Five reasons patch 5.2 will pull you back into WoW, Elizabeth Harper, WoW Insider, 3/6/13.
Harper provides a nice summary of 5.2 content.
Patch 5.2 official patch notes, Adam Holisky, WoW Insider, 3/5/13.
If Harper’s article isn’t enough information for you, this might be for you.
On the Broken Battleground Scaling of 5.2, Cynwise, Cynwise’s Warcraft Manual, 3/7/13.
Cynwise looks at how battleground scaling has only made balance worse in the lower-level brackets.
Diablo 3, the Auction House, and Efficiency, Rohan, Blessing of Kings, 3/2/13.
Rohan discusses the dangers of increasing efficiency too much. He also claims that there shouldn’t be shortcuts a game’s “central fun.” It’s a great idea. It also reminds me of some tweets I saw by Bennett (@bfod) who said “well, until they charged me money to skip over it, I wasn’t thinking of playing the game as being ‘grind’” and “since they’re charging money to skip it, I know it is grind. Even the developers think of it as grind. Playing it is a penalty.” He goes on to say “here’s how it works-if you pay to play more, you’re seeing play as being valuable. If you pay to play less, you’re thinking of it as a grind” (2/27/13).
Know Your Lore: Jaina Proudmoore and the Kirin Tor, Anne Stickney, WoW Insider, 3/3/13.
Wondering what’s up with Jaina lately? Then pay attention to the game you pay to play! Or read this.
Know Your Lore: Aethas Sunreaver and the founding of the Sunreaver Onslaught, Matthew Rossi, WoW Insider, 3/6/13.
This guy got totally sweet this expansion. Yup.
The Decline of Rogues, Rohan, Blessing of Kings, 3/3/13.
Rohan has some ideas on why rogues are on the decline.
Secret Areas of Warcraft: Where developers go to play, Sarah Pine, WoW Insider, 2/28/13.
Secrets always fascinate me.
What does legendary really mean?, Anne Stickney, WoW Insider, 2/28/13.
What legendary means has been changing.
Eberron and beyond: Seven years of Dungeon and Dragons Online, Justin Olivetti, Massively, 2/28/13.
Olivetti looks back at DDO.