Hero on my main, a resto shaman, with a rating of 2695.0 and earned all the portals. My normal group didn’t really push at the end, so I pug’d to get the portals, which went very smoothly this season. I earned Keystone Master on my fury warrior. Besides them, I played a little on alts; I earned Keystone Conqueror on my frost mage and Keystone Explorer on my hunter, priest, and evoker.
I stopped on my main when I got the portals. For my alts, I was honestly just grinding certain crests to unlock transmog.
Now that season 2 has started, I wanted to look at how I did in season 1. I got Keystone Hero (2500+ rating) on my shaman and Keystone Master (2000+ rating) on my warrior. I got Ahead of the Curve and finished Vault of the Incarnates on both my shaman and warrior. While I’ve played alts a little in the past, this is the first season I’ve earned KSM and AotC on two characters. Awesome! It was one of my goals this season, so I’m glad I succeeded. I also played my druid a tiny bit. While I PVP’d a little, I decided to focus my time elsewhere.
Last night we earned Dragonflight Keystone Master: Season One! It’s just in time for the catalyst tomorrow. It feels weird that we can get KSM while still waiting for the Inspiration Catalyst. Right now, only one of us has four piece. That’ll change soon!
With the Dragonflight pre-patch event in full swing and the expansion release in just a few days, I thought I’d talk about how Shadowlands season 4 went. I already blogged about Heroic: Fates of the Shadowlands Raids. Now let’s look at m+ and RBGs
Mythic+
I mainly played Sotiros, my resto shaman again. We didn’t go for Keystone Hero this season, so it was an easier season. I had a 2229 rating, which is mostly the +16 to +18 range.
I barely played Devee, my holy priest. Maybe I’ll play him more in Dragonflight! He had a 1481 rating and was missing a lot of scores.
Rated Battlegrounds
Mooglegem and I earned the Vicious Warstalker mount this season in rated battlegrounds. The win rate was fairly even, and I earned an extra Vicious Saddle too.
I earned Shadowlands Keystone Master: Season Four about three weeks ago and earned this purple beauty – the Restoration Deathwalker! (And I’m glad they recolored it, because this one is much better.) I enjoyed mixing in the old dungeons to keep things fresh, and I think it was a good test run of how mythic+ dungeon pools will work in Dragonflight. It’ll be a little weird not to be experiencing all the new dungeons in the first Dragonflight season, but I do think it’ll help keep the second season feeling new and exciting. From left to right in the screenshot is Delillidan (Elias), Carmela (Marc), Sotiros (me), Mushkin (Matt), and Mooglegem (gem)!
Now that we’re a couple days into Shadowlands season 4, I thought I’d talk about how the last season ended. I successfully reached my three goals – 3k m+ rating, Ahead of the Curve, and the Vicious PVP mount.
Mythic+
I definitely spent more time on mythic+ than anything else in Shadowlands season 3. I ended the season at 3017 rating on my shaman.
Here’s the breakdown from raider.io. As we were unlocking portals, I had timed a couple +20 fortified keys but no tyrannical, so I really thought tyrannical was going to be the harder one. Somehow I ended up with a lot more rating from tyrannical than fortified, which I didn’t realize until working on this blog post.
Not the most exciting screenshot, but this is when Shadowlands Keystone Hero: Season Three popped! Like last season two, I main’d restoration shaman. I also earned the rest of the dungeon portals this season that I didn’t get last season, and we made sure everyone in our m+ group got all the portals.
I also played holy priest a little. My goal was just 2500 rating, and I got that done without much stress!
Raiding
I finished Sepulcher of the First Ones heroic on my resto shaman, although the Jailer did give me some trouble. We ended up splitting the raid team into multiple small groups after determining that the fight was easier with smaller groups. I didn’t end up getting my kill until week 19 of the season – 56 days after defeating the previous boss, Rygelon!
This is Carcinized Zerethsteed, the Ahead of the Curve mount! It’s pretty cool.
The Shimmering Aurelid mount was the reward for Glory of the Sepulcher Raider; it’s another awesome mount!
RBGs
My goal in PVP was to get the Vicious War Croaker, which is the cool frog mount that you can see I earned above. I love the frog animation in which the frog shoots its tongue out to eat the glowing fly! I PVP’d on my priest in discipline.
