Kor'kron 501st

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Recruitment time

Posted by Peter (Devee) on June 12, 2013
Posted in: Carpe Flux Capacitor, Journal, Raiding, World of Warcraft. Tagged: council of elders, guild, patch 5.2, raid, raid team, recruitment, the thunder king, throne of thunder, tortos. Leave a comment

Carpe Flux Capacitor is recruiting!

Recruitment is always interesting. It’s more than just filling a spot for a raid. It’s sort of like saying “we’re a group of friends who love to hang out. Do you want to hang out with us too? If so, let us know!” For the same reason, it’s very exciting. A new member is someone I’m going to talk to a lot, so it’s fun to get someone knew.

Last night we ran our raid with two new team members. Things went pretty smoothly on the first two bosses. We couldn’t kill the council, but we’ve only actually killed the council once (maybe twice), which is fine. Tonight’s are second and final raid night of the week. It’ll be nice to start right on council and hopefully blow past it to Tortos.

We’re done recruiting full raid team members for now, but we’re still accepting non-raiders. In fact, Mooglegem’s been put in charge of recruiting casuals or backup raiders. We’ll see how it goes!

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Miss Fifi joins the farm

Posted by Peter (Devee) on June 10, 2013
Posted in: Devee, Journal, Mists of Pandaria, Sunsong Ranch, World of Warcraft. Tagged: haohan mudclaw, miss fifi, the tillers, warcraft, world of warcraft, wow. Leave a comment

Miss Fifi
Another cute pet joined my farm! This is Miss Fifi; Haohan Mudclaw gave her to me after I became best friends with him!

Next up, I hope I earn some sheepies. I’m enjoying actually unlocking new animals.

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Flexible Raids, another requirement

Posted by Peter (Devee) on June 7, 2013
Posted in: Game Mechanics, Mists of Pandaria, Raiding, World of Warcraft. Tagged: blessing of kings, flexible raid, LFR, rohan, warcraft, world of warcraft, wow. 1 Comment

When Rohan at Blessing of Kings posted about variable group sizes in WoW, I thought it was a great idea that would likely never be implemented. I was wrong.

Blizzard just announced Flexible Raids. Flexible Raids is a new raid difficulty for 10-25 players. Loot works like LFR, and you can participate cross-realm, but there is no matchmaking service. The difficulty scales with the number of people in the group, and item level of gear will be between LFR and normal mode. In addition, Flexible Raids are on their own lockout.

What does this mean?

You’re no longer obligated to run either 10-man or 25-man raids. Guilds now have the flexibility to run with however many people they want.

Except that’s not quite true.

Let’s say a 25-man guild doesn’t have enough people to raid on a particular raid night. Yes, they could run a Flexible Raid. However, would it be better to run the flex as a whole group or send 10 people into normal mode where they’ll get better gear? Maybe it has to do with how many people are available. If there’s between 20 and 25, maybe they should try to run two normal modes. I don’t know; I’m not in a 25-man guild.

What about 10-man guilds? There are two scenarios to consider. First, what if there aren’t enough people to raid? Well, if we’re under 10 people, the Flexible Raid isn’t going to help. If we have more than 10 people, why would we want to get worse gear? Wouldn’t we rather the 10 more regular raiders have a chance at better gear in normal mode?

I think this is going to become another obligation. Blizzard says I’m not obligated to run LFR, but I still need a lot of gear from it even though I’m in a 10-man guild. While I don’t always do LFR, I try to run it every week. If the flex raid is going to drop better gear, shouldn’t I be doing it too? I suppose this could bond a different set of people. If 10 core guild raiders were online and wanted to raid, we could raid normal. If I wanted to do LFR, I could just queue. The flex raid would give me a reason to make friends with a wider community. Right now, I don’t interact with WoW players outside of my guild very often. There have been guilds in the past that PUG’d me regularly, but currently I’m not in touch with anyone. With flex raids feeling required but lacking a matchmaking service, I could see reaching out to other bloggers, for example, to add Battletag friends. But I have to be honest. Most weeks I don’t valor cap or complete LFR. What makes me think I have time to schedule a flex raid?

This seems really odd to me. I’d be ecstatic if they had followed Rohan’s idea of 7 to 13 people. Blizzard’s implementation won’t really help my guild and will likely feel like a burden I can’t fulfill. It’s an interesting first iteration of the scaling feature regardless. Even if I don’t have time to schedule anything, maybe a guildie will occasionally ask me to join a flex raid, but I don’t see it happening lately. It’s hard to judge a feature without experiencing it, but it seems to me that Blizzard took an interesting idea and executed it poorly.

A Raid for All Seasons: Flexible Raid Preview – World of Warcraft.

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Suggested Reading: Of the Alliance and Horde, class distribution, the Darkspear Rebellion, legendaries, and more

Posted by Peter (Devee) on June 6, 2013
Posted in: Suggested Reading, World of Warcraft. Tagged: adam holisky, alliance, anne stickney, be mop, blessing of kings, class distribution, cynwise, cynwise's warcraft manual, darkspear rebellion, horde, jods, jods' blog, know your lore, legendaries, log-in screen, matthew rossi, michael gray, rohan, sarah pine, spencer nozell, stormwind keep, typhoonandrew, TyphoonAndrew's - Eye of the Storm, valor points, vanessa vancleef, warcraft, world of warcraft, wow, wow insider, wrathion. Leave a comment

Alliance vs Horde Storyline Favoritism, Rohan, Blessing of Kings, 6/3/13.

Is there favoritism in the story or is it a natural consequence of the story being told?

Class Distribution Data for Patch 5.3, Cynwise, Cynwise’s Warcraft Manual, 6/1/13.

No big change with priests. Who cares about other classes? Okay, lots of people.

Darkspear Rebellion, and making events more accessible, Jods, Jods’ Blog, 6/3/13.

Jod wants to make these types of events more accessible by scaling everyone’s level.

Rumour – Final stage Legendary, might not be a weapon…, TyphoonAndrew, TyphoonAndrew’s – Eye of the Storm, 6/5/13.

TyphoonAndrew gives some ideas for a final legendary that isn’t a weapon.

#228 A Change in the Warcraft’s Log-in Screen, Spencer Nozell, Be MOP, 6/3/13.

Spencer thinks that despite normally receiving one log-in screen per expansion, it’s time for a change.

Know Your Lore: The Alliance and Horde, Anne Stickney, WoW Insider, 6/2/13.

This is a nice consideration of the relationship between the Horde and the Alliance over their history.

Stormwind Keep valued at $10,293,472, Sarah Pine, WoW Insider, 6/5/13.

That’s pretty cheap actually.

Worlds Yet to Conquer: Ideas for new content in old places, Matthew Rossi, WoW Insider, 6/3/13.

There are plenty of places to still explore.

Vanessa VanCleef should come back from the dead, Michael Gray, WoW Insider, 6/1/13.

No, Michael isn’t suggesting that she become Forsaken. But that’s not an interesting idea!

Diminishing returns on valor instead of a cap?, Adam Holisky, WoW Insider, 5/30/13.

Great idea.

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I love you, Shaggy

Posted by Peter (Devee) on June 5, 2013
Posted in: Devee, Journal, Sunsong Ranch, World of Warcraft. Tagged: farm, farmer fung, farming, halfhill, shaggy, sunsong ranch, warcraft, world of warcraft, wow, yak. Leave a comment

Shaggy

Look how cute my yak is! LOOK! I finally became best friends with Farmer Fung, so I he gave me this yak, Shaggy, to live on my farm.

Shaggy

This was the reward I most wanted from the different NPCs, and I’m happy to finally get her. Now I just need to get the rest of the animals!

 

 

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Gamon detained

Posted by Peter (Devee) on June 3, 2013
Posted in: Devee, Journal, World of Warcraft. Tagged: darkspear rebellion, gamon, kor'kron, kor'kron overseer, valley of spirits, warcraft, world of warcraft, wow. Leave a comment

Gamon detained

Poor Gamon. After getting in many bar fights, attempting to protect the city against Death Knights, being put under martial law by Thrall during the coup of the Undercity, and helping at the Molten Front, his bad luck continues. He appears to be under arrest by the Kor’kron! The Kor’kron say a variety of things to him: “Where do you think you’ll run to? The Kor’kron control this city.” “You don’t want to force the hand of the Warchief.” I enjoy seeing the changes with the Kor’kron and some minor development of Gamon. Will Gamon be there for the Siege of Orgrimmar. I certainly hope so!

Darkspear

Similarly, the Valley of Spirits isn’t seeing much business. While the shopkeepers and trainers appear to be okay, they claim that doing business is too dangerous, and there are Kor’kron that seem to be guarding them. First, Garrosh puts the goblins upriver from our section, and now imprison us! That Darkspear Rebellion better kick it up a notch!

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The Darkspear Rebellion explained and considered

Posted by Peter (Devee) on May 31, 2013
Posted in: Achievements, Devee, Journal, Lore, Mists of Pandaria, World Events, World of Warcraft. Tagged: aggra, baine bloodhoof, battlefield barrens, chen stormstout, darkspear rebellion, darkspear revolutionary, emperor, garrosh hellscream, hao pham roo, kor'kron, kun'lai summit, mop, mount neverest, northern barrens, orgrimmar, pandaria, razor hill, Seer Hao Pham Roo, sen'jin village, the old seer, thrall, vol'jin, warcraft, world of warcraft, wow. Leave a comment

Darkspear Rebellion 1

The Darkspear Rebellion was very exciting. Yes, it was pretty short, but I like that. You can see all the content in the day, but you can grind some more if you’d like. You can watch me experience it in the video below. Of course, the video and this post contain huge spoilers. I’ve also cut a lot of the repetition from the video. Below I first explain the lore and story involved before giving my opinion and feedback. Click here to jump straight to my feedback.

After witnessing events elsewhere on Azeroth with Lorewalker Cho and his dream brew, I was sent to Sen’jin Village. Vol’jin is there planning a rebellion against the Warchief, Garrosh Hellscream. With him are Thrall and Chen Stormstout. You’re tasked with collecting some supplies from the new Kor’kron camps in the Northern Barrens.

