Seriously, Divine Star is dumb sometimes. It’s not a big deal out in the world, but I hate it when it shoots in the wrong direction during a raid.
Mages have this problem with Frozen Orb as well.
Go home, Divine Star, you’re drunk.
Seriously, Divine Star is dumb sometimes. It’s not a big deal out in the world, but I hate it when it shoots in the wrong direction during a raid.
Mages have this problem with Frozen Orb as well.
Go home, Divine Star, you’re drunk.
The Garrison Campaign was a pretty fun way of prolonging the game after reaching the level-cap. I enjoy the staggered release of solo content like this. It allows me to stay current without putting in more time that I’d like. It’s not for everyone, but it was perfect for me.
I finished a week or two ago (I forget exactly), but I’ve been working through uploading old videos. The events here were obviously building on the idea that we were in charge of raising an army. Here we are with that army, bring the fight to the Iron Horde.
I’m very interested to see what happens next with the continuation of the Garrison Campaign!
This post contains spoilers. If you don’t know anything about this, then don’t watch unless you’re cool with spoilers!
I enjoyed this quest although you can tell just by the length of the video that I struggled. Once I realized where to go hide to avoid that ability, things got a lot better.
Before doing the quest, I already knew generally what happened, but I particularly liked bits of the dialogue.
“Sorry for all the times you’re about to get killed,” says Chromie before beginning the fight. “If it’s any consolation, you won’t remember any of them.” Not true little Bronze friend, not true. While I did die a number of times, I totally remember them.
During the fight, Khadgar addresses Kairoz. “Kairoz! What did you want? Why did you need an army?”
He responds, “Not just one… An infinite number of armies, across an infinite number of worlds… I WOULD BE INFINITE!” I love it! The Bronze and Infinite dragonflights are the most interesting hooks in the game currently, and I’m glad to see a bit more about it.
Blackrock Foundry opened this week, and we had a chance to enter Wednesday night. We were short a few people, but we managed to pug and have a nice time. One boss went down – Gruul. Yay, progression! We put a decent amount of time into Beastlord Darmac, but we weren’t able to defeat him. Hopefully next week!
I really like the look of the raid so far. It’s reminiscent of many past set pieces. Mostly I just like that it feels like such a big, bustling city. It’s pretty cool!
Oh, and I killed Rukhmar too. Take that!
Today’s the day WoW Insider ceases. I don’t have much to say that I didn’t already say on Friday, but I thought this warranted a second post. I’ll be watching the former staff members’ Twitter accounts to see what announcement is coming, because it sounds like they have something planned.
Alex Ziebart on WoW Insider confirmed today that WoW Insider will cease operations this Tuesday, February 3. This is definitely a sad day. This follows Alexander Sliwinski reporting on a rumor that Joystiq was shutting down on Joystiq itself three days ago. With them goes Massively as well.
WoW Insider was my favorite source of World of Warcraft news. There’s a void now, and I’m not sure how I’ll fill it. There are many other WoW blogs I follow but none like WoW Insider. I’m open to suggestions if anyone has any!
Many talented persons have written for the site, including some of my favorites like Dawn Moore, Anne Stickney, Fox Van Allen, and Olivia Grace (even if the last two weren’t writing for it recently). I wish I was better at using Twitter. I feel like things I might want to read get lost in the never-ending stream, but I’ll follow all the writers regardless.
I’ve written three pieces for WoW Insider too. In my Breakfast Topics, I posed the questions, how do you relationships in game affect relationships in real life, are you a closet reoleplayer, and has your perspective of Azeroth changed over time? I’ve also responded to Breakfast Topics here on Kor’kron 501st. In fact, you can tell how much influence WoW Insider has on me by checking the WoW Insider tag on my blog.
How will I know my lore without Know Your Lore articles? Most importantly, what about the Queue? The Queue is the daily column in which various WoW Insider writers answer questions from the community. It was by far my favorite column. Every morning I check for the Queue, and when it’s not yet posted, I keep checking until it is. It’ll be weird for it be gone.
Farewell, WoW Insider, and thanks for everything.
This post contains spoilers for Nagrand in Warlords of Draenor. I know most people have likely finished it, but I know not everybody has. My guildmates should specifically take note that Mooglegem has not finished Nagrand. Please don’t spoil it for her.
I really enjoyed that the leveling experience felt like it’s own complete story arc. Obviously, Blizzard has been getting better and better at storytelling, but I was particularly impressed with how it went in Warlords of Draenor. Even if you don’t raid at all, you still get a exhilarating conclusion to the story by questing through the zones (and later the Garrison Campaign, but that’s a post for later).
The video embedded above is the end of the final quest chain. I didn’t include the cutscene that plays after that part because it’s easy to find (and you can replay it in your own garrison). Now I know that if you’re avoiding spoilers, you shouldn’t be reading this far, but I’ll still avoid saying exactly what happens. What I will say is that I’m happy that it happened in the quests and not in a raid. Leave the rest of the threats for raiding; close this chapter through quests, allowing us to move on as well as giving non-raiders the closure they deserve with this plot. Plus, that frickin’ cutscene. Wow.
Sometimes, Bulleto gets stuck above Orgrimmar and ponders his existence.
Actually, this happened a while ago, but I never uploaded it. I think it was during Hallow’s End. I had missed the zeppelin, so I flew toward, got above the deck, and right-clicked off my mount buff. I dropped to the level of the deck and stopped falling, but the zeppelin continued without me. I messed with the camera for a while for fun, but luckily the next zeppelin to come saved me.
I found this video that I never uploaded. Apparently, Carpe Flux Capacitor drafts players when we need to split the raid group. It was a good time.
This week was our second week of raiding in Warlords of Draenor. Last week we only managed a single raid night, but we got our full two done this week. We’re 6/7 normal Highmaul; couldn’t quite kill Imperator Mar’gok.
Next week we plan to try a boss or two on heroic and hopefully fully clear normal!
While visiting Greenburg’s garrison, the death knight Kanora challenged me to a duel. As we scrapped and brawled across his paths and through his town hall for thirteen minutes, two things became clear. One, we should really battle in Ashran together. Two, Kanora should really fight Nahcho, who claims to be the number one DK (never mind the fact that Darkdk#1).
It was an epic duel.
Warlords of Draenor has been out for a few weeks. I’ve been waiting to make a proper post about it in general until I got some time with it. I think there’s been enough time. This isn’t meant to be comprehensive on every aspect of the expansion, but it does cover my general thoughts.
Questing and Story
Loved it. I know a lot of people were confused by the alternate timeline, but it didn’t seem confusing to me. Then again, I’ve also read WoW books that contained multiple timelines. This isn’t anything new to WoW. The quests feel really immersive and important. Not everything is incredible, but I didn’t feel like the quests were a grind like they were in the past. It seems like Blizzard just keeps getting better and better at this.
The introduction through Tanaan Jungle is exciting and sets the stage for the expansion. Frostfire Ridge was simply amazing; maybe my eyes watered at the end. Maybe. Although to be fair, that tends to happen something seems really awesome to me, so all three zone cinematics did that to me. Looking back on Gorgrond, it doesn’t stand out in my mind, but I enjoyed it while I was questing through it. Talador dragged a little, but it was still fun, and I enjoyed the cinematic a bunch. Yrel makes me want not only to play Alliance but also to play as a dranei specifically. Spires of Arak definitely takes a detour from the Iron Horde story, but I found it extremely fascinating to learn about the gods of the arakkoa. The culmination in Nagrand was terrific. The mood of the last cutscene… wow.
Garrisons were engaging right from the start, but they also took the most researching I think. It was a brand new mechanic with a lot of choices. Luckily wowhead had some great guides. The missions are a fun bit of minigame, but more importantly, the garrison system as a whole makes me feel powerful and important. I still have a couple buildings that aren’t level 3 yet, but they should be done very soon.
Professions and General Ease of Use
Choosing the right profession is less important than it was previously, and I like that. There’s still something to gain by choosing a specific profession, but none feels like a requirement. I’m an enchanter and miner, and I chose the Enchanter’s Study and Engineering Works as my profession buildings. I like being able to dabble in the other professions. Being able to level everything in Draenor seems like a cool change, although I wasn’t behind in professions, so I don’t know how well it worked. I’ve also enjoying fishing with the baits, three different sizes, and garrison daily.
Dungeons and Heroics
Dungeons were fairly interesting, and I haven’t learned to hate any of them yet. Healing them was a little challenging at first but no where near the difficulty of Cataclysm.
Auchindoun – Not particularly memorable, which is a little sad considering it was a cool place in BC.
Bloodmaul Slag Mines – Interesting place. I like the aesthetic.
The Everbloom – I don’t know. Sometimes I found it a tad annoying because it felt like it was spread out, but it’s not bothering me much now. Come to think of it, maybe now that groups always skip trash makes it better!
Skyreach – I’ve probably done this least of all the dungeons. I feel like groups struggle with it more often.
Upper Blackrock Spire – This one was one of the more challenging dungeons at first – especially Zaela. Now that it’s fine, remembering how challenging it was makes me like it more.
Shadowmoon Burial Grounds – This is a gorgeous dungeon, and it makes me want to see the Alliance story in Shadowmoon Valley.
Iron Docks – This dungeon sounded super cool, and I was excited to see it. I like that kind of rough technology in the setting, so I was expecting to find it amazing. It’s a fine dungeon, but it’s disappointing in that you’re not really interacting with the ships much.
Grimrail Depot – This is another one that I thought was going to be amazing because of the technology. And yes, I thoroughly enjoyed it. The second boss was really difficult for a while, but groups seem to have it now.
I think the most important thing about heroics is that they don’t seem as vital. All of my gear is now the ilvl of heroic dungeons or better, and you don’t need to do a daily heroic for valor when there isn’t valor. They’re not getting over-used, so I haven’t grown to hate them.
I’ve done the first wing of LFR and the first two bosses of normal Highmaul. Somehow they’ve made LFR even easier. I suppose I like that. I know LFR was easy before, but that just made it all the more frustrating when groups couldn’t do it. If you did know what you were doing, it didn’t help others. I’m all for LFR being a cakewalk.
Normal, on the other hand, was surprising. I expected to get through a lot more than two bosses the first week, but maybe my expectations were just off. Thinking back to flex, there’s no way I would get only two bosses done in Siege of Orgrimmar, but we were also coming from the previous raid tier rather than gearing as new max-level characters. I didn’t think normal gear would be important, but it is. I’ll be curious to see how the next tier is done. I’m hoping that if you’re heroic geared, you can just step into Blackrock Foundry heroic without needing normal.
Max-level questing content came as a pleasant surprise. I’m actually enjoying the apexis dailies. In addition, the Garrison Campaign quests are very interesting. Staggering them out weekly is a superb idea too, because it ensures there’s more content spaced longer. I love it. On that subject, garrison invasions are pretty cool too and give additional content!
I’ll probably talk about PVP more in a different post, but I haven’t enjoyed PVP this much in a long time. I don’t understand every little bit of Ashran, but I have great time in there. The Gladiator’s Sanctum is a superb source of honor, conquest, and PVP gear, and the Nemesis quests that reward you with a title for each race of which you kill 500 is awesome. The Highmaul Coliseum is really awesome too. Now that battlegrounds drop lockboxes, it actually pushes groups to try to do well even when they’re going to lose. Having a set of PVP gear lower than honor gear that can be obtained randomly makes entry even easier. In addition, it’s more fun; who doesn’t like upgrades?
All said, I’m incredibly happy with Warlords of Draenor. It’s my favorite expansion yet.
This garrison worker never skips leg day.
Last night I finally finished collecting Fragments of Val’anyr and completed Val’anyr, Hammer of Ancient Kings. It looks pretty cool, and I like the effect it puts on people. It’s obviously not as cool now, but back in Wrath, it was really cool to see a healer with one. Even in a battleground, when I saw enemies with that electric-looking shield, I instantly knew one of them was wielding Val’anyr. Mooglegem was nice enough to do runs with me. I don’t know how easy it is now, but at level 90, I could solo the raid with exception of Yogg-saron +0. With her, the whole raid is much more enjoyable.
Luckily for Mooglegem, she got something out of it as well. A couple weeks ago, Yogg-saron dropped Mimiron’s Head. I think it’s one of the coolest mounts in the game, and she looks great with it!
Episode 237 – “Five Oh First!” of the Twisted Nether Blogcast released yesterday for the special price of free! What a Black Friday deal!
Hydra and Fimlys had me on the show, and I had a great time. I can’t thank them enough for letting me join them. The Twisted Nether Blogcast is a podcast about the WoW blogging community. We discussed how I got started blogging, tips for new bloggers, what I like best in WoW, my gaming history, and a lot of other topics. I was the first guest since the release of Warlords of Draenor, so of course we discussed that a bit as well.
Grab the episode, and if you enjoy it, subscribe to the podcast!
Episode 237 – Five Oh First!, Hydra and Fimlys, Twisted Nether Blogcast, 11/28/14.
While I was working on bonus objectives in Nagrand, I came across Big Pete. I knew I had to get a screenshot.
I don’t normally talk about my life outside of WoW, Blizzard, and MMOs on this blog, but I need to give some background information. My name’s Peter, and my mom remarried a man named Pete. Within the family, he was known as Big Pete, mostly for the benefit of my younger brother. (Funny side note – my brother once got mad at me for simply calling him “Pete” because he didn’t know which one I meant. You know, because maybe I was talking about myself in the third-person.)
