This happened a bit ago now, but I still want to share some screenshots. When The Force Awakens opened, guards in Orgrimmar Grunt and Stormwind Guards held some new, nifty weapons.
It seemed like a cool homage to the movie!
The WordPress.com stats helper monkeys prepared a 2015 annual report for this blog.
It feels weird to see that 2015 contained a post about beginning Warlords raiding, while at this point I’ve been inactive for a long time and don’t plan on raiding in Legion.
Also, thanks to Blessing of Kings for most of my referrals!
While I started off the year blogging strongly, I dropped off. I made 34 new posts here in 2015 counting this one.
My views per year are as follows. I’m not including 2011 because it was only partial.
I forgot that I was getting so many views for a while. Neat.
World of Warcraft: Legion, the next WoW expansion, was announced last week at Gamescom. After having a few days to think about the information, I wanted to talk about my initial thoughts. I’ll admit, I might not have anything completely novel to say, but I think it’s important for the community to be vocal. Plus, I enjoy the writing too!
Here’s a brief recap of what Legion’s offering:
And we can’t forget this teaser:
The tomb of Sargeras is opened, and Azeroth is faced with the largest invasion of the Burning Legion ever. Okay, that’s cool. I don’t really have a strong reaction either way to the Broken Isles themselves, and while I would have preferred to fight the Burning Legion on a different world, this works too. Throwing Queen Azshara and the Emerald Nightmare into the mix seems like overkill a bit, but I assume it’ll be integrated nicely. I’m honestly a little surprised, but Blizzard has been getting better at running concurrent stories. In Warlords, I felt like we had separate stories that pieced together for a single narrative, and I predict (and hope) Blizzard’ll be even better at it in Legion.
Honor system 3.0
The new honor system is kind of strange. You gain honor to move from rank 1 to 50, unlocking PVP abilities. This allows PVP to be tuned separately from PVE. That’s cool I suppose, but does that mean that I’ll have abilities on my bars that only work in PVP? That kind of sucks. The ones I’ve seen have all replaced current abilities or are passives. If that’s the case, I’m good with it! It also introduced prestiging. Once you reach rank 50, you can prestige, earning cosmetic rewards while resetting your rank to 1. I like that system in general, but I wonder how that’ll change competitive PVP players. If you do arenas, you can’t really prestige back to being weak, right? That doesn’t matter to me, but I’m sure it matters to a lot of people.
Artifact weapons are special, lore-heavy weapons that every player will get. There’s one for each spec, and there will be no other weapon drops. You can increase their power through the expansion through something that looks reminiscent to the Path of the Titans (and to Final Fantasy X’s sphere grid). This actually sounds fairly exciting to me, but it has some interesting ramifications. In Warlords, I was the commander and eventually called a general by Vol’jin. In Legion, I’ll wield some powerful lore weapon. What happens next? Does this keep getting upped? Some examples they gave were frost DKs using the shards of Frostmourne to build two swords, ret paladins getting the Ashbringer, and enhancement shaman using the Doomhammer. Um, why isn’t Thrall carrying the Doomhammer? Why doesn’t Tirion have the Ashbringer? Are these characters going to die? Also, I have to add that Matticus on World of Matticus brought up the idea of priests getting Fearbreaker. Yes, please, please, please! That’d be pretty awesome.
I’m not all that excited to be a Demon Hunter, but I’m pretty excited to see their story. Of course, that means playing through their intro, so yes, I’m excited to play them in that sense at least! I think the Demon Hunter lore is pretty interesting, and Illidan has always been a fan favorite. This should be really awesome, I think.
Class Order Halls
Class Orders are the most exciting part of the expansion so far. Each class will get a class order hall, sort of like Acherus: The Ebon Hold was for Death Knights. It’ll be shared, but in the story, the player character will be the leader of the Class Order. This sounds incredibly neat and will really give flavor to each class. I love being a priest, and I never really felt like I had Horde priest lore figured that my character would respect and strive to emulate. I guess now that figure is me. While garrisons had way too many followers and only a few that seemed cool, Class Orders will have far fewer and much more important followers. Each class will have a different name for their “followers,” with champions being the paladins’ followers for example.
This seems like the progression of garrisons, although maybe more accurately the progression of Vol’mar and Lion’s Watch. Vol’mar is a shared location, but inside, the NPCs treat me as their leader. Regardless of how you see the evolution or whether you see them as related, Class Order Halls are what they are, and they sound fascinating.