I ended the season at Challenger II – 1691 RBG rating (also my best) with 45 games won out of 95 played. We also tried 2v2 arena a little, although I like battlegrounds significantly more. In 2s, I ended Challenger I with a rating of 1481 and best rating of 1490 with 20 wins out of 37 matches. Mooglegem and I were expecting to do much worse to be honest, so we were happy with how we did. However, you get much less credit toward the mount while doing 2s, and it caused way more stress. We mostly did RBGs, but it was nice trying 2s.
It was a good season! Now it’s time for season four, which will definitely feel a little different for PVE. I hope everyone has a great season!
Last week I earned Keystone Master, and this week the last of my 5-man group earned it too! (He would have had it earlier but he fills multiple roles and splits his time between multiple characters.) As is tradition, we took this screenshot on our mounts on the edge of Oribos. From left to right, we are Mushkin (Matt), Delarm (Elias), Sotiros (me, Peter), Todesfall (Marc), Max (Todesfall’s pet), and Mooglegem (gem).
We’re in the 7th week of the Shadowlands Season 3, but I never discussed how mythic+ season 2 ended for me.
I ended with a 2294.1 rating, almost entirely healing. According to raider.io, globally I was in the top 6% of all characters, 4.9% of healers, 7.2% of shamans, and 7.5% of restoration shamans. I was the 65th best Horde shaman on Kil’jaeden and 48th best resto shaman on Kil’jaeden.
My top key ratings worked out like this (with asterisks indicating key level increase like raider.io’s UI):
Dungeon
Fortified
Tyrannical
De Other Side
17*
20
Halls of Atonement
16*
19
Mists of Tirna Scithe
20*
19*
Plaguefall
19
18
Sanguine Depths
20
18**
Spires of Ascension
19
20*
The Necrotic Wake
17**
18*
Theater of Pain
21
20*
I earned Keystone Hero for Theater of Pain, Spires of Ascension, and Mists of Tirna Scithe for completing them on +20 or higher (in this case, +20, haha). While they were far from easy for me, I think others were within reach had I pushed to do them earlier. I didn’t try until the last couple weeks of the season, and our group had to split up to earn them.
When am I ever going to see a ranking like that again? I ran some Legion timewalking mythic+ and realized that I had a shot at topping the rankings without too much effort. I managed to become the #1 shaman on US Kil’jaeden for Legion timewalking! I expect to fall as more people play, but it was fun to get here for now.
I ran a Plaguefall 14 on tyrannical back on 8/23 expecting to improve my score; it ended up giving me Keystone Master! Because some people switched characters during our runs, it took another week or so for all five of our main m+ group to get KSM. I wanted to wait to post about it until I had a screenshot of the five of us on our mounts (the Soultwisted Deathwalker) but then forgot about posting until now.
I believe the five characters in the screenshot (it’s hard to identify alts) are Delarm (Elias), Kanora (Marc), me, Mooglegem (gem), and Kuuna (Matt).
Season two certainly went quicker. It was the first time I ran m+ in two consecutive seasons within a single expansion, so maybe it’s always like this. I liked the seasonal affix, but it seemed much easier than Prideful; whether that’s good or bad is up for debate I suppose. Now let’s see how high we can push!
Mythic+ season 2 is off to a fun start! This is the first time I’ve done two seasons back-to-back in a single expansion, and I wasn’t sure what to expect. To be honest, I just assumed that we’d be starting with +3 or +4 keys, but that wasn’t the case.
For now, our main goal is to get the best loot from the weekly vault rather than time lower keys. To that end, we’ve been mostly doing +15s over time, which ensures we get 252 loot each week. Soon we’ll need to start timing keys!
I’ve been enjoying the Servants of the Jailer, the minibosses from the new affix. I enjoy the flexibility they give – yeah, I know that they’re in set locations while Manifestations of Pride could pop up wherever you want, it also meant than in season one, a mistake with trash can drastically change the whole run. Plus, these minibosses seem much easier to me.
Devee, my discipline priest, has been my main since BC. In fact, 8.3 was the first time I played max-level alts. This patch, I’ve swapped to Sotiros, my ele/resto shaman as my main. Most likely I’ll be elemental in our main runs, but I’m healing dungeons too and raid as resto. It’s weird but fun to be playing a different toon as my main. Discipline feels like significantly more work and burns mana extremely fast. When things are hectic and player health is low, I feel like I had to lean away from atonement, which tore through my mana. Shaman doesn’t have that issue, but I’ll admit I certainly miss Pain Suppression, and Desperate Prayer. I miss some other CDs too, but those are the two big ones that I find myself wishing I had the most. However, the shaman has a lot of other strengths.