Darkspear Rebellion 2

After completing this task, I returned to talk with Vol’jin, Thrall, and Chen. The Warchief, or at least his Kor’kron, figured out what was happening and led an attack on Sen’jin Village. Unfortunately for them, we were able to defeat them. As they fled, Vol’jin suggested we let them run because they’d be executed by Hellscream for doing so.

Darkspear Rebellion 3

Vol’jin’s next move was to plan on attack on Razor Hill, using it as a staging ground before laying siege to Orgrimmar. Thrall parted ways with the rest of the rebellion at this point, believing that some of his previous advisers, such as Eitrigg and Saurfang, must not support Hellscream. Vol’jin told him that he’d be killed upon setting foot in Orgrimmar, but Thrall felt he had to try anyways. He told Vol’jin to watch over Aggra and his boy if he’s killed. gem watches from her direhorn, propped up cutely on the stairs.

Darkspear Rebellion 4

After taking Razor Hill, the rebellion sets up camp at a watchtower just north of the city. Baine Bloodhoof arrives, happy to see Vol’jin alive. He offers to join the rebellion. I was tasked with two new objectives – to steal many more supplies from the Kor’kron and to speak with the Old Seer currently climbing Mount Neverest in the footsteps of the last emperor.

First, I went to the Northern Barrens to collect materials from the Kor’kron and to kill the Kor’kron commanders. Once that was done, I headed to Kun’Lai Summit.

Emperor

I helped the Old Seer, Seer Hao Pham Roo, climb the mountain, during which he explained how when he was young he would have had trouble performing the climb. For example, he says, “My, you are strong! When I was young, I might have doubted that we could do this. But now, I have no doubts at all.” In fact, he mentions overcoming anger, violence, doubt, despair, hate, and fear.

Upon reaching the summit, he explains. “You see, when I was young… when I was young… when I was young… I was EMPEROR.” He transforms in the spirit of the last emperor, describing his remaining vice – his pride. He explains that his pride cloaked Pandaria in the mists. He thought they could solve their problems without outside help. Now he believes that old enemies must work together, and that proud races must admit that they need help. He then disappears.

Upon completing all the tasks of the Darkspear Rebellion, I became Darkspear Revolutionary Devee. (If I was a member of the Alliance, I would gained “Hordebreaker!”)

My opinion and reaction

I’m incredibly happy with the Battlefield Barrens event. The lore was fantastic, and experiencing it was a ton of fun. The only grind is collecting supplies for the weekly, but that really only took an hour or so. Of course, if I choose not to do it again, it wouldn’t even be that big of a deal. The conflict rose at a great pacing as well. First, we attacked the Kor’kron haphazardly. Next, they attacked Sen’jin Village, and we defended. Finally, we led a full assault with a marching army upon Razor Hill. Very cool!

All three leaders of the primary Western Horde were there – Vol’jin, Thrall, and Baine. They even mentioned that Lor’themar agreed with the rebellion but was still busy and that Sylvanas agreed but was too far away. It was nice to see Baine show up despite there still being tauren within Orgrimmar. The dialogue between Thrall and Vol’jin was also touching. I know I’m a sap for lore and story, but I really enjoyed it. I hope Blizzard wasn’t foreshadowing Thrall’s death, but in all honesty, I was expecting his death at the end of Cataclysm already. Many people love Thrall, and many people are sick of seeing him. Killing him could be a fitting solution. The people who are sick of him won’t need to see him anymore. The people who love him will have him go out at a high point in his life and can remember him as a great hero.

The quest with the Old Seer was simply amazing. I didn’t even realize he was talking about defeating the sha as we climbed until I went back to watch my own video. And when he transformed into the Emperor, I was at a loss of words. I know that sounds silly, but I have a low tolerance for “awesome,” and this was super awesome. A lot of people were expecting a final Sha of Pride, but it’s nice to see it confirmed. And it’s definitely true that Garrosh has been acting more prideful and much less honorable than previously. When did the mists part, anyways? Could the Sha of Pride have left Pandaria, parting the mists, near the end of Cataclysm – right around the time Garrosh Hellscream began planning the destruction of Theramore? It could explain his change of behavior!

I can’t wait to see the Siege of Orgrimmar!

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Suggested Reading: Of latency, an Isle of Giants battleground, the Darkspear Rebellion, Rehgar Earthfury and Varian, Deepwind Gorge, and draenei

Posted by Peter (Devee) on May 30, 2013
Posted in: Suggested Reading, The Old Republic, World of Warcraft. Tagged: anne stsickney, battlegrounds, be mop, chris anthony, darkspear rebellion, deepwind gorge, draenei, duct tape and a prayer, isle of giants, know your lore, latency, lisa poisso, matthew rossi, olivia grace, prinnie powah, rehgar earthfury, roleplaying, spencer nozell, that was an accident!, tinfoil hat, varian wrynn, warcraft, world of warcraft, wow, wow insider. 2 Comments

What am I doing here?, Chris Anthony, Duct Tape and a Prayer, 5/29/13.

This post is more a “journal” type entry, but I found it very interesting to hear about the effect severe latency and bandwidth limitations has on playing MMOs.

What Have I Done, Prinnie Powah, That Was an Accident!, 5/23/13.

Here’s an amazing idea – a dinosaur-themed battleground set on the Isle of Giants. Yes, please!

Know Your Lore: The Alliance and the Darkspear Rebellion, Anne Stickney, WoW Insider, 5/26/13.

Why does the Alliance have less lore leading to the Darkspear Rebellion? Because they don’t need another reason to go after Garrosh Hellscream.

Know Your Lore, Tinfoil Hat Edition: The Durotarian Candidate, Matthew Rossi, WoW Insider, 5/29/13.

What’s up with Rehgar Earthfury and Varian?

#226 First Impressions of the Barrens Battlefield, Spencer Nozell, Be MOP, 5/27/13.

Check out Spencer’s first look at the new 5.3 quests before reading mine (hopefully) on Friday.

Deepwind Gorge: Simple strategy guide, Olivia Grace, WoW Insider, 5/23/13.

Nice primer to the new battleground.

Injecting draenei culture into mainstream Azeroth, Lisa Poisso, WoW Insider, 5/23/13.

Another interesting article about a race-themed RP guild.

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Patch 5.3 Escalation scenarios

Posted by Peter (Devee) on May 29, 2013
Posted in: Devee, Dungeons and Scenarios, Journal, Lore, Mists of Pandaria, Videos, World of Warcraft. Tagged: battle on the high seas, blood in the snow, bronzebeard, dark heart of pandaria, dark iron, dark shaman xorenth, darkspear, darkspear rebellion, dream brew, dun morogh, durotar, echo of y'shaarj, escalation, frostmane trolls, garrosh hellscream, gob squad, grizzle gearslip, ironforge, kor'kron, lorewalker cho, malkorok, moira thaurissan, mop, Norushen, old gods, overseer elaglo, patch 5.3, proto-drake, secrets of ragefire, vale of eternal blossoms, varian wrynn, warcraft, wildhammer, world of warcraft, wow, y'shaarj, zandalari. 1 Comment

Council of Three Hammers

Patch 5.3 Escalation brought four new scenarios with it, two of which are required to progress into the Darkspear Rebellion quests. None of them involves the actual player characters; they’re stories told about others on Azeroth through Lorewalker Cho and his dream brew. This is a very cool way of telling stories about other characters while still allowing all players to see them.

Please note that this post will contain spoilers!

The first scenario, Blood in the Snow, is about the Alliance. The Zandalari have instigated the Frostmane trolls in Dun Morogh to lead an attack on Ironforge. When Varian asks the dwarves to send troops to help him fight off the trolls, the Bronzebeard and Wildhammer both refuse. The two clans are scared to turn their backs on the Dark Iron. Meanwhile Moira Thaurissan, Queen-Regent of the Dark Iron clan, shows that she’s willing to contribute to the Alliance and defend Ironforge by leading her troops into battle alongside Varian Wrynn. (Why does Varian have to lead the effort? Why aren’t the dwarves taking the initiative to defend their own city?)

Mechanically there was nothing special about Blood in the Snow. However, I really enjoyed it. In fact, I think it might have been my favorite scenario. Now, do consider that I only played each scenario once. It’s fairly likely that I won’t play any of them again for a long time. While some of the other scenarios had awesome things happen, it’s not every day that I get to see character progression of Alliance faction leaders. Moira’s a cool character, and it’s exciting to see her step up. I hope they three clans don’t unite any time soon. I’d like to see Moira turn into the more honorable one while the other two bicker.

Dark Heart of Pandaria

The Dark Heart of Pandaria puts you in the shoes of goblin engineers excavating the Vale of Eternal Blossoms under orders of Garrosh Hellscream who hopes to find an ancient power. The goblins find a large chest, but when they open it, Norushen, a Titan construct of a Mogu yells, “Containment failure. Active defense matrix enabled.” A goblin is transformed by sha energy into the Echo of Y’Shaarj, and the other goblins defeat him.

Grizzle Gearslip, Malkorok, and Kor’kron enter the room, claiming this is exactly what they wanted to find. Malkorok pays Grizzle Gearslip, but Grizzle Gearslip replies that it wasn’t the full amount. Malkorok says that Grizzle Gearslip is only paid for the workers present, not the ones who died. He grabs him by the neck and proceeds with a racist tirade about the weakness of the lesser races before leaving.

This is another very fascinating scenario. Of course, we get some nice progression about the Old God Y’Shaarj. Not only did we discover this presence, but we find that Garrosh not only knew of it but also wanted it. I think everyone on Azeroth who isn’t part of Garrosh’s ideal Horde thinks harnessing the power of an Old God is a bad idea. Lastly, this scenario seems to act as a tipping point for the goblins. It’s obvious what the orcs think of the goblins as well.

Battle on the High Seas

I actually ran through Battle on the High Seas last, but as it was my least favorite scenario of the four, I didn’t want to end this post with it. Horde and Alliance ships meet in the ocean en route to Pandaria and open fire on each other. You’re tasked with boarding the other ships both by swinging over with ropes and by shooting yourself with a cannon. Besides killing enemy sailors, you also place explosives to destroy the ships.