Class identity is supposed to play a much bigger role in Legion, and I’m all for it. Even spec individuality is going to be explored. I think this is a fantastic idea, but one small thing seems odd to me. During the discussion of the new PVP system, Blizzard said that when you think disc priests, you think dispels – or something along those lines. If that’s the the most iconic part of being a disc priest, I wonder in what direction they will take discipline. To be fair, if many specs are getting overhauls, I’m not against the idea of switching to holy. We’ll see!
It really sounds like they’re giving us a lot. They’ve already dumped a lot of other interesting information that I didn’t even mention – Dalaran run by Khadgar and now floating over the Broken Isles? I’m really hopeful and expectant that the story is going to come together better than ever, and I can’t wait to see it unfold.
Now, where’s the dance studio?
It’s been a few weeks since patch 6.2 released, and I’ve been pretty happy with a casual consumption of the content. Overlooking the idea that the Horde and Alliance somehow forgot how to build shipyards and ships, the introduction quests were exciting and well done.
Once in Tanaan Jungle, the new daily system works well in my opinion. The focus is still on assaults on various locations with a progress bar that fills by performing various tasks. I liked these in Warlords first launched, and I still like them now. You go to the location and can space out and take care of things, whether in a group or alone. It’s nice that I can very easily drop from the group in the middle, stop playing, come back, and pick up another group. There’s no start or finish for the group as a whole. While there are a couple other objective-based daily quests, they can be done alongside the assaults and don’t seem overwhelming.
As for Hellfire Citadel, I’ve done the first six bosses in the first two wings of LFR. For some reason, the aesthetic doesn’t really stand out to me. Hellfire Assault, the first boss, tasks players with using the Blackfuse company’s Hellfire Cannons against Hellfire Citadel itself. Sounds cool, but it wasn’t so cool when I did it. The Iron Reaver fight is interesting mostly because I think the boss looks cool – a bit like Samus Aran. I liked taking out Kilrogg Deadeye eventually! My favorite fight so far is the disgusting, glutinous Gorefiend. Going into his stomach and dealing with the souls of draenei that he devoured? Awesome.
Everyone has different goals, and I had a few for this patch.
Draenor’s Last Stand – Complete the Tanaan Jungle daily objectives.
In Pursuit of Gul’dan – Complete the Garrison Campaign.
Legendary Chapter IV: Darkness Incarnate – Complete Khadgar’s legendary quests.
Hellfire Citadel – See the fights through on LFR at least.
Things have gone pretty fast so far, and I admit that I like the pace. Draenor’s Last Stand and In Pursuit of Gul’dan went quickly and were fun. Obviously I don’t really even need to think about Hellfire Citadel LFR; it’ll happen as soon as it’s all released. As for the legendary, I’m working at it. On that subject, if anyone chooses to comment on talk about it, I avoid spoilers, so I don’t know what happens in the legendary quests and don’t want to know until it’s revealed.
We’ll see how everyone else feels about patch 6.2 and if it lasts long enough for them. As for me, I don’t like it when I get overwhelmed with too much. I know I don’t have to do it all, but I prefer when it feels manageable. I’m also fine completing all my goals and then not playing WoW for a while, but that’s just my opinion. Right now, WoW feels very leisurely for me, and I like that!
I was too amused by my hopping to actually contribute to combat.
Lantresor of the Blade is so badass that he doesn’t even use a pick. He just punches the rock until it gives up its ore.
There were rumors of a bovine invasion this weekend, but “Management” was quick to give notice to the Citizens of Sanctuary that the rumors were unfounded.
…while the idea of some sort of “cowpocalypse” (as one terrified farmer has taken to calling this) is udderly ridiculous, it is worth noting that one can never be too careful. And so, after consulting with our local Horadrim chapter, we have elected to issue an advisory… it is also recommended that you avoid entering any strange portals that may or may not lead to alternate planes of existence. This activity cud be potentially hazardous to your health and, in the opinion of this humble civil servant, is a veally bad idea in general.”
Debunking the Cowspiracy, Management, Diablo III Blog, 5/14/15.
After about an hour of searching, I found a Herald to the Queen. Moogle joined me, and we explored the portal together.
Leads to a place that does not exist. The Burning Hells are not responsible for events that transpire there. If you claim to have been to this place, you will be called a liar. Void where prohibited.
We defeated The Cow Queen, met the Ghost of the Cow King, and killed hordes of hellbent bovine.
…except that never happened because the place doesn’t exist, of course.
Also the music was excellent.