My elemental DPS has come a long way, but it’s still hurting in single target fights, and I’d be replacing the position held last patch by an unholy DK that could really bring the DPS. Hopefully I can get it to keep climbing and I can learn to be better on ST fights. If so, that unholy player will be healing on his holy paladin. This is my first patch ever DPSing in my main role rather than healing. Although so far, I think I’ve healed more than I’ve DPS’d across all my toons this patch. It helps that three of my four characters have healing specs!
I hope everyone has been enjoying Chains of Domination!
Last week I got Shadowlands Keystone Master: Season One! Here’s the five of us on our Sintouched Deathwalkers in Oribos. From left to right: gem (Mooglegem), me (Devee), Matt (Mushkin), Marc (Kanora) and his minions, and Elias (Delillidan). Was the other character in the screenshot the guy who made fun of us? Possibly.
This season felt a lot faster to me. We have one dungeon left, Mists of Tirna Scithe, for a sixth guildmate!
I wrote previously about earning Battle for Azeroth Keystone Master: Season Four for doing all +15s, but I wanted to recap a little more about m+ this season. I ran a few m+ in season 3 but didn’t seriously start until this last season. I know I was late to the party, but I think mythic+ is a fantastic addition to the game. It’s great getting challenging content that can be done in small chunks of time as well as with smaller groups of people than raids.
I mainly played disc priest, but I also used shadow a little. As for other classes, I did m+ on demo lock, holy and ret pali, resto and ele shaman, and a little bit of guardian druid and frost mage. This was my first expansion playing multiple classes as end game, and I had such a blast. Yes, it was stressful dealing with a weekly chest, assaults, and horrific visions on a bunch of toons, but actually playing them was so much fun.
I’m not sure which one to even talk about. The lock was by secondary most of the expansion, but I really enjoyed learning to heal dungeons on shaman and paladin. Holy paladin felt quite different since it’s played in melee. The most challenging past of holy paladin was hunting for glimmer on Azerite pieces. I think resto shaman was awesome, and I enjoyed using elemental when doing solo content. I really enjoyed the feeling of saying “you know, I think I’d prefer to heal this on my resto shaman rather than disc priest.” I had never tanked end game before, so trying my hand at guardian druid was exciting and nerve-racking. I couldn’t have done it with guildmates guiding me, but I might try tanking more in Shadowlands. I think if I do it from the beginning, I’d actually learn routes myself. Setting the pace and routes seems like the biggest hurdle to tanking. While my mage never got super geared, it was fun really learning frost. Even at low gear levels, it became so apparent how powerful Glacial Spike was. Mages can certainly bring the DPS, but they’re also definitely glass cannons!
In the end, here’s the raider.io scores I reached:
Priest: 2017.3 (bestkeystone.com put me above 90% of m+ players that season)
Warlock: 1329.7
Paladin: 1199.4
Shaman: 937.7
Druid: 491.3
Mage: 250.8
You can see how I tapered off. The priest was strongly my main, and then I played the next three for most of the patch. The final two classes were late additions.
Now if only I could figure out which ones I want to play in Shadowlands!
Last week my mythic+ group finished our last +15. This was for the Battle for Azeroth Keystone Master: Season Four achievement, which awards the Awakened Mindborer mount.
Here’s our mythic group! It makes me feel gross! Matt had already finished the achievement before the rest of us but was still helping the group push. It seemed like last week was our best shot because the affixes got harder this week, and we were running out of time.
The hardest part was getting the key we needed. Our final key was Siege of Boralus. We actually had a 16 of it. Besides little issues here and there with our run, our tank disconnected for a bit. We were fairly confident though, because even if we fail on +16, we’d be able to try again on +15. We were just about done with the boss, and the timer was close. We pushed hard and accidentally went just a couple seconds over – and that’s when we realized that by finishing it overtime, our key would change. We meant to walk out and reset. There goes our SoB key.
From that point, our group split up into PUGs. Sometimes a few of us went together, but usually we were pugging alone. Matt continued to try to run his own keys in an attempt to generate the SoB key, which was unlikely. It took forever trying to get into good PUGs, but eventually we all did it! While the end was stressful, m+ was a blast and felt very rewarding!