We’re in the 7th week of the Shadowlands Season 3, but I never discussed how mythic+ season 2 ended for me.
I ended with a 2294.1 rating, almost entirely healing. According to raider.io, globally I was in the top 6% of all characters, 4.9% of healers, 7.2% of shamans, and 7.5% of restoration shamans. I was the 65th best Horde shaman on Kil’jaeden and 48th best resto shaman on Kil’jaeden.
My top key ratings worked out like this (with asterisks indicating key level increase like raider.io’s UI):
De Other Side
Halls of Atonement
Mists of Tirna Scithe
Spires of Ascension
The Necrotic Wake
Theater of Pain
I earned Keystone Hero for Theater of Pain, Spires of Ascension, and Mists of Tirna Scithe for completing them on +20 or higher (in this case, +20, haha). While they were far from easy for me, I think others were within reach had I pushed to do them earlier. I didn’t try until the last couple weeks of the season, and our group had to split up to earn them.
When am I ever going to see a ranking like that again? I ran some Legion timewalking mythic+ and realized that I had a shot at topping the rankings without too much effort. I managed to become the #1 shaman on US Kil’jaeden for Legion timewalking! I expect to fall as more people play, but it was fun to get here for now.
I wrote previously about earning Battle for Azeroth Keystone Master: Season Four for doing all +15s, but I wanted to recap a little more about m+ this season. I ran a few m+ in season 3 but didn’t seriously start until this last season. I know I was late to the party, but I think mythic+ is a fantastic addition to the game. It’s great getting challenging content that can be done in small chunks of time as well as with smaller groups of people than raids.
I mainly played disc priest, but I also used shadow a little. As for other classes, I did m+ on demo lock, holy and ret pali, resto and ele shaman, and a little bit of guardian druid and frost mage. This was my first expansion playing multiple classes as end game, and I had such a blast. Yes, it was stressful dealing with a weekly chest, assaults, and horrific visions on a bunch of toons, but actually playing them was so much fun.
I’m not sure which one to even talk about. The lock was by secondary most of the expansion, but I really enjoyed learning to heal dungeons on shaman and paladin. Holy paladin felt quite different since it’s played in melee. The most challenging past of holy paladin was hunting for glimmer on Azerite pieces. I think resto shaman was awesome, and I enjoyed using elemental when doing solo content. I really enjoyed the feeling of saying “you know, I think I’d prefer to heal this on my resto shaman rather than disc priest.” I had never tanked end game before, so trying my hand at guardian druid was exciting and nerve-racking. I couldn’t have done it with guildmates guiding me, but I might try tanking more in Shadowlands. I think if I do it from the beginning, I’d actually learn routes myself. Setting the pace and routes seems like the biggest hurdle to tanking. While my mage never got super geared, it was fun really learning frost. Even at low gear levels, it became so apparent how powerful Glacial Spike was. Mages can certainly bring the DPS, but they’re also definitely glass cannons!
In the end, here’s the raider.io scores I reached:
Priest: 2017.3 (bestkeystone.com put me above 90% of m+ players that season)
You can see how I tapered off. The priest was strongly my main, and then I played the next three for most of the patch. The final two classes were late additions.
Now if only I could figure out which ones I want to play in Shadowlands!