I thought this scenario was rather boring although it did have its moments. Swinging from the ropes and using the cannons was fun, but the instructions weren’t always clear. The third person in my group at one point jumped overboard and swam to the other ship, not realizing we needed to do something on the previous ship before being able to swing to the next. We also got caught on an enemy ship when the explosives went off, killing us. It told us to get off the ship, but we weren’t sure exactly what we were supposed to do.

The biggest problem with the scenario is that it doesn’t progress the story. Yes, yes, I realize the Horde and Alliance are at war. I guess they just wanted some scenario, any scenario, to show that conflict. What we get here is some random sailors dying. Was there anyone important on either side? No. Did we learn anything new (like we do in all three of the other scenarios)? No! I’m sure Blizzard could have reinforced the Horde-Alliance conflict while actually using some characters that mattered.

Secrets of Ragefire

Lastly we have the Secrets of Ragefire. Citizens in Durotar have been disappearing, and the Gob Squad believes it has something to do with Ragefire Chasm. You’re placed in the roles of the Gob Squad, who previously had adventures in Azshara and the Twilight Highlands, to learn what’s happening. The Gob Squad works to create a bomb to blow open a door. The Dark Shaman Xorenth tries to stop them, but the Gob Squad defeats them. They find a large number of proto-drake eggs as well as Kor’kron supply crates, making them think Garrosh plans an invasion, including orcs mounted on proto-drakes. They also find discarded Pandaria artifacts. These are likely discarded because they’re not the source of power of Y’shaarj for which Garrosh was searching. The Gob Squad creates another bomb to blow open the next door.

bomb

Yes, that’s the bomb in the upper-left of that picture. Why yes, that is a pool pony, and no, we don’t know why it’s needed. The bomb detonates early, hurting some members of the Gob Squad. Soon after, Overseer Elaglo enters, claiming “The true horde, the pure horde, cannot be stopped!” While Grit sets up a teleporter, the other goblins defend him and defeat the racist Overseer Elaglo before escaping through the teleporter.

This is another great scenario. It’s a ton of fun to explore an area that Horde players explored for the first time so long ago. In true goblin fashion, the Gob Squad is a bit silly but still manage to kick butt! The scenario shows the pride and arrogance of Garrosh Hellscream’s Horde. I love the line about the true Horde. I also like the usage of Dark Shaman. An expansion ago, I hadn’t heard of the idea of Dark Shaman. I believe the first I heard of them was in Tides of War. With the release of Mists of Pandaria, Ragefire Chasm was updated. Gone was the concept of warlocks; in its place were the Dark Shaman, and the Secrets of Ragefire brings the problem to a head. It’s time we do something about the Old God harnessing, shamanic arts-abusing, “true Horde” led by Garrosh Hellscream! Maybe it’s time for a rebellion, and maybe I’ll be posting about the Darkspear Rebellion next time!

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Legendary meta gem

Posted by Peter (Devee) on May 27, 2013
Posted in: Devee, Dungeons and Scenarios, Journal, Videos, World of Warcraft. Tagged: anduin wrynn, courageous primal diamond, crown of heaven, legendary, patch 5.2, secret of the empire, the thunder king, the thunderforge, trillium bar, warcraft, world of warcraft, wow, wrathion. Leave a comment

moogle and anduin

After collecting my Secrets of the Empire and trillium bars, I finally got to proceed with the legendary quests. I headed to the Thunderforge for my solo scenario, which was actually a bit more challenging than usual. As a healer, I got through it, but Mooglegem struggled a bit as DPS. Afterward, Wrathion was nice enough to give us our legendary meta gems! The Courageous Primal Diamond is sure sweet; I hope I actually get to use it soon! I don’t want to put it in my helm when I’m likely to upgrade it soon.

There are two more quests in the 5.2 chain before completing chapter three. Why put the legendary reward in the middle of the chain? That seems very odd to me, but I guess it didn’t really matter because people will continue into chapter four regardless.

During the interaction to receive the reward, Anduin Wrynn sits on the wall. Mooglegem decided to sit with him and have a nice chat. He’s a great character. I wonder if the Alliance get to see much more of him than we Horde do.

If you haven’t done the scenario and are curious, you can see it here!

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Suggested Reading: Of talent trees, variable group sizes, the Curse of Flesh, order and balance, patch 5.3, and more

Posted by Peter (Devee) on May 23, 2013
Posted in: Suggested Reading, World of Warcraft. Tagged: ancients, anne stickney, aspect, blessing of kings, celestials, doomhammer, escalation, garrosh hellscream, gul'dan, know your lore, lisa poisso, matthew rossi, old gods, olivia grace, patch 5.3, PvP, rohan, roleplaying, rygarius, scott andrews, talents, the curse of flesh, tinfoil hat, warcraft, world of warcraft, wow, wow archivist. Leave a comment

Levelling [sic] and Talent Trees, Rohan, Blessing of Kings, 5/20/13.

Rohan thinks we should bring back talent trees with talents every level for leveling purposes. However, he proposes that at max level, you have every talent, but the talents give the abilities that a class gets while leveling currently. This would make it simply a way of choosing what you get first while leveling. It’s a great idea!

Variable Group Size, Rohan, Blessing of Kings, 5/19/13.

Another interesting idea, but one that’s likely more difficult to implement.

Know Your Lore, Tinfoil Hat Edition: The Curse of Flesh, Anne Stickney, WoW Insider, 5/121/3.

What if the Curse of Flesh was a way for the natural Azeroth to assimilate the Titan’s external creations?

Know Your Lore, Tinfoil Hat Edition: Celestials, Ancients and Aspects, Anne Stickney, WoW Insider, 5/19/13.

Anne posits that the Ancients and Celestials are Azeroth’s natural response and balance to chaos and the Old Gods. This is a great article, so please read it!

5.3 Escalation Patch Notes, Rygarius, World of Warcraft Blog, 5/20/13.

The official patch notes.

Patch 5.3 PvP changes, Olivia Grace, WoW Insider, 5/21/13.

I’m just getting annoyed at all the changes now.

All-orc clan leader offers fierce perspectives on RP, world PvP, and Garrosh, Lisa Poisso, WoW Insider, 5/9/13.

These are true orcs!

Know Your Lore: Gul’dan, Doomhammer, and the nature of the Horde, Matthew Rossi, WoW Insider, 5/21/13.

Garrosh and Doomhammer are more alike than you might think.

The false memory of WoW’s difficult past, Matthew Rossi, WoW Insider, 5/10/13.

Was Vanilla WoW more difficult or just more annoying?

WoW Archivist: Launch classes’ 9 biggest aggravations, Scott Andrews, WoW Insider, 5/10/13.

If you weren’t sure just how much better the game is now, give this article a read.

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Ready for 5.3?

Posted by Peter (Devee) on May 21, 2013
Posted in: Devee, Journal, Mists of Pandaria, World of Warcraft. Tagged: escalation, isle of giants, isle of thunder, mop, patch 5.3, shado-pan assault, sunreaver onslaught, the thunder king, throne of thunder, vol'jin, warcraft, world of warcraft, wow, wrathion. Leave a comment

Patch 5.3 hits today. Every time there’s a patch, I ask myself if I’m ready for it. So far this expansion, every patch has come a bit early in my opinion. Yes, I do feel a bit burnt out lately, but that’s because there’s too much to do, not because it’s boring.

How am I doing in patch 5.2? I’ve finished LFR of course and am 3/12 in Throne of Thunder. I’ve done all the activities on the Isle of Thunder although didn’t get all the achievements, I’ve killed the two world bosses, and I’ve explored the Isle of Giants. I’m exalted with the Sunreaver Onslaught and revered with the Shado-Pan Assault. I’ve finished collecting Secrets of the Empire and Trillium Bars for Wrathion and am working on his quests.

I suppose now is as good a time as any. There’s still more to do, but this isn’t a raid patch. Because I’m no longer doing much besides raiding, it seems like the perfect time for a non-raid patch. I just wish I was caught up with Wrathion! Patch 5.3, Escalation, should be exciting. I have no idea what’s going on with PVP, and I wish I did, so I can’t say much about the new BG. Scenarios have been pretty boring so far, so I’m not very excited for that either. However, I love where they’re going with the story and look forward to helping Vol’jin’s rebellion!

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Requiem for a Queen

Posted by Peter (Devee) on May 15, 2013
Posted in: Devee, Journal, Mists of Pandaria, Raiding, World of Warcraft. Tagged: mop, patch 5.2, requiem for a queen, the thunder king, throne of thunder, warcraft, world of warcraft, wow. Leave a comment

Requiem for a Queen

What’s this? A giant exclamation mark in the raid? Oh, a quest! Seriously, how did I not know there were raid quests in the Throne of Thunder. Admittedly we’re not very far in the raid. We’re only 3/12, so I suppose the randomly quest has always been further in the raid. Still it seems surprising to me that I wouldn’t have heard about this.

RfaQ2

It was a nice change to have something a little different to do between the first two bosses. Maybe we wiped once, sure, but things always go wrong on trash. It wasn’t the only time we wiped on trash that night either.

RfaQ3

Of course, all I received for completing it was 26 gold. Even so, I enjoyed the change of pace and look forward to running into more of these in the future.

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Gimme dat mount, Oondasta

Posted by Peter (Devee) on May 13, 2013
Posted in: Devee, Journal, World of Warcraft. Tagged: cobalt primordial direhorn, direhorn, loot, mount, oondasta, reins of the cobalt primordial direhorn, warcraft, world of warcraft, wow. Leave a comment

Oondasta mount
The other day I hadn’t really intended on playing WoW much. I got online to do something really quick, and my friend and guildmate Zetzu announced that Oondasta was up, and that people were about to engage him. Within minutes, Devee and Mooglegem were standing on the beach of the Isle of Giants.

No one was attacking him. Minutes passed, and people were still arguing and trying to group up. I got distracted and ended up downstairs talking to my roommate. About twenty minutes later, I walked into my room. On Mooglegem’s screen, I see that Oondasta is almost dead. Mooglegem casts one spell, and the spell hits just before Oondasta dies. I didn’t even get to enter combat with Devee.

Of course, Mooglegem gets some loot. I forget what it was now, but after looking at the loot, she used a Mogu Rune of Fate.