As this was the morning of Thanksgiving and I was going to see him later in the game, I thought it especially important to stop and take the screenshot.
Big Pete summons three adds – Lil’ Peter, Pete Jr., and Petey. Wow, there are a lot of Peters in this family.
Okay, back to background on my family. Pete’s son, my step-brother, is named Peter. His ex-wife remarried a Peter. My dad’s middle name is Peter. His dad’s name is Peter.
It’s a popular name.
This is the really satisfying part of the upgrade that no one ever mentions.
In all honesty, I do enjoy the Blizzard mousepads. When I get a new Blizzard game, I always enjoy switching mousepads. Sometimes I might find myself thinking, “wait, what was the latest release?” and then I can just look under my mouse. Okay, that never happens.
As for Warlords of Draenor, I don’t want to dwell too much on it here. I’ll probably talk about it more over the weekend. However, I’ll briefly discuss my initial thoughts. Despite server troubles, I’ve really enjoyed it. The introduction experience in Tanaan Jungle is sweet, and I love the cinematic way of introducing the warlords (or buildings in the garrison). I love feeling powerful and being recognized as a hero. The garrison is super fun. I’m very happy.
It’s hard to concentrate. I’m too excited about Warlords of Draenor. With the game releasing very soon, there are a lot of feelings swirling inside of me.
For the past week or so, there’s two conflicting feelings. First, there’s excitement, which is mainly what I’m feeling. I can’t wait to push the story forward and see the new content. Once I get to playing, I know I’ll experience a lot of boring filler, but the overall story progression is always so exhilarating. I also love the feeling or triumph over progression raid content. The other feeling that conflicts slightly is the constriction of my life by raiding. We’re starting in January (and I’m very thankful for that delay to enjoy the other content), and that means that two nights per week my time is already allotted.
(I’m sorry, but I had to include this. It’s
stolen taken from Hyperbole and a Half, and even though it’s not really applicable here since I wasn’t using the false word, “alot,” I like the alot a lot.)
Anyways, in addition to raid time, there are other commitments as well. I feel responsible for a lot of other things in WoW that need to get done, so it’s not just a leisurely game. Raiding is worth the stress for me – the challenge and the friendships are amazing – but there’s stress all the same. Maybe, just maybe, I can keep it more under control. If I don’t enjoy something, I shouldn’t do it… but when I’m part of a raid team, it’s hard to justify that thinking. I don’t know how it’ll be this expansion though without a plethora of dailies or Valor Points.
Now that that Warlords of Draenor is this close, the responsibilities are actually draining from my mind as the hype fills it. I’m just excited.
I pre-ordered Warlords of Draenor Collector’s Edition from Amazon this time. Two years ago I pre-ordered the Mists of Pandaria Collector’s Edition from GameStop and was not happy when they didn’t have my game for me. I don’t want to try them again. I did use GameStop for the Reaper of Souls Collector’s Edition, but I used a different location. This time I decided to try something different. While I’m not in the mood for midnight launches like I was when I was younger, it does mean that I’ll have to wait for the package to come on Thursday. This also seemed appropriate though because I’m working and didn’t want to take time off for the game. I’ll have all night Thursday and plenty of time after that to enjoy the game. Still, I can’t help but be sad now. Most of my guildmates will be playing tonight at midnight.
I’m also annoyed that there wasn’t a proper way to pre-purchase digitally and then upgrade to the Collector’s Edition. I liked what they did with the WoW annual pass and Diablo 3. You got Diablo 3 for free with a WoW annual pass, and if you purchased the Collector’s Edition of Diablo 3, they credited your account with the difference. This time they said that if you bought Warlords digitally and later added the Collector’s Edition, they’d issue you a standard edition Warlords key to give to someone else. I’m sorry, but that’s terrible. Everyone I know is already purchasing the game. That means I can’t play right at midnight, and more importantly, I couldn’t use my free boost-to-90 when I actually had the time to do so. Oh well.
I didn’t mean to get side-tracked with negativity. I’m super pumped! Soon I’ll get to see a smorgasbord of new content as well as many of my friends back in action. I can’t wait!
Patch 6.0.2, The Iron Tide, brought a number of changes and a bit of new content.
Iron Horde Invasion
The Dark Portal turns red, and the Iron Horde begins to attack. The Horde and Alliance settlements in the Blasted Lands fall, and we’re tasked with cleaning up. It was interesting, but it seemed to lack zest. It was just a bit anti-climatic. I never really got the feeling that we were in much danger. The questline did more to introduce mechanic changes than anything else. For example, quest objectives are clearly marked on the map and are outlined differently in the world. This includes locations that are targets for items; instead of going to where you think you need to plant a flag and clicking it, you right-click the outline of a flag. I like it. Still, I would have liked the event to feel more important. I think what I liked most was Thrall’s new model. He’s finally integrating the aspects of being a shaman and a warrior. Awesome.
Updated character models
I didn’t care previously, and I still don’t think this is a big deal. I’m looking at numbers. I’m watching health and mana, looking at buffs and debuffs, and tracking adds. I’m not looking at my cloak. At first, I certainly did. My troll runs stupidly. Honestly it seems normal now though.
Upper Blackrock Spire
It’s much more straight-forward, but it didn’t seem like it was anything special either. I suppose that could make sense because it’s only the first half, but why show us the first half if the first half isn’t awesome?
Flexible raids are great. Losing Renew and Void Shift sucks. Having to choose between Spirit Shell and Power Infusion sucks. Losing Heal wasn’t a big deal.
Now we’re even more OP in earlier content. That’s cool.
Void Storage and Toy Box
Oh, goodness. This was awesome. With a whole new Void Storage tab and the nifty Toy Box, I actually have free bag space again, allowing me to go do past raids for transmog. It’s wonderful. I don’t understand why they didn’t try to patch this in a couple months ago so we could actually do something in WoW. I can’t say enough good about this, although I know I’m going to fill it up soon. Mmmm old tier sets.
What have I done in the patch? I did the questline and UBRS of course. Besides that, I’ve mainly been going after old tier sets. That’s what I was doing months and months ago before I filled up all my bags, so it’s nice to be able to continue it again. I also got my heroic Siege of Orgrimmar heirloom – the staff. Unfortunately, I was hoping for the mace or offhand. The mace is shaped like a Horde symbol, and the offhand is a book with the Horde symbol on the cover. Maybe I’ll get one of them in normal mode!
When the servers went down early Tuesday morning, it was effectively the end of Mists of Pandaria. When they come back online, we’ll be starting Warlords of Draenor even if the expansion hasn’t actually released.
I enjoyed this expansion. Unlike some people, I had no problem with the setting. It was beautiful, the story of the sha was original, and I liked both the Alliance and the Horde’s character development. Yeah, it would have been better if we didn’t know Garrosh was going to be the end boss, and the expansion had a couple problems such as too many dailies and the feeling that LFR and flex were both requires for normal mode raiders.
As a healer, I found scenarios boring. However, I discovered Proving Grounds and Challenge Mode dungeons too late in the expansion. Of course I knew they existed, but I wish I cared about them earlier. I didn’t even touch the Brawler’s Guild unfortunately.
I’m obviously excited for Warlords of Draenor, but I’ll admit, I’m exhausted just thinking about it. I keep busy, and as much as I do love raiding, I’m not looking forward to the time sink.
On Sunday, I finished earning silvers in the Challenge Mode dungeons. Monday night I spent my currencies, and then Mooglegem and I said our goodbyes to the Kor’kron. I know they were the bad guys this expansion, but they weren’t always that way. They were once the elite soldiers and guards, and this blog is named after them. I’m kind of sad to see them go entirely.
Here we are with a couple more Kor’kron.
And finally, a ton of Kor’kron! Woo! I’m not sure why I didn’t think of this spot immediately.
Next I decided to visit the Dark Portal while it was still green.
Obviously I was not alone in this endeavor. Lots of other Horde were here along with a few Alliance as well. Why the one or two Alliance members that came decided to try to engage in PVP, I’ll never know.
What’s that? A line of Sea Turtles, jumping into their shells? Count me in! I know it seems silly, but this type of thing is one of the best aspects of MMOs. This isn’t part of the planned content. Visiting the Dark Portal after the patch might be, and coming here to quest is, sure. But everyone coming together to chat, emote, use fun items, and celebrate might be expected but it was not planned content. It was just a bunch of players having fun. I love it.
When the server’s come back online, these same players will be ready to stop the Iron Horde!
A few weeks ago, Zaghar, my guildmate, suggested we run Challenge Mode dungeons to get silvers for the mount before the first season of CMs ended with the completion of Mists of Pandaria. I’d been wanting to do CMs mostly for the, well, challenge of it. We’ve been running them when we had the chance. I wish we had started earlier because they’re a lot of fun.
Is that a second Devee in the picture? No, it’s just Mooglegem.
I really enjoy how Challenge Mode dungeons greatly reduce the role of gear and tests group skill. In Warlords of Draenor, I think I’d like to try Challenge Mode dungeons earlier so I could aim for golds. However, I have to be honest that I’m not sure how much time I can truly devote to the game. I doubt I can seriously focus on CMs and raiding.
gem and I both chose Violet Pandaren Phoenixes as our rewards! Of course, soon we’ll have all of them when the patch lands.
As most people probably know by now, Robin Williams passed away on the 11th of this month. He wasn’t an actor a particularly tracked in recent years, but I definitely have pleasant memories of him when I was younger. At least from his movies, he sure seemed to be a kind-hearted, happy individual. He was also an avid gamer; the Nintendo commercials with his daughter Zelda are kind of obvious examples. He was also a fan of World of Warcraft.
On the 12th, Shaun Prescott for PC Gamer reported on a fan petition by Jacob Holgate to Blizzard, asking them to include an NPC memorializing Robin Williams. It gave an example, a character in the World’s End Tavern telling his best jokes. That would be amazing in my opinion. The World’s End Tavern is an awesome location in game that already contains Perry Gatner and his stand-up routine , The Artists Formerly Known as Level 80 Elite Tauren Chieftain, and Haris Pilton.
Prescott noted that an update by Holgate on the change.org petition stated that “In less than twenty four hours [they’ve] earned eleven thousand signatures,” although I only see 10,975 on the petition at this time.
@Celestalon has already noted that Blizzard has seen the petition and are “taking care of it.”
— Celestalon (@Celestalon) August 12, 2014
Good on Blizzard to respond so quickly. The official World of Warcraft Twitter account also tweeted this:
Megan Farokhmanesh of Polygon reported that fans have also held memorials in World of Warcraft, including this one by Dylan Hecht.
Shot of the Robin Williams memorial on Area 52. pic.twitter.com/KA2ckSIVpn
— Dylan Hecht (@dylanhecht) August 13, 2014
I hope to see Robin Williams in game soon.
It’s been a while since I posted, but what kind of WoW blogger would I be if I didn’t talk about this cinematic? Like most of Blizzard’s lore-rich trailers, this really got me excited. I enjoyed the fact that in both the original timeline and the Warlords of Draenor timeline, Grom gets to kill Mannoroth. I also particularly like Garrosh saving him. And Grom’s last lines? “We will never be slaves. But we will be conquerors.” That’s a terrific line, especially the pause between sentences.
Not all of the dungeons jumped out at me, but two really did – the Iron Docks and Grimrail Depot. I guess I like industrialism, but how could you not like Grimrail Depot? Part of it is actually on a train. Now I realize that when it comes to gameplay, it’ll all likely feel the same. Similarly, the idea of fighting on Deathwing’s back was really cool, but when it comes time to do it, I’m so focused on mechanics and numbers that it feels the same. Still, I really like this.
Image courtesy of the @Warcraft Twitter account.
The 10th anniversary event sounds cool too. Tarren Mill vs Southshore is a great PVP throwback, and I’m super interested to see a deathmatch-style battleground. All I really want to do when I PVP is fight, so why has it taken so long to get a deathmatch battleground? Temple of Kotmogu is close. I’ll be curious to see what this is like.
Molten Core is also a pretty iconic raid to reinvigorate also. It’s a 40-man LFR, so everyone at endgame should be able to see it easily. And a Molten Corgi? Adorable.
My only issue is that it’s for max level characters. Warlords of Draenor drops 11/13/14, and the anniversary event starts within a week and a half or so. Does that mean we’ll need to rush to level 100?
@Celestalon Hey celestalon when warlords hit are we going to be in a rush to get to lvl 100 for the anniversary? because it seems like it
— carl christopher hal (@yeulx) August 15, 2014
@yeulx Nope. You will have plenty of time. Stay tuned for more precise dates.
— Celestalon (@Celestalon) August 15, 2014
We’ll have more details on raid release timing, 10th Anniversary event duration, etc., soon. But don’t worry, we don’t want to rush you.
— Watcher (@WatcherDev) August 14, 2014
They claim we won’t. I hope they’re right!
The last time I wrote about Voidgazer’s questing, I had just finished Silverpine Forest. That was months ago, and I got a lot further now. Note that I’ll be talking about my opinion of the zones in this post, so there will be spoilers for many Cataclysm low-level zones in Eastern Kingdoms.
In Hillsbrad Foothills, I particularly liked the quest to be a quest giver myself. I sent Dumass napping because he wouldn’t be able to do much else.
I sent the mighty Kingslayer Orkus to Southshore. He’s a great character. It’s too bad I didn’t do this quest at the beginning of Cataclysm instead of the end of Mists of Pandaria.
Lastly, I sent Johnny Awesome, decked out in full heirlooms, to the Sludge Fields. These three characters really to represent three major cliches of character types. There’s the newbie, the high-level character who’s overly proud, and the alt who is really awesome (on his other toon).
We also get to see Drek’Thar. I don’t remember seeing him in declining health in the game, but I might have missed his presence somewhere. I knew he was getting older and his health was slipping from the novels, but it’s always cool to see these things reflected in the game.
I didn’t really feel like the Arathi Highlands were memorable. Similarly, I remember what happens in the Hinterlands but only because it’s annoying. It feels like you’re done with the enemy troll hub like five or six times. “Good job. You really cleared them all out of there! They’re all defeated! …Okay, now go back in there and…” The zone moved at a snail’s pace. Looking back on them now, the problem with these two zones might simply be that they come right after the excellent storytelling of the Forsaken-centered zones.
I happily got back to the great zones when I was sent to Western Plaguelands. Koltira is a fascinating character with his interactions with Thassarian, his Alliance counterpart. Too bad Sylvanas doesn’t seem to like him as much as I do. I look forward to hearing his story unfold more in the future.
In the Eastern Plaguelands, you join a caravan that slowly moves through the zones as you progress in the quests. It’s actually similar to Vashj’ir, only fun. As you progress, more people join the caravan. While none of them made an impression in my mind deep enough to cause me to remember their names or specific details, it was fun to watch their interactions through the zone.
There was a drop in quality when traveling to the Badlands although I still enjoyed it. In this zone, players deal with attempts by the red dragonflight to save the black dragonflight. Deathwing doesn’t seem too happy.
We also get to learn all about the day that Deathwing came and what really happened as a small group of friends tell stories and argues about who got it right. Martek the Exiled told me all about his flying motorcycle and the hot babe who rode with him.
The Searing Gorge wasn’t as compelling as the Forsaken zones, but it had its moments. Lunk, the pacifist ogre, makes for some good comic-relief. It turns out you can be quite effective without killing – if you’re huge.
The zone also contained the fun quests about stealing the pillows from the Dark Iron that I wrote about previously.
By the time I reached the Burning Steppes, I was getting anxious to finish the content. The zone deals with stopping the Blackrock Clan’s impending invasion of Redridge Mountains. I’m glad I did some questing on my Alliance character before reaching this zone because it gave me a bit of understanding of the Alliance’s struggle against the Blackrock orcs. It was nice to see Eitrigg and his son, Ariok, working to stop them.
Screwing with the leaders of the orc clan was fun as well.
The Swamp of Sorrows was a short zone that didn’t seem very eventful. However, this reference to Nickelodeon’s Legends of the Hidden Temple brought a quick smile to my face.
Finally, I reached the Blasted Lands where I spent time completing quests of questionable ethics against the Alliance as well as fighting some demons. With everything concluded nicely, it’s time for Voidgazer to step through the Dark Portal to Outland!
Or, it would be if I intended to play him more. For now, his story is finished.
Last week, I finished Duskwood on Sleepypaw. I like dark, creepy aesthetic to the zone, but I really disliked the trees. They looked nice, but I got tired of having my camera go past the trees. Blizzard might not realize it, but I like seeing my character and the enemies around me, not leaves. Why don’t the leaves go transparent if they’re between the camera and the player’s character?
Duskwood was a very Worgen-filled zone, and I enjoyed learning about the various characters – a war hero who comes home to devastation, a brother with a secret, and a who struggles to hold onto his mind.
Friday night was our dungeon night. First we did Uldaman, which went rather smoothly. Next up we did Scholomance. I like that dungeon quite a bit, but I realized that it’s unfortunately Lilian Voss doesn’t mean much to players who haven’t seen the Forsaken starting area. She’s a fantastic character. Finally, we ventured into Dire Maul. We started with the Warpwood Quarter, which went decently even if it’s a bit of a sprawling mess.
We ended the night with the Gordok Commons. This is a wonderful dungeon because it actually gives choices that effect the way the dungeon is completed. In this way, it’s probably the closest bit of WoW to Dungeons & Dragons. We killed Guard Mol’dar without really thinking about it. Whoops. Stomper Kreeg hung out drunk in the corner, and we didn’t bother him. One out of two so far. Guard Fengus got pulled by accident, so we killed him. One out of three. Guard Slip’kik went similarly. One out of four. I’m happy to report that we weren’t too dumb for the Gordok Ogre Suit, so we did manage to get past Captain Kromcrush. Two out of five. We left Cho’Rush the Observer alive while we killed King Gordok. Three out of six. I guess it could have been worse. I’d be interested in trying again with the group next week if we’re still in the same level range.
Having read War Crimes, I shouldn’t have been surprised that the Vision of Time quests would be anticlimactic. I suppose it was mildly interesting to see things about which I had read, but I was hoping for a little more. On the plus side, at least I won’t have to go killing on the Timeless Isle for Epoch Stones now. Farming while watching Netflix was getting tedious.
I came across this quest on my warlock, Voidgazer. It presents a great question. “How can [the Dark Iron] sleep without pillows?” Not very well, which is why I was tasked with stealing their pillows. I was already in love with this quest just by reading this.
I found their dormitory and went about stealing their pillows. They weren’t too happy with me, but I wouldn’t be happy with someone stealing my pillows either.
Twenty or so minutes later, I was deeper in their territory working towards another goal when Chambermaid Pillaclencher yelled, “Thieves! Scallywags! Rapscallions! Come face me gigantic pillas!” What kind of man would I be if I didn’t face a woman’s gigantic pillas?
I saw her standing in the dormitory holding two, well, gigantic pillas… er, pillows. I don’t know how comfy they’d be given the fact that they don’t look very firm.
She went crazy with her pillows, defending her right to nap peacefully with pillows.
I defeated her, and where she fell, she dropped a huge, very comfortable looking pillow. I wanted to take a nap on it right then!
I knew after retrieving it that Evonice Sootsmoker would probably like to see it, so I set off to return to her.
Of course, she wanted it to herself. I don’t know what came over me. I should have kept it, because what could I want more than a gigantic pillow, big enough on which to fit my entire body?
She gave me Evonice’s Landin’ Pilla, a trinket that reduces fall speed. Nice, but not a huge, comfortable pilla. That’s too bad, because with Chambermaid Pillaclencher’s Pillow, I could have been the King of Naps!
Sleepypaw, my Tushui pandaren monk, joined my friends’ guild, Olio de Oliva. Friday we ran some dungeons, and I had a lot of fun. This is the same group with whom I sometimes play World of Tanks (and blog about at Polygons and Pixels) and Dungeons & Dragons (and blog about at WebPageless). They’re a much more casual guild than Carpe Flux Capacitor, so it was fun to experience the game a bit differently and more like I did when I first started playing.
On my main, I ran each dungeon in Mists of Pandaria once for the story. At max level, I ran them for gear, and the goal was to get through them as fast as possible. With Olio de Oliva, we were just having fun running dungeons. It was nice to enjoy things at a slower pace. I do hope I wasn’t annoying though. I couldn’t help but chime in with additional information or instruction. Some of the players have been playing for a while, but some were quite new.
We ran Scarlet Halls, Scarlet Monastery, Razorfen Kraul, and Maraudon (my least favorite dungeon – ugh). Because we had more than five people online, we rotated. That was also really nice. Don’t get me wrong – I love raiding – but being bale to take a 20-30 minute break in the middle of group play is pretty nice. As we tried to make the groups work for different player rotations, we realized it’d be easier if I could tank as well. I tanked a little as a blood DK back in Wrath of the Lich King and Cataclysm, but it had definitely been a while. Sleepypaw was 30, so he just gained the ability to dual spec, so I picked up brewmaster. I spent a few minutes reading tooltips and arranging abilities, and then we bounded into a dungeon – Scarlet Monastery. It was confusing, and I was really unsure of myself. I kept asking if I was doing alright, but I seemed to be holding aggro. I had trouble with a couple abilities too. I kept not being at minimum range or not having enough chi. Eventually I think I understood when to use my different abilities.
Doing dungeons with a group of friends made me feel really nostalgic. It was an aspect of the game that I had been missing for a while. It was also pretty exciting tanking. Brewmaster seems like a fun spec. I’m also still enjoying seeing the Alliance side of the game!
A group of my friends have started playing WoW together casually on Friday nights. They invited me to join. It’s been years since I’d done anything group content like that – dungeons and the like. It’s a different feeling to play as a group while leveling compared to endgame where the goal is to plow through content for valor points. They had already started, so I decided to catch up. They play Alliance, and I’ve never spent much time on that side of the game. I was looking forward to seeing the Alliance story.
I decided to roll a pandaren monk. His name is Sleepypaw. You can see him sleeping with his bear cub watching him.
The starting experience on the Wandering Isle was pretty fun, but nothing too amazing really. I enjoyed it, but the worgen starting experience was so much better. I did like getting the chance to talk to Shen-zin Su, the turtle known as the Wandering Isle. I also particularly liked Ji Firepaw, a Huojin follower, Aysa Cloudsinger, a Tushui follower, and their relationship. It was interesting to see them get close and then see that relationship strained. Of course, I chose to follow Aysa into the Alliance.
After fighting Varian at his request, I became a full member of the Alliance! Stormwind itself is a beautiful city, and I enjoyed running around it. While Orgrimmar and Thunder Bluff have natural beauty, and I do particularly like the view of Orgrimmar from above mostly because I think of it as my city, Stormwind and Ironforge have a really heroic and powerful feel. I spent a couple hours one evening just running around Stormwind. I ignored the map so I could try to learn the city, looking around and using Stormwind Keep as a point of reference.
After questing through Elwynn Forest, I headed into Westfall, which had a really interesting story. It did a good job of showing me how different the Alliance is. First, I helped a detective who was looking for clues to solve a murder. He even had little alarmbots circling the crime scene. I can’t imagine the Horde taking such a modern approach to murder. Yet on the other hand, I can’t fathom the idea of homeless members of the Horde – orcs unable to afford to live in Orgrimmar, starving and begging for food. That’s what we see in Westfall though. Well, homeless humans, not orcs. We learn that while the Alliance spent time and money winning the war in Northrend, they neglected things at home. Guards are posted to keep them out of cities, with signs warning transients to stay out of the area.
This is probably one of my favorite screenshots now. It wasn’t a rare angle or anything like that, but it was a powerful moment in the story.
After Westfall, I moved into the Redridge Mountains, where I joined Bravo Company and defended Lakeshire against Blackrock orcs. The most important thing that happened was meeting this girl who loves rabbits. I love rabbits too!
The zone was quite idyllic when there wasn’t killing or war. Here’s a nice screenshot. I suppose the skeleton undermines my position on the zone though.
The Bravo Company storyline was fun mostly because they tag along with you and say funny things. There’s a paladin who complains about the Light, saying that one day he feels like all his abilities are weaker.
Also, yes, Rambo references.
I’ve now made it to Duskwood and am level 30. I have full heirlooms for all three spec, so if my friends need me to tank or heal, I’ll have the gear for it (even if I don’t know how to play those specs). They might be a little higher than 30 now, but I think I’ve matched them approximately! I’ve had a lot of fun experiencing the Alliance side of things and am looking forward to more.
MMO-Champion user Mojo Risin posted a pretty neat idea that I had to mention here. He proposes a Mount 2.0 system with three things:
I’m sure you can guess what mount names are. Mount traits are special abilities that each mount has such as providing a temporary crit bonus when the player dismounts or healing the player while riding. Each mount has one specific major trait and two empty minor trait slots. Once you have a mount, you’ve unlocked that trait. You can use unlocked traits in a lesser form in minor trait slots. In other words, you can’t change a mount’s major trait, but you can equip a mount with two minor traits, which are lesser forms of other traits you’ve unlocked. It’s an interesting idea, but there’d be balance issues. I’m not saying it couldn’t be done, but it would be a decent chunk of work.
How about new riding skills? His proposed Mount 2.0 system would allow you to train a new riding skill that increases land mount bonus speed to 125% as well as giving your mounts an additional 25% movement speed bonus when riding on roads and 10% on paths. I think these are fantastic ideas!
The system offers a number of interesting improvements. The traits sound fun, but there could be ramifications. The road and path system, however, should be implemented immediately!
Carpe Flux Capacitor, the guild of which I’m a member, defeated Garrosh on March 10. Since then, we’ve been inactive awaiting Warlords of Draenor. I realized that I might think to myself, “boy, remember all those good times I had raiding? It was always a positive experience.”
Now I have this video to remind me what it was really like. This is the last few seconds of every progression wipe we had in Siege of Orgrimmar.
We’re going to be recruiting for the next expansion, so maybe we could use this to remind new recruits what they can expect!
All kidding aside, wipes are to be expected. I just thought it was fun.
We finalled stripped the mantle of Warchief from Hellscream and liberated Orgrimmar! According to my count, it was on the guild’s 45th attempt.
I’m happy to finally complete normal mode. This might be it for the guild for a while; I know a number of people are looking forward to a break. I think the guild will take a break for a week or two and then see who wants to continue.
I won loot from my bonus roll – a tier token! I turned it in for the fifth and final normal-mode healing tier piece. I don’t think I’m going to use because my off-tier is better in that slot, but I’m glad to have the option
Normally I include a montage of our deaths before the kill video, but with 43 failures, it would take me a while to edit them and render the video, plus it would make the video pretty long. You’ll have to live with the kill video alone. Of course, I doubt anyone really cares to watch our kill videos, so it shouldn’t be a big deal. Unfortunately, I had WoW’s audio routed through my speakers and Mumble through my headset, and somehow FRAPS only picked up Mumble. No WoW audio in this one. Oh well.
You can read more details about the kill on the Carpe Flux Capacitor kill announcement.
I’m pretty excited to finally share this. I painted this Horde plate and Horde mug at Color Me Mine! In case you’re not familiar with the chain, allow me to briefly explain. Color Me Mine lets you choose and purchase ceramic pieces. Once you’ve chosen, you paint the piece there in the studio. They fire it while you go about your week, and a week later you can pick up your finished piece.
Because I’m more excited about the mug, I’ll talk about the plate first. I painted this on February 22 of this year. We were celebrating Mooglegem’s birthday!
If I spend too much time on details, I won’t be able to finish in a single evening and will have to return multiple times. To avoid that with this plate, I tried to keep it simple. I based the Horde symbol on the way it appears on the banners at the Shrine of Two Moons in Mists of Pandaria. It’s clearly Asian-inspired. The plate’s simple, but I’m pretty happy with it!
This mug is a much bigger deal. I’m so happy to finally have it completed. I don’t remember when I started it, but I do know that I signed and dated the bottom, and when I checked today, the year on the bottom was 2012.
I put a lot of work into this. In fact, it took me much longer than a single session. I probably went at least five times, spending hours each time. There was some other stress involved as well. Normally, you pay for the piece and you pay a studio fee to paint. If you purchase one piece or three pieces, the studio fee remains the same. If you don’t finish and bring a piece back, you don’t need to purchase the piece again, but you’d need to pay the studio fee again.
This side’s pretty boring. My intent with the colors here was to get that metal look with which Garrosh infused the Horde. Those circles were supposed to be metal rivets. I don’t know how well that came across.
I spent so much time on the mug that the Color Me Mine at which I purchased the piece closed. However, they had assured me when I began that I could take it to any store to continue working on it. The manager at the other store, however, seemed pretty upset by it. He made a big deal about how he can’t profit if I’m not purchasing from him. I guess he didn’t think the studio fee was high enough. Regardless, he was very huffy about the whole thing but let me work there, and I eventually finished. I’m not very artsy usually, so it was a big deal to me.
As a troll, I had to include some Darkspear love of course. Too bad a crack runs through the right mask.
A week after I finished painting, I went to pick up my piece, and it wasn’t really a piece. It was a bag of pieces. It had exploded in the kiln, which happens sometimes. I asked to look at the pieces because I was curious how it turned out, so the woman working there handed me the bag. A few moments later, she told me something about how she’d throw the pieces away for me, but I told her that I still wanted to keep it. She told me that they can’t let me do that because the sharp pieces are dangerous. This seems rather dumb to me, because I could always break a piece and then cut myself on it, right? Well, I told her that I really still wanted it. I think it helped that I was still holding the bag, and I honestly wasn’t going to give it back to her. I had already paid, I didn’t consider theft, and I doubt she would have physically stopped me. Luckily, she said okay, although she did make me sign the back of the receipt after she wrote something about how they wouldn’t be held responsible if I hurt myself.
The handle has a vine wrapping around it. It took a while to do that due to the shading.
I kept the bag in my room for a long time. I wasn’t sure what to do with it. There was lots of conflicting advice on what type of glue to use and how to fix it. Rather than choosing something, I kept putting it off.
When I painted the Horde plate, Mooglegem and I chatted with the staff, and one woman mentioned being able to glue pieces together there in the store. When I picked up my plate, I brought my mug with me, and they glued it back together for me!
For those wondering, the Color Me Mine in Tustin, CA on El Camino Real is a great business, and the people who work there are terrific!
The vine reaches the top and wraps around the inside of the mug.
It’s not safe to drink from it, but I created it for artistic reasons, not utility. I’m really pleased to have them completed. Now I just need to figure out where to display them!
Oh, and I suppose that the cracks just add to the representation. The Horde are the outcasts and underdogs. Individually we might be broken, but we come together! It’s apt that I didn’t get this glued together until after the Siege of Orgrimmar as well. Even though the Horde has been shattered, we piece ourselves back together!
I finished Silverpine Forest with my warlock this weekend. The story was quite good. I particularly enjoyed listening to Sylvanas early in the zone as she recounts the history of the Forsaken. There was nothing I didn’t already know, but it was an incredibly powerful speech that really gives a great idea of who the Forsaken are. Here’s a great video of the quest I found.
Simply amazing storytelling.
I know that a lot of people seem to think the end of the zone contains the great story moment, and yes, that was cool too. (I won’t say what happens.) But it didn’t compare to this speech.
We awakened the Paragons of the Klaxxi, so it’s only fitting that we put them down too. Tuesday we fought the Paragons for the first time. On our eighth attempt we managed to kill them.
No loot for me, but as usual, I prefer progression over loot. We’ll be seeing Garrosh on Thursday hopefully. I might go shadow for the fight, which could be fun.
Our guild’s kill announcement can be found here.
After a terrible LFR run last night, I wanted to do something new. Having never tried Proving Grounds, that sounded like an interesting thing to try. The bronze and silver healing challenges were very easy, but I couldn’t quite get gold. I felt a little better later when I read that it scaled gear. At first I thought I was failing even though I was so over-geared. I’ll have to take a look at how the scaling works later. If everything scales equally, then I definitely want more spirit. In my normal gear I cap my spirit pretty low compared to what I could have. We’ll see.
I also tried the DPS Proving Grounds as disc. Bronze was ridiculously easy, but I was about a second or two short on silver. I’m pretty confident I can do it though! Of course, I could switch to shadow too, but I want the achievement for doing it in the wrong spec.
Alright! We downed Siegecrafter Blackfuse on Tuesday. Yes, maybe it took 21 attempts, but we killed him regardless. No loot for me, but I’m happy to be continuing forward. The Paragons of the Klaxxi seem complex yet, if LFR and flex’s trend applies in normal, easy. Will we get to see Garrosh Thursday? I’ll find out soon I suppose.
Our guild’s kill announcement is here.
We ran the fourth wing of flex on Saturday night, and I ended up having a blast. I grabbed a few PUGs at the beginning, but most of them left. We ended up with fourteen of us – all friends except for a single PUG. It was a lot more fun than joining a flex group of people I don’t know. Of course, it has its drawback; if you want to play with friends, you have to coordinate a time. I suppose that’s a big trade-off in WoW all the time. One of our hunters got the heirloom from Garrosh, and our undergeared players all got some loot from the wing. I wouldn’t mind doing this more in the future.
Last night we defeated the Spoils of Pandaria on our fourth attempt. Not bad! It felt like more honestly. The fight went pretty smoothly. I’m glad we’re making rapid progress.
No loot for me, but that’s okay.
We also managed to kill Thok the Bloodthirsty on our eighth attempt. This was a much rougher fight than the Spoils of Pandaria. I think we were healing too long and keeping Thok in that interrupt phase too long. At first we were getting him to around 66% health before transitioning, but maybe that was allowing him to hit the tanks too hard. Honestly, we didn’t have a problem keeping the tanks up in that phase, but a tank would almost always get one-shot in the second interrupt phase. We were probably using too many CDs on the first one. Anyways, once we went with much shorter phases, things went better.
I won gloves that I’m not going to use right now I don’t think but could be useful later depending on how tier works. I also won the tier helm! That’s great, because it would give me four-piece if I choose to use it with the LFR tier legs that I didn’t use yet. Unfortunately, AskMrRobot shows that I’ll take a significant loss if I used the four-piece because I’d be changing from Warforged normal legs to LFR legs. It’s better to use the higher ilvl gear without four-piece for now. I’m hopeful that I’ll get another piece though. If not from normal, even a flex one would probably be great. I have normal chest, hands, and head tier, and LFR legs. My non-tier shoulders and legs are Warforged normal, so we’ll see.
I’ve been running a lot of old raids recently in an effort to collect old tier gear. While i Was in Molten Core, I got this Core of Hardened Ash, which teaches the Ashstone Core. Pretty cool. Not done with this tier yet though.
I also obtained the Jewel of Maddening Whispers from AQ. It teaches a Mini Mindslayer. I particularly dislike gathering gear from the AQ raids. I don’t like having to deal with idols and scarabs. Ugh.
While I was in there, I did manage to hit exalted with the Brood of Nozdormu though. Yay! I’m almost done collecting gear from the AQ raids.
By this point, my bags were super full. I had to figure out a way to free up some bag space. One thing I did was spend my Spirits of Harmony on archaeology. I earned the What was Briefly Yours is Now Mine achievement for finding enough rares, but more importantly, I got this cute little Pterrordax Hatchling!
That was a nice raid night! We managed to one-shot General Nazgrim. No loot for me, but I’ll take progression over loot anyways!
We cut it pretty close at the end, which is always exciting.
Malkorok was a little harder. It took us five tries to down him. No loot for me this time either.
Next week we start at the Spoils of Pandaria. I think it’ll go smoothly, but we’ll see.
Additional information was posted in our guild’s kill announcement.
I’ve been playing a lock recently, which is only a big deal because I don’t usually play alts. My primary motivation is to see the quests from the 1-60 Cataclysm content. After finishing Tirisfal Glades, I made it to Silverpine Forest. I felt excited just walking into the zone. Wasn’t Silverpine Forest really boring before the Shattering? It was exciting now, but the fact that I like Forsaken architecture and design probably helped. And the scene in which Garrosh arrives to talk to Sylvanas at the beginning? Excellent.
We killed the Kor’kon Dark Shaman as a guild for the first time yesterday! We extended last week’s lockout so we could start right on progression. I even managed to get a warforged mace off my bonus roll – Kardris’ Scepter.
See my post on the Carpe site for more details.
I decided to run Blackwing Lair tonight for an attempt at transmog gear. When I defeated Razorgore the Untamed, I got an Unscathed Egg containing this Untamed Hatchling. I’m guessing the drop rate is pretty decent, but I’m happy.
I’ve earned a few other random achievements lately. I did some achievements in Obsidian Sanctum, Onyxia’s Lair, and Naxxramas recently. This weekend I earned To All The Squirrels I’ve Loved Before, To All The Squirrels Who Shared My Life, To All the Squirrels Who Cared for Me, and To All the Squirrels I Once Caressed? That was a lot a critter /love’ing. Yesterday I also earned Thirty Tabards and, while flying over the Jade Forest, accidently earned Explore Jade Forest and Explore Pandaria. Pretty nice!
I forgot how much I enjoyed this dungeon until I ran it the other day. It’s fairly straight forward but has amazing atmosphere. Bronjahm, the Godfather of Souls, is an awesome boss, but even more awesome is his music.
Okay, his sounds are pretty entertaining too.
I ran it last week just for the achievements – Soul Power and Three Faced. I feel like I spend most of my time in WoW running things for progression, but I think I want to go do this again, and I just ran it a few days ago. It’s just too good.
I’ve been branching out in WoW a bit lately, finishing some things besides just doing my LFR or flex. First, I finished the dungeon achievements for the ICC heroic dungeons. Next, I got the mount from a OS 3D 25-man run, the Twilight Drake! I know it’s old content, but I do like the mount.
I also finished the last two achievements I needed for Glory of the Hero. First, there was Dehydration. This is for killing Ichoron in Violet Hold without allowing any of the globules to merge. It was fairly simple. My final one was Respect Your Elders. It’s funny, because I remember that requiring strategy. You have to defeat Elder Nadox in the Old Kingdom without killing his adds. The adds make him immune to damage when they’re near him, so you’d have to tank the adds away from him. Back in Wrath, I suppose that would mean two people need to be able to survive a lot of damage. Now it means you just start DPSing the boss, and a second later he dies. And then you get a Red Proto-Drake if it’s your last Glory of the Hero achievement!
On the same night I earned that, I did some achievements in the Lost City of the Tol’vir with the same friend who was helping me do these other things. She earned Headed South on Siamat, which gave her Glory of the Cataclysm Hero and the Volcanic Stone Drake! We’re on our new mounts in the above screenshot.
It’s funny how little I know about a lot of these instances. I have a couple alts (no alts are max), but I don’t really play them. I only saw most dungeons as I did them for gear while leveling and then never touched them again. I feel so lost in some instances and barely remember them. I must have coasted through Cataclysm on auto-pilot. I remember Wrath fairly well, but that was the expansion during which I first hit a level cap. In addition, I was out of school and didn’t have a job, so I spent a lot of time in game. Doing Wrath of the Lich King dungeons felt very nostalgic. Thanks for being a good expansion, Wrath.
I’ve been complaining a bit because I couldn’t manage to down Garrosh in flex. In fact, most groups couldn’t get past the first boss of Downfall. On Friday I listed myself for Downfall and got invited to a group just for Garrosh. It was super simple, and everything went extremely smoothly. It was a lot easier than most LFR groups even! Anyways, I’m happy to have completed flex.
It might not be guild progression, but I had some personal progression. Pepper asked me to join a PUG for Siege of Orgrimmar, so I decided to give it a go. It seemed like it was at least half of a guild run. We started at Galakras and made it through the Dark Shaman. It was my first time downing them!
It was actually a rather unpleasant experience. They were very rude to non-guildies. I stayed simply because I thought I had a chance at progression. Is that bad of me? Whatever.