Reins of the Cobalt Primordial Direhorn.

Too awesome! I think she looks good on it though, don’t you?

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Counseled the Council of Elders

Posted by Peter (Devee) on May 10, 2013
Posted in: Carpe Flux Capacitor, Devee, Journal, Mists of Pandaria, Raiding, Videos, World of Warcraft. Tagged: council of elders, darkspear, horridon, mop, patch 5.2, the thunder king, throne of thunder, tortos, warcraft, world of warcraft, wow. Leave a comment

Council of Elders

On Wednesday we defeated the Council of Elders for the first time! It was a really fun fight in my opinion. I love seeing the various troll tribes act as individuals even while acting as a group. Just as with Horridon, the Council of Elders showcases representatives of each troll tribe (especially if you consider the Darkspear representative in opposition).

We had thirteen failed attempts before our successful kill; the video shows the last few seconds of each failure before the full success. Now it’s on to Tortos!

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Suggested Reading: Of Ragnaros, Karazhan, the New York Times, role playing, the Sunwell, and beauty

Posted by Peter (Devee) on May 9, 2013
Posted in: Suggested Reading, World of Warcraft. Tagged: anne stickney, anveena teague, blood elves, crossword, dawn moore, karazhan, know your lore, lisa poisso, lore, matthew rossi, new york times, Ragnaros, robin torres, roleplaying, sarah pine, selama ashalanore, sunwell, warcraft, world of warcraft, wow, wow insider, wow moviewatch. Leave a comment

WoW Moviewatch: Lore According to Ragnaros, Dawn Moore, WoW Insider, 5/7/13.

There are two sides to every story. This is Ragnaros’ side.

Know Your Lore: Karazhan and why we went there, Matthew Rossi, WoW Insider, 5/8/13.

I didn’t know much about Karazhan, so this was fairly interesting to me. The comments are good too.

New York Times crossword references World of Warcraft, Robin Torres, WoW Insider, 5/2/13.

“World of Warcraft event.” Four letter word. Ah, come on, it starts with ‘R’!

Inside the fabulous world of blood elf roleplaying, Lisa Poisso, WoW Insider, 5/2/13.

Selama Ashalanore is an exciting blood elf roleplaying guilds. Themed RP guilds always sound so fun to me!

Know Your Lore: Anveena Teague and the Sunwell, Anne Stickney, WoW Insider, 5/5/13.

Who is the girl floating about the Sunwell?

The top 10 most beautiful spots in WoW, Sarah Pine, WoW Insider, 5/8/13.

This wouldn’t be identical to my list, but it still shows some nice locations.

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Horridon THE CUTEST BOSS EVER down

Posted by Peter (Devee) on May 3, 2013
Posted in: Devee, Journal, Mists of Pandaria, Raiding, Videos, World of Warcraft. Tagged: horridon, patch 5.2, the thunder king, throne of thunder, warcraft, world of warcraft, wow. Leave a comment

Horridon

This week we killed Horridon for the first time!

I think I’d look good riding on a Horridon. Sadly, the mount didn’t drop. It would pretty nice to have one day.

It only took us 13 wipes to down Horridon for the first time! That seems like a lot, but I guess it wasn’t so bad. I think it was only two nights. We put some attempts into the Council of Elders as well but didn’t get far. Maybe we’ll progress more next week!

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Suggestion Reading: Of the Lich King, Anduin, gear alternatives, and dying

Posted by Peter (Devee) on May 2, 2013
Posted in: Suggested Reading, World of Warcraft. Tagged: adam holisky, alex ziebart, anduin wrynn, anne stickney, arthas menethil, elizabeth harper, garrosh hellscream, gear, jods, jods' blog, know your lore, matthew rossi, onyxia, the lich king, tinfoil hat, warcraft, world of warcraft, wow, wow insider. Leave a comment

Know Your Lore: The Lessons of the Lich King, Matthew Rossi, WoW Insider, 4/30/13.

What did the Lich King teach us? What did he teach Garrosh?

Know Your Lore, Tinfoil Hat Edition: The curious neutrality of Anduin Wrynn, Anne Stickney, WoW Insider, 4/28/13.

Just why is Anduin so neutral? Could Onyxia have something to do with it?

Developer Q&A transcript, Alex Ziebart, WoW Insider, 4/25/13.

Lots of great answers here.

Editorial: Gear… GONE!, Adam Holisky, WoW Insider, 4/30/13.

Adam thinks gear should be removed. Most players would 100% reject this. I think it’s an interesting idea, but it wouldn’t fully work. While I don’t want to stress over pieces of gear (yet I do) and I just want to raid, obtaining gear feels satisfying.

Gearing & Guilds .. A New Alternative, Jods, Jods’ Blog, 1/5/13.

Some interesting ideas to gearing. That date seems wrong to me though!

Our favorite ways to die in World of Warcraft, Elizabeth Harper, WoW Insider, 4/30/13.

There are a lot of great ways to die in WoW.

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Suggested Reading: Of Garrosh Hellscream, bosses, Forsaken, roleplaying, and more

Posted by Peter (Devee) on April 25, 2013
Posted in: Suggested Reading, World of Warcraft. Tagged: arioch, around azeroth, battleground, clearcasting, elizabeth wachowski, forsaken, garrosh hellscream, kiss, know your lore, lisa poisso, matthew rossi, olivia grace, PvP, quasimojo, the shinigami, typhoonandrew, TyphoonAndrew's - Eye of the Storm, warcraft, world of warcraft, wow, wow insider. Leave a comment

Know Your Lore: Is Garrosh Hellscream corrupt?, Anne Stickney, WoW Insider, 4/21/13.

Is he corrupt? Is he evil? Is he trying his best? This is a great article examining Garrosh Hellsceam.

Encounter Design, Arioch, clearcasting, 4/18/13.

A great idea for the Garrosh encounter in which we free various faction leaders to help us.

The Ultimate Boss Strategy, TyphoonAndrew, TyphoonAndrew’s – Eye of the Storm, 4/25/13.

With this strategy, you’ll be sure to win any fight.

The Legion of Vengeance: Forsaken having the time of their unlives, Lisa Poisso, WoW Insider, 4/17/13.

This Forsaken RP guild sounds pretty sweet.

Know Your Lore: Where is the rest of the Alliance?, Matthew Rossi, WoW Insider, 4/24/13.

Rossi wonders where the Alliance factions leaders have been.

Around Azeroth: KISS of Pandaria, Elizabeth Wachowski, WoW Insider, 4/24/13.

Quasimojo of The Shinigami on Sargeras (US) sent in a pretty sweet screenshot.

Books you should read to better understand WoW, Matthew Rossi, WoW Insider, 4/22/13.

I should read more of these.

Which battleground might get the axe?, Olivia Grace, WoW Insider, 4/22/13.

Underplayed battlegrounds might get removed. That seems so strange to me. If it does happen, I hope they use it as a chance to include more story.

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Darkdk #1 (and LFR sucks)

Posted by Peter (Devee) on April 23, 2013
Posted in: Carpe Flux Capacitor, Devee, Journal, Mists of Pandaria, Raiding, World of Warcraft. Tagged: darkdk, determination, dungeon deserter, lei shen, nalak, patch 5.2, pinnacle of storms, the thunder king, throne of thunder, warcraft, world of warcraft, wow. 3 Comments

Darkdk #1

I had very little time this week to play World of Warcraft. Of our two raid nights, one never got going, so we ran LFR instead. Someone in our guild still needed to go through LFR for the first time, so we ran the wing that he needed next before bed. The next raid night we got into Throne of Thunder, downed the first boss, and attempted the second. After spending three days from WoW, I returned Monday night with the goal of doing the final wing of Throne of Thunder for the first time.

When Mooglegem and I zoned into the raid, we had three stacks of Determination and were on Lei Shen. Might as well take advantage of the three stacks, kill him, and then re-queue, right? Well, we wiped two more times. In the others’ defense, there really are a lot of abilities, and you have to know when to run and when to stack. After we finally killed him, Mooglegem and I left and re-queued. We zoned back in to find ourselves about to pull Lei Shen. We pulled, wiped, and dropped group. Time to re-queue, and then we were back at Lei Shen again, although this time there was trash between me and the boss. People seemed to just run past the trash, hoping to reach the teleporter before dying. Fine! But this time, we decided to try dropping group.

Deserter.

Thanks, Blizzard. I wouldn’t say I’m a deserter though. I’d say I’m someone who needed to go to sleep.

We did, however, fight Nalak, The Storm Lord. I didn’t notice at first, but Darkdk was in my raid! Darkdk #1! For people not from Kil’jaeden, Darkdk is a… local celebrity? That’s what I’d call him. Some people might call him a trade troll. I suppose “Darkdk #1” is sort of his catchphrase, and according to my meters, he really was #1.

 

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Retro Blog Azeroth: Does WoW need another party role?

Posted by Peter (Devee) on April 19, 2013
Posted in: Blog Azeroth Shared Topics, World of Warcraft. Tagged: bard, blog azeroth, buffs, Classes, controller, d&d4e, dungeons & dragons, party roles, role trinity, shared topic, trinity, warcraft, world of warcraft, wow. Leave a comment

Every week, Blog Azeroth proposes a Shared Topic for World of Warcraft bloggers to discuss. I began participating late, so I’ve decided to go back and write to the old prompts. This topic was proposed by Fumbleknock.

Does WoW need another party role?

Nope. It might be interesting, but it wouldn’t be worth Blizzard’s effort when you consider the new balancing they’d have to do. Would the new role be optional? If so, how would you balance content? Dungeons would require either a tank, healer, and three DPS, or a tank, healer, two DPS, and one of the new role. How would that be done? And what about old content? Would that be rebalanced or just left as is? I would think they’d leave them, but then, how would you level as the new role? It would have to be able to do dungeons especially considering the Dungeon Finder.

Let’s overlook that and consider an idea for a new role anyways. It would need to be some sort of support class. What if there was a class that specialized in buffs. Its DPS would suck, but it would have more powerful buffs. If it was a bard, maybe it could have multiple songs with only one active at a time. One song would raise the DPS of all party/raid members a certain percent. Another could raise healing done, and a third could raise health or dodge or some other tank thing. (Can you tell that I’ve never tanked?) Perhaps it could have even stronger single-target buffs. For example, it could buff a target player’s DPS by 20% for a small amount of time at the cost of stopping the raid-wide songs. I’m not sure how it would level effectively though. I’m not sure what to do about scaling between 5-man, 10-man, and 25-man content, but I’m sure it could be done.

Alternatively, there could be a CC-specialized class. I suppose it would be like the controller role in Dungeons & Dragons 4th Edition. Many classes can already CC, but maybe a class that has many CCs but incredibly low DPS. It could CC multiple targets at a time and use a variety of knockbacks. I’m not sure how useful this would be, but it’s an idea.

To be clear, I don’t think introducing a whole new role into World of Warcraft would work. However, I do have a soft spot for bards, so I’d love to see one added. Admittedly that’s because Mooglegem loves to play bards in other games, and I’d like her to have that opportunity in WoW. I suppose there’s a chance we’ll see a bard in WoW, but I don’t think we’ll ever see a fourth role.

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Suggested Reading: Of grinding, Zandalari, Uldaman, and more

Posted by Peter (Devee) on April 18, 2013
Posted in: Suggested Reading, The Old Republic, World of Warcraft. Tagged: arvash, atal zanza aka, balkoth, balkoth's word, battlegrounds, eliot lefebvre, horridon, know your lore, lisa poisso, massively, matthew rossi, olivia grace, patch 5.3, ptr, rise of the hutt cartel, swtor, the crimson hammer, tinfoil hat, tor, uldaman, warcraft, world of warcraft, wow, wow insider, zandalari. Leave a comment

I Have Discovered the Source of Forum Complaining in Mists!, Balkoth, Balkoth’s Word, 4/13/13.

This is an extremely fascinating article.  The idea is that opinions on how much effort gear is worth varies drastically. Balkoth found that 32.7% of responders think you’d be crazy to kill 200 mogu for a BiS heroic ring. Next, 50% think you’d be crazy not to kill 500 mogu for the ring.  At 1000, 41% think you’d be crazy not to go for the ring. Lastly, 13% think 5000+ mogu is reasonable. Blizzard can’t make everyone happy.

Mini Horridon, Arvash, The Crimson Hammer, 4/17/13.

I didn’t even realize Horridon dropped a mount. It’s so cute! I want one!

Savage trolls roleplay the revenge of the Zandalari, Lisa Poisso, WoW Insider, 4/11/13.

Atal Zanza Aka on Argent Dawn (EU) is a roleplaying guild of trolls loyal to the Zandalari based in Zul’Gurub. Very cool.

Depths of Uldaman: Why we should go back, Matthew Rossi, 4/12/13.

What do we know about Uldaman, and why should we go back?

Know Your Lore, Tinfoil Hat Edition: What was the purpose of Uldaman?, Matthew Rossi, WoW Insider, 4/10/13.

Rossi guesses as to the purpose of Uldaman. I wonder if Blizzard actually thought that far ahead.

The eternal question of mounting versus running, Olivia Grace, WoW Insider, 4/15/13.

Jarre of Rank4HealingTouch provides some math to determine what’s faster – mounting or running.

Patch 5.3 PTR: Role Check in Battleground queues, Olivia Grace, WoW Insider, 4/15/13.

Here’s an interesting change. You’ll now have to pick your role when queuing for a battleground. From now on, the difference between the two teams’ number of healers can be no more than one. I wonder if I can just queue as DPS and then heal.

First Impressions: SWTOR’s Rise of the Hutt Cartel, Eliot Lefebvre, Massively, 4/15/13.

If you’re curious about what’s been happening in TOR, Lefebvre can bring you up to speed.

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Fall of Shan Bu, end of Isle of Thunder stage 5

Posted by Peter (Devee) on April 17, 2013
Posted in: Devee, Journal, Videos, World of Warcraft. Tagged: aethas sunreaver, fall of shan bu, isle of thunder, jaina proudmoore, lor'themar theron, Mists of Pandaria, mop, nalak, the thunder king, warcraft, world of warcraft, wow. Leave a comment

The Isle of Thunder is now fully unlocked, and I recently defeated Shan Bu in the solo scenario, Fall of Shan Bu. It was a relatively simple scenario with a few plot development points of interest. The Horde and the Alliance almost clashed but focused on defeating the Mogu and Zandalari first. However, once Shan Bu was defeated, things escalated.

Regent-Lord Lor’themar Theron demanded that Lady Jaina Proudmoore free the Sunreavers. She responded that they were led an assault on an Alliance city from her own city. Lor’themar said that the Sunreavers didn’t know about that. What I particularly enjoyed was Aethas Sunreaver’s emote at this time. “Aethas Sunreaver shift uncomfortably.” No mention of this by the characters, and if you weren’t looking at the chat, you would have missed it.

After Taran Zhu told them to break the cycle and walk away, Lor’themar told his rangers to stand down. Soon after, Jaina told her followers to leave as well. I just want to point out that the Horde forces put their weapons down first, leaving them vulnerable. That’s because not everyone in the Horde are jerks!

Eaten

The scenario ended with Nalak still waiting. We couldn’t just let her live, so Mooglegem and I hunted her down. Unfortunately, as she fell out of the sky, her open mouth landed around a terrified Mooglegem!

 

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Jin’rokh the Breaker, broken

Posted by Peter (Devee) on April 15, 2013
Posted in: Carpe Flux Capacitor, Devee, Journal, Raiding, World of Warcraft. Tagged: jin'rohk the breaker, the thunder king, throne of thunder, warcraft, world of warcraft, wow. Leave a comment

Last week Carpe Flux Capacitor managed to enter Throne of Thunder for the first time (besides LFR). It took us eight attempts, but we defeated Jin’rokh the Breaker before calling it. We considered pushing forward to see the next trash at least, but we got a late start and had to end early that night so decided to stop there.

For the first time, I decided to include short clips of the end of each attempt leading up to the successful attempt in the video. I thought it’d be kind of funny.

Sadly, Jin’rokh didn’t give me any loot, the jerk. It was a fun fight though. I’m looking forward to Horridon next!

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Divine Star seems confused

Posted by Peter (Devee) on April 12, 2013
Posted in: Devee, Glitches / Secrets / Hidden Things, Journal, Mists of Pandaria, Raiding, World of Warcraft. Tagged: divine star, frozen orb, mop, patch 5.2, throne of thunder, warcraft, world of warcraft, wow. 2 Comments

In the Throne of Thunder LFR this week, I noticed something odd. My Divine Star shoots directly behind me rather than in front of me. I wasn’t the only one with problems either. Mooglegem’s Frozen Orb behaved the same way, and I saw it happen to other mages as well. I have no idea what’s causing it, but it only seems to happen in Throne of Thunder.

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Suggested Reading: Of patch 5.3, player events, and BlizzCon

Posted by Peter (Devee) on April 11, 2013
Posted in: Suggested Reading, World of Warcraft. Tagged: adam holisky, Blizzcon, elizabeth harper, garrosh hellscream, lisa poisso, olivia grace, patch 5.3, ptr, transmog, transmogrification, valley of spirits, warcraft, world of warcraft, wow, wow insider. Leave a comment

Patch 5.3 PTR: Valley of Spirits closed down by Garrosh’s goons, Olivia Grace, WoW Insider, 4/5/13.

I wrote about this previously. Too cool!

Massive cross-realm gathering successfully unites players from 11 realms, Lisa Poisso, WoW Insider, 4/4/13.

This sounds really fun. I wish I could have been there. Player run events are very fascinating to me. I love that we have the ability to create our own stories in the game.

Patch 5.3: Transmog to be available from bank and void storage, Elizabeth Harper, WoW Insider, 4/8/13.

This is a welcome change.

BlizzCon tickets go on sale April 24 and 27, Adam Holisky, WoW Insider, 4/4/13.

Should I go this year? It’s pretty far. It’s about 20 minutes from home.

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Stormsea Landing infiltrated

Posted by Peter (Devee) on April 10, 2013
Posted in: Devee, Journal, Mists of Pandaria, World of Warcraft. Tagged: isle of thunder, it was worth every ritual stone, metal lord mono-han, patch 5.2, platform hero, speed metal, stormsea landing, the thunder king, these mogu have gotta go-gu, warcraft, world of warcraft, wow. Leave a comment

The Horde has finished stage 4 and infiltrated Stormsea Landing! This was a fun scenario in which we used smoke bombs to clear sentries and then knocked out targets sneakily before attacking more directly. It went okay for me, although I didn’t understand how to knock out the enemies at first. When Mooglegem did it, her extra action button refused to display, which caused some problems.

We obtained a few Isle of Thunder achievements this weekend too. First, we earned Speed Metal for defeating Metal Lord Mono-Han with 10 stacks of Power Surge. We also earned These Mogu Have Gotta Go-gu for defeating the summoned mogu in the Court of Bones. After defeating all of the bosses summonable by ritual stones, we earned It Was Worth Every Ritual Stone.

Lastly, we earned Platform Hero. You can see me earn in the video above.

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Photo Op: Versidia the troll priest

Posted by Peter (Devee) on April 9, 2013
Posted in: Photo Op, Transmog, World of Warcraft. Tagged: farraki, patch 5.2, the thunder king, throne of thunder, transmog, versidia, warcraft, world of warcraft, wow. 3 Comments

Versidia

Every once in a while I can’t resist a photo op!

I met Versidia from Bronzebeard in a Throne of Thunder LFR run recently. I liked her transmog so grabbed a picture. She looks like she could be a high priestess of the Farraki! I complimented her transmog, and she replied that it took her five months to get the robe.

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I finally fight Oondasta

Posted by Peter (Devee) on April 8, 2013
Posted in: Achievements, Devee, Journal, Mists of Pandaria, Raiding, World of Warcraft. Tagged: girdle of dimorphodontics, isle of giants, mop, oondasta, patch 5.2, the thunder king, warcraft, world of warcraft, wow. 2 Comments

Oondasta pulled

I’ve been hoping to fight Oondasta but have always missed it for some reason. This weekend I noticed he was up. [Thank you, Balkoth, for pointing out that Oondasta is a male!] I played Xbox for an hour or two with the game open, continually checking to see if there was a group forming, but there wasn’t. The next day I finally saw people getting together to fight Oondasta. Seeing her approach the edge of the hill to come to the beach to fight us was a joyous occasion!

Oondasta raid frames

While we were waiting to pull, someone decided to organize the raid by class. Once people noticed it was happening, others tried to rearrange it just to stop the organizer. There was a little raid frame war, which was surprisingly fun actually.

Oondasta killed

We had a few wipes, but eventually we killed her! Thank you for the Girdle of Dimorphodontics, Oondasta!

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Exalted with the Sunreaver Onslaught

Posted by Peter (Devee) on April 5, 2013
Posted in: Devee, Journal, Mists of Pandaria, Reputation, World of Warcraft. Tagged: august celestials, isle of thunder, patch 5.2, reputation, shado-pan, sunreaver onslaught, the thunder king, warcraft, world of warcraft, wow. Leave a comment

Exalted with the Sunreaver Onslaught

I hit exalted with the Sunreaver Onslaught recently. I haven’t been dailies everyday, yet now I’m exalted multiple stages of the Isle of Thunder still ahead. Of course, many people are already exalted. It’s nice to see a reputation grind that isn’t quite so… grindy. I’ll still be doing the dailies when we unlock new stages, but I’ll probably go back to doing Shado-Pan and August Celestials dailies too. I’ve been impressed with the Isle of Thunder and patch 5.2 in general!

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Suggested Reading: Of healers, patch 5.3, D3, and more

Posted by Peter (Devee) on April 4, 2013
Posted in: Diablo III, World of Warcraft. Tagged: allison robert, blessing of kings, d3, darkspear rebellion, diablo 3, diablo iii, elisabeth cardy, jay wilson, know your lore, kor'kron, massively, matthew rossi, olivia grace, patch 5.3, raid finder, real money auction house, rohan, scarlet blade, titans, warcraft, world of warcraft, wow, wow insider. Leave a comment

Why aren’t more healers queueing [sic] for the Raid Finder?, Allison Robert, WoW Insider, 4/3/13.

Allison wonders why healers aren’t queuing for raid finder. She thinks it might have to do with healing being harder in LFR than normal raids because people will assume the healers can compensate. This seems like a crazy idea. I can be half asleep spamming random button and still top the carts in LFR, and it’s not like I’m heroic raid geared or anything.

Patch 5.3: PTR patch notes and datamined changes, Olivia Grace, WoW Insider, 4/2/13.

Great information about 5.3!

Patch 5.3 PTR: The Kor’kron are taking over, Olivia Grace, WoW Insider, 3/28/13.

A look at how we’ll be fighting the Kor’kron.

Diablo III’s auction house ‘really hurt the game’, Elisabeth Cardy, Massively, 3/28/13.

The quote in the title comes from former D3 game director Jay Wilson.

Scarlet Blade Impressions, Rohan, Blessing of Kings, 4/1/13.

If you care to know more about this sort-of-NSFW MMO, give this article a read.

Patch 5.3 PTR: Fiery new mounts, Olivia Grace, WoW Insider, 4/3/13.

Sweet new mounts datamined in the 5.3 files!

Know Your Lore: Titan facilities of Azeroth, Matthew Rossi, WoW Insider, 4/3/13.

No amazing tidbits here, but it’s a nice recap of Titan facilities.

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Rebellion against the Warchief

Posted by Peter (Devee) on April 3, 2013
Posted in: Lore, Mists of Pandaria, World of Warcraft. Tagged: darkspear, darkspear rebellion, garrosh hellscream, kor'kron, lor'themar theron, orgrimmar, patch 5.3, vol'jin, warchief, warcraft, world of warcraft, wow. Leave a comment

Warning: This post contains some spoilers for patch 5.3.

I’m super excited about what we’ll be doing in 5.3! The Darkspear will be rebelling against Garrosh Hellscream. Horde heroes will be helping the Darkspear against an assault by the Kor’kron and advancing on Orgrimmar. Meanwhile Alliance heroes will be performing espionage against Hellscream on the outskirts of Orgrimmar. We’ll also be disrupting Kor’kron supply lines in the Northern Barrens and killing Kor’kron leaders.

While I like Blizzard to take their time with patches, I’m eager to see the plot unfold. I love all the plot development we’re seeing this expansion, and I suspect the Darkspear’s rebellion will be particularly entertaining. I’m sure I have a bit of a soft spot for the Darkspear because I play a troll.

With Vol’jin declaring war against Garrosh Hellscream, does this point towards Vol’jin as future Warchief? Blizzard has stated before that it’ll be unexpected, but they’ve also said things that don’t always turn out true. While I want Vol’jin to become the Warchief, I could get behind Lor’themar Theron as well. He was an empty character to me until 5.1, but I’ve really come to enjoy his character. If the Horde was a democracy, however, I’d be voting for Vol’jin!

Source: Patch 5.3 PTR patch notes and datamined changes, Olivia Grace, WoW Insider, 4/2/13.

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Photo Op: Bears!

Posted by Peter (Devee) on April 2, 2013
Posted in: Photo Op, World of Warcraft. Tagged: bear, hyjal bear cub, warcraft, world of warcraft, wow, zul'drak. Leave a comment

Bears

Every once in a while I can’t resist a photo op!

I had a nice little bear collection in Zul’drak. These two female bears decided to follow me around when I had my little Hyjal Bear Cub with me.

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Zul’Drak behind me

Posted by Peter (Devee) on April 1, 2013
Posted in: Quests, World of Warcraft, Wrath of the Lich King. Tagged: drakuru, loremaster, loremaster of northrend, northrend, scourge, unliving choker, warcraft, world of warcraft, wow, zul'drak. Leave a comment

Zul'drak

Because I didn’t have to work on Good Friday, I decided to spend some time in Zul’drak. This was the last Northrend zone that I hadn’t finished. It started off rather boringly, but when I was about 40% of the way through the quests, I stopped being able to find new quests. Of course, that usually means there’s a quest item I missed. I checked my inventory, and there it was. The Unliving Choker started a chain in which I was disguised as Scourge and worked for Drakuru. This was really interesting. It was a nice break from stereotypical quests. Many of the quests tasked me with getting NPCs to do things. It was a little bit like playing an RTS if you only controlled one unit.

Loremaster of Northrend

By finishing Zul’Drak, I also finished Northrend. Now that I’ve finished Outland, Northrend, the Cataclysm zones, and Pandaria, it just leaves Kalimdor and the Eastern Kingdoms. This means, for me, the questing grind is over. I don’t plan on grinding out Kalimdor or Eastern Kingdoms because Mooglegem needs them too. I’m not going to bother with those zones on Devee; we’re going to do them on new characters. Whether or not we ever get around to it is still a question worth considering, but it’s nice to have Northrend done!

 

 

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Blog Azeroth: The one!

Posted by Peter (Devee) on March 29, 2013
Posted in: Blog Azeroth Shared Topics, World of Warcraft. Tagged: arysa, blog azeroth, bubbles of mischief, cymre, enchanting, fishing, magical crawdad, mr. pinchy, old crafty, old ironjaw, professions, sea turtle, shared topic, the fishing diplomat, warcraft, world of warcraft, wow, yalaina. 1 Comment

Every week, Blog Azeroth proposes a Shared Topic for World of Warcraft bloggers to discuss. This week’s topic was proposed by Cymre of Bubbles of Mischief.

What is your absolute favourite profession in WoW? Why do you love it above all others and what is one feature you would add to the profession if you could?

It’s been a while since I’ve responded to a current Blog Azeroth Shared Topic. This is a tough one. I have enchanting, mining, first aid, fishing, cooking, and archaeology all maxed on Devee. Previously I’ve had skinning maxed, and I’ve leveled inscription and herbalism a bit. I’ve had a blacksmith at very low levels.

I started thinking about what professions are fun, about what I enjoy. I’m glad to have enchanting. If I could only have one, it would be enchanting. That’s not about fun; it’s about utility. My other professions don’t do anything. Tailoring could fit a priest, and jewelcrafting could be useful, but why would I take those when Mooglegem already has those professions? That leaves enchanting.

The prompt didn’t mention the most useful profession, however. My favorite could be archaeology, because it gives me some neat items. Yes, that’s probably my favorite profession to currently use. But my favorite ever is fishing.

Many people find fishing boring, but I think it was really fun. There’s something I like about unrequired grinds. Required grinds are the worst aspect of the game, but unrequired grinds can be fun. Searching for pools in Terrokar Forest for Mr. Pinchy so I could obtain a Magical Crawdad was fun. Even more fun was fishing in Northrend for a Sea Turtle.

The best part of fishing was the dangerous missions into enemy territory. First, there was The Fishing Diplomat. “Fish something up in Orgrimmar and Stormwind.” As it can be anything, this is fairly simple. Old Crafty and Old Ironjaw are a lot more fun. Old Crafty tasks you with fishing up Old Crafty, a very rare fish, in Orgrimmar. Similarly, Old Ironjaw tasks you with fishing up Old Ironjaw, a very rare fish, in Ironforge. With account-wide achievements, these seem pretty stupid now. They can both be easy and safe. When I obtained Old Ironjaw, I was forced to travel to Ironforge, run left when I entered to get to the pool, run to the back of the pool, and quietly fish, hoping no one would come kill me. It was a big deal because it was a hassle to get in there. I couldn’t just do it for 10 minutes, go do some dailies, and come back to fish more. Usually, once I was there I’d stay there for a weekend fishing.

Fishing in Ironforge

On my last fishing trip, I met Arysa and Yalaina. These two Alliance members hung out with me and fooled around. There were a lot of emotes, but they never killed me.

Fishing in Ironforge 2

In this screenshot, Yalaina has used her engineering hat to mind control me so they could heal me and protect me when another person came to attack. Very nice people! If I remember correctly, this was the day I finally caught Old Ironjaw.

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Suggested Reading: Of F2P crafting, Hearthstone, Molten Core, proposals, patches, and more

Posted by Peter (Devee) on March 28, 2013
Posted in: Hearthstone: Heroes of Warcraft, Suggested Reading, The Old Republic, World of Warcraft. Tagged: adam holisky, anne stickney, archaeology, azeroth, blessing of kings, bubbles of mischief, crafting, cymre, f2p, griffin mcelroy, hearthstone, hearthstone: heroes of warcraft, know your lore, mantid, marriage proposal, molten core, olivia grace, oondasta, patch 5.3, patch notes, polygon, proposal, rohan, sarah pine, star wars, star wars: the old republic, the old republic, the overachiever, tinfoil hat, titles, tor, warcraft, world of warcraft, wow, wow insider. Leave a comment

F2P and Crafting, Rohan, Blessing of Kings, 3/21/13.

Rohan explains why crafting conflicts with monetization in F2P games.

Hearthstone Gameplay, Rohan, Blessing of Kings, 3/24/13.

Another look at Hearthstone.

The beauty of classic WoW’s Molten Core, Sarah Pine, WoW Insider, 3/19/13.

If you joined late and have ever wondered what the big deal with Molten Core was, Sarah will tell you.

Oondasta in China is full of… tombstones, Adam Holisky, WoW Insider, 3/20/13.

This is my wallpaper at work now.

The quest of a lifetime, Olivia Grace, WoW Insider, 3/21/13.

A very cute marriage proposal.

Star Wars: The Old Republic’s first expansion is BioWare’s hope to win back lapsed players, Griffin McElroy, Polygon, 3/25/13.

I’d give it a look, but we have too much content in WoW now!

Know Your Lore, Tinfoil Hat Edition: Azeroth, Anne Stickney, WoW Insider, 3/24/13.

What’s so special about Azeroth?

The OverAchiever: The game’s 13 vanished titles, Allison Robert, WoW Insider, 3/21/13.

Scarab Lord, Champiuon of the Naaru, Hand of A’dal, Argent Defender, Celestial Defender, Champion of Ulduar, Conqueror of Ulduar, Conqueror of Naxxramas, Death’s Demise, Grand Crusader, The Immortal, The Undying, The Magic Seeker, and Obsidian Slayer. And none of me.

Mantid Archaeology, Cymre, Bubbles of Mischief, 3/22/13.

Check out the sweet gun!

World of Warcraft Patch 5.3 PTR Patch Notes, Adam Holisky, WoW Insider, 3/22/13.

Heroic scenarios, loot specialization, bonus rolls with progressively better bonuses, removal of most resilience, gear scaling in PVP, and new BGs and scenarios.

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Isle of Thunder Stage 4 begins

Posted by Peter (Devee) on March 27, 2013
Posted in: Devee, Journal, Videos, World Events, World of Warcraft. Tagged: isle of thunder, Mists of Pandaria, patch 5.2, scenario, tear down this wall, the thunder king, to the skies, warcraft, world of warcraft, wow. Leave a comment

Last week we broke through the walls of the Thunder King at the end of Isle of Thunder’s Stage 2 in the scenario Tear Down This Wall!

This week, we continued our assault. At the end of Stage 3, we mounted an aerial assault in the solo scenario To the Skies! We now control of the Thunder Forges!

I love the use of these scenarios to progress the story. However, I believe that they should be repeatable some how in case we want to see the story again. The stages are unlocking at the perfect pace. I still have time between stages, but they’re unlocking fast enough that they make me want to do dailies another couple times to see what’s changed.

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Thoughts on Hearthstone: Heroes of Warcraft

Posted by Peter (Devee) on March 25, 2013
Posted in: Hearthstone: Heroes of Warcraft, World of Warcraft. Tagged: adam holisky, boubouille, final fantasy, final fantasy ix, final fantasy viii, hearthstone, hearthstone: heroes of warcraft, magic: the gathering, mmo-champion, tetra master, triple triad, warcraft, world of warcraft, wow, wow insider. Leave a comment

Hearthstone: Heroes of Warcraft seems like it might be a cash grab at the casual market, but I’m optimistic that it’s going to be fun. I enjoy collectible card games, and I enjoy Warcraft, so what could go wrong? It seems a little odd to me that there will now be two Warcraft card games, but they seem pretty different.

Hearthstone makes me think of the card games inside the Final Fantasy series, Triple Triad in Final Fantasy VIII and Tetra Master from Final Fantasy IX. They weren’t required to completely their games’ story, they were very simple, and they were very fun. I keep thinking of them when I think of Hearthstone, although honestly, that’s probably not a very apt comparison. Triple Triad and Tetra Master existed within other games. Now if Blizzard put Hearthstone into World of Warcraft as an addon, that would be pretty amazing.

You can see some gameplay above courtesy of MMO-Champion. It appears to be similar to many other collectible card games such as Magic: The Gathering. The big differences I see are that there’s only one energy source, your total amount of energy increases automatically without the need for playing lands, and effects are resolved immediately. These seem like good changes to streamline playing. The energy system, I’d say, is better. Resolving effects immediately takes out some of the complexity and strategy that Magic: The Gathering has. This is probably good for Blizzard given that it’s a free-to-play game that’s going to be marketed to a wide variety of people. It’s probably not so good for gamers who appreciate a complex game, but I think the game still looks very enjoyable.

I’ll need to wait to try it to really form an opinion, but right now, I’m looking forward to it. It’s been a while since Blizzard has a created a relatively simple game. Their usual games are high quality (besides some problems with D3), so hopefully they keep it up with Hearthstone.

More information:

Hearthstone – WoW TCG Game Announced, Boubouille, MMO-Champion, 3/22/13
What we know so far about HearthStone: Heroes of Warcraft, Adam Holisky, WoW Insider, 3/22/13

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Retro Blog Azeroth: What do you most enjoy about your class?

Posted by Peter (Devee) on March 22, 2013
Posted in: Blog Azeroth Shared Topics, World of Warcraft. Tagged: blog azeroth, Classes, priest, shared topic, warcraft, world of warcraft, wow. Leave a comment

Every week, Blog Azeroth proposes a Shared Topic for World of Warcraft bloggers to discuss. I began participating late, so I’ve decided to go back and write to the old prompts. This topic was proposed by Siha.

What do you enjoy about the class you play the most?

It’s hard to say exactly because the priest is the only class with which I’ve ever reached max level. I’ve never made it close to max level with another. There are number of reasons I like playing a priest though. Most of them are more specifically about playing a healer.

I like always having a healer with me. Someone in a battleground once said something along the lines “finally, I get a healer in my battleground.” I started to reply “What are you talking about? I always have at least one healer in my battlegrounds” before I caught myself. Of course I do. I’m a healer.

I don’t know what other healers are like, but I can level just fine in discipline. I manage to deal decent enough damage to quest and can obviously keep myself healed. DPS seems very stressful to me as well, which gives me more of a reason to be a healer. Plus my queue times are always low. Most importantly, I can heal Mooglegem. My original reason for rolling this priest was to level with Mooglegem until she reached the same level as my shaman. When she did, I didn’t want to switch back to the shaman.

Before playing my priest, I tried warrior, hunter, and shaman. I had tried a couple other classes as well but never reached 10. I’m not sure why I picked priest, but I think it was because I wasn’t expecting to like it or stick with it. I just wanted to support Mooglegem. As I mentioned, I think I still do want to primarily support her.

We’ve established that I like healing. Why, specifically, do I like being a priest? I like the lore. I enjoy the idea of sometimes using the Holy Light as a holy priest and sometimes dominating others’ minds as a discipline priest. I love all the emergency buttons I have in discipline. I love using Leap of Faith to successfully pull someone out of something bad. I love using Void Shift to swap health with someone who’s low and then using Desperate Prayer to heal myself. I love being able to contribute to DPS at the same time through the use of Atonement. I love throwing a Power Word: Barrier on the ground or a Pain Suppression on the tank. I love seeing Anduin grow into a powerful priest and thinking “he’s like me.”

I love my class.

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Tier 14 completed

Posted by Peter (Devee) on March 21, 2013
Posted in: Devee, Journal, Mists of Pandaria, Raiding, Videos, World of Warcraft. Tagged: amber-shaper un'sok, grand empress shek'zeer, heart of fear, kri'tak imperial scepter of the swarm, Lei Shi, protectors of the endless, sha of fear, terrace of endless spring, tier 14, tsulong, warcraft, world of warcraft, wow. Leave a comment

Grand Empress Shek'zeer

We might be a little late, but we recently completed tier 14. In the screenshot above, we’re standing next to the body of Grand Empress Shek’zeer, our last t14 boss.

Previously we had finished Mogu’shan Vaults, gone 4/6 in Heart of Fear, and entered Terrace of Endless Spring a grand total of zero times. We started off our new adventure with Terrace of Endless Spring, skipping the end of Heart of Fear. Protectors of the Endless were pretty easy, and I didn’t even take any video or screenshots.

Tsulong

Tsulong was a fun fight, but maybe I’m biased being a healer. I’m glad to see Blizzard incorporate healing in odd ways. Hopefully these types of fights become a little more common than Valithria Dreamwak and Tsulong.

You can watch our kill above.

Lei Shi

Lei Shi is my least favorite boss of this tier. She’s so annoying! Does Blizzard want certain bosses to have terribly annoying voices? I don’t understand.

And here’s her kill video.

Sha of Fear

Here we killed what’s supposed to be the final raid boss of the tier, the Sha of Fear. It was a fairly simple fight, but I still enjoyed it. As an aside, it’s one of the more enjoyable LFR fights as well because there’s something to do.

Sha of Fear again

We actually posed in this one, but the body had already despawned. Oh well. I don’t have a video because I forgot to delete a large number of old videos, and my HDD filled. Whoops.

Amber-Shaper Un'sok

We moved on to Amber-Shaper Un’sok. This was a surprisingly difficult fight. I think the main problem is that everyone can’t practice at the same time. You might get the hang of being in the construct, but then you might not get put in it next time.

Once again, our kill video is here.

You can see our kill video for Grand Empress Shek’zeer here, and our kill shot is at the top of this post. This was a fun fight. This was going to be our final attempt whether successful or not. In fact, we had already called the raid but decided to give it one more try. I won the pants on a bonus roll, which I’ll only use once I break this tier set, and I won the mace, Kri’tak, Imperial Scepter of the Swarm, off the boss herself. Good bye, tier 14!

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Suggested Reading: Of going AFK, dungeons and scenarios, WoW being easy, and more

Posted by Peter (Devee) on March 20, 2013
Posted in: Suggested Reading, World of Warcraft. Tagged: adam holisky, anne stickney, blessing of kings, draztal, dungeons, easy, elizabeth harper, feathermoon, lisa poisso, matthew rossi, moral ambiguity, raids, rohan, roleplaying, rp event, scenarios, scott andrews, troves of the thunder king, warcraft, world of warcraft, wow, wow archivist, wow insider. Leave a comment

How 5 minutes AFK cost one WoW player 476,000 gold, Elizabeth Harper, WoW Insider, 3/19/13

After leaving his computer for five minutes, a man returns to find that his son spent 476,000 gold on pets on the AH.

Dungeons versus Scenarios, Rohan, Blessing of Kings, 3/17/13.

In this articles, Rohan compares dungeons and scenarios. He considers loot rewards and design time among other aspects. He makes some great commentary.

Dungeons versus Scenarios, Part II, Rohan, Blessing of Kings, 3/18/13

The follow-up to his previous post.

Draztal ends the “WoW is too easy now” argument in a long and beautiful post, Adam Holisky, WoW Insider, 3/18/13.

Draztal basically explains that the game is completely different now. His post is worth reading. However, I do want to point out that Holisky repeatedly says the read the whole article even though it’s long. It’s not long, but this tells you something about our attention spans.

A guide to looting the Troves of the Thunder King, Anne Stickney, WoW Insider, 3/16/13.

If you’re struggling in the scenario, give this guide a read.

WoW Archivist: 11 moments from WoW’s history that should become scenarios, Scott Andrews, WoW Insider, 3/15/13.

Scott has some interesting ideas, but I can’t say I agree with all of them. I should write my own post on the subject.

Feathermoon Horde players organize massive cross-realm RP event, Lisa Poisso, WoW Insider, 3/15/13.

This sounds like a really cool RP event. It’s happening today, so if you can make it, go check it out!

What if all raids were end game raids?, Matthew Rossi, WoW Insider, 3/15/13.

Rossi considers what the game would be like if all raids were for the current max level. It’s an interesting idea, but I doubt it’ll happen.

War is All Hell: The use of moral ambiguity in Warcraft, Matthew Rossi, WoW Insider, 3/14/13.

War is full of moral ambiguity. Do you allow many to die to save a larger number? WoW seems to lack this in its leaders.

Advanced Video Settings: From Grayscale WoW to Vulcan Blood, Adam Holisky, WoW Insider, 3/18/13.

If you’d like to play around with your graphics, this could be interesting information.

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Photo Op: Hello world!

Posted by Peter (Devee) on March 19, 2013
Posted in: Photo Op, World of Warcraft. Tagged: dinosaur, horridon, isle of thunder, patch 5.2, photo op, the thunder king, throne of thunder, warcraft, world of warcraft, wow. Leave a comment

hello world horridon

Every once in a while I can’t resist a photo op, even if there isn’t much to say about it!

Horridon wants to say “hello.” Isn’t he cute? I want stuffed animal versions of pretty much every dinosaur introduced in 5.2.

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Terrible Turnip

Posted by Peter (Devee) on March 18, 2013
Posted in: Devee, Journal, Pets, World of Warcraft. Tagged: ominous seed, pet battles, terrible turnip, wowhead. Leave a comment

Terrible Turnip

I’ve had an Ominous Seed sitting in my bad for a while now. I wasn’t sure of it’s purpose, but I was always busy with something else. When I finally got around to looking it up on wowhead, I was surprised to find out that it grows into the Terrible Turnip!

The Terrible Turnip is a terrific pet for those interested in pet battles. It has an ability that can’t kill enemies. That means that the Terrible Turnip is actually the Perfect Turnip to use when trying to catch low-level pets! This makes me want to work on my pets more.

 

 

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The Assault on Zeb’tula

Posted by Peter (Devee) on March 15, 2013
Posted in: Devee, Journal, Lore, Reputation, Videos, World of Warcraft. Tagged: assault on zeb'tula, dalaran, isle of thunder, Mists of Pandaria, mop, patch 5.2, sunreaver onslaught, sunreavers, the thunder king, uda the beast, warcraft, world of warcraft, wow. Leave a comment

Earlier this week, the Horde completed phase one of the Isle of Thunder. I enjoyed what I saw of phase one, but the Horde needed a base on the island itself! When I showed up for my dailies that day, there was a single quest instead of dailies. This quest queued me for a solo scenario that tasked me with flying to the island, locating a Zanadalari outpost protected by a magic barrier, slaying the Zandalari inside, and taking down the barrier. It was a great of telling a story! You can watch me go through it in the video above.

With the Zandalari threat removed, Lor’themar was able to set up an outpost in the northwest section of the Isle of Thunder called the Dawnseeker Promontory. My favorite part? Well, my good friend Uda the Beast!

uda

Uda the Beast was the Sunreaver innkeeper in Dalaran. I spent a lot of time with her during the War in Northrend because I loved her two wolves! I helped her evacuate with many other Sunreavers during the purging of Dalaran, and luckily she escaped with her wolves! Now she’s the innkeeper in Dawnseeker Promontory on the Isle of Thunder! You can see Mooglegem and me spending some quality time with her and her lovely wolves!

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Suggested Reading: Isle of Giants, PVP and PVE, the Isle of Thunder, blind raiding, and more

Posted by Peter (Devee) on March 14, 2013
Posted in: Suggested Reading, World of Warcraft. Tagged: alex ziebart, anne stickney, around azeroth, be mop, ben shaw, blessing of kings, blind, bubbles of mischief, cymre, cynwise, cynwise's warcraft manual, dawn moore, elizabeth wachowski, isle of giants, know your lore, lisa poisso, matthew rossi, Mists of Pandaria, mop, noahdeer, olivia grace, oondasta, patch 5.2, pope, priests, PvP, ra'sha's sacrificial dagger, rohan, sarah pine, spencer nozell, the queue, throne of thunder, vereesa windrunner, warcraft, winter squid, world of warcraft, wow, wow insider. 1 Comment

Why head to the Isle of Giants?, Anne Stickney, WoW Insider, 3/8/13.

This is a great overview of what’s offered on the Isle of Giants.

Blind player Ben Shaw on raiding and WoW for the sightless, Lisa Poisso, WoW Insider, 3/7/13.

If you’ve wondered what Ben Shaw, blind raider, has been doing, read this! (And if you’ve never heard of him, you really need to read it.)

Reconciling PvP and PvE, Rohan, Blessing of Kings, 3/11/13.

Rohan if it would have been possible to keep PVP and PVE on the same path, using the same gear. It’d be interesting!

Analysis of the Post-Hotfix 5.2 Battleground Scaling Changes, Cynwise, Cynwise’s Warcraft Manual, 3/13/13.

More information on the funky new battleground level scaling.

Ra’sha <Tender of Sacrifices>, Cymre, Bubbles of Mischief, 3/12/13.

Did you know you can obtain a dagger that allows you to kill yourself? It’s called Ra’sha’s Sacrificial Dagger, and Cymre can tell you more about it.

Oondasta, Cymre, Bubbles of Mischief, 3/11/13.

If you haven’t had the chance to fight Oondasta, reading about it might be good!

#194 First impressions of Stage One and Two of the Isle of Thunder, Spencer Nozell, Be MOP, 3/13/13.

Another look at the Isle of Thunder.

Know Your Lore: Vereesa Windrunner, Matthew Rossi, WoW Insider, 3/13/13.

Why’s that Vereesa Windrunner girl so mad, anyways?

Track your Isle of Thunder to-do list with this handy addon, Sarah Pine, WoW Insider, 3/13/13.

I just installed this, so I can’t yet say how useful it is. Apparently it tracks weekly things on the Isle of Thunder per character so you can know on what to focus.

PvP in Patch 5.2: Gear changes, resilience changes, class changes, Olivia Grace, WoW Insider, 3/11/13.

Lots of PVP changes.

Around Azeroth: Thunder was his engine and white lightning was his load, Elizabeth Wachowski, WoW Insider, 3/9/13.

I don’t usually share Around Azeroths, but this screenshot was pretty cool.

Spiritual Guidance: Priest gear in patch 5.2 and Throne of Thunder, Dawn Moore, WoW Insider, 3/7/13.

A list of all the gear you’ll be considering if you’re a priest.

Only one week left to get your Winter Squid, Sarah Pine, WoW Insider, 3/13/13.

If you need it, go get it.

The Queue: Hump day, Alex Ziebart, WoW Insider, 3/13/13.

@Dobablo asked, “If white smoke =pope and black smoke = no pope. Then green fire = what?” Ziebart answered, “Felpope.”

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The Isle of Giants

Posted by Peter (Devee) on March 13, 2013
Posted in: Devee, Journal, Videos, World of Warcraft. Tagged: bone-white primal raptor, dinosaurs, giant dinosaur bone, isle of giants, Mists of Pandaria, patch 5.2, spectral porcupette, the thunder king, valor points, warcraft, world of warcraft, wow. Leave a comment

After checking out the Isle of Thunder, I decided to pay the Isle of Giants a visit. I wasn’t sure what to expect, but I knew that a bunch of dinosaurs sounded like fun. The Isle of Giants is an island off the northern coast of Pandaria. Unlike almost everything else in World of Warcraft, there are no quests or hints telling you visit the island. You can’t fly on the island, but you can fly to it, and there’s a flight path on the island. What else is on the island? Dinosaurs, of course.

The dinosaurs are all large. The hatchlings look to be normal size, and the adults are huge. To take an adult dinosaur, you’ll likely need a group. I can solo the hatchlings, but I wouldn’t want to take on a group. I spent most of my time there with Mooglegem, which made it easier.

There are Zandalari on the island who have a chance to drop new raptor pets. They don’t drop them every time, but they do drop them regularly. If you spend the evening farming the Isle of Giants, you’ll probably end up with all four. In addition to pets, enemies drop Giant Dinosaur Bones. Zandalari drop one each, and dinosaurs drop multiple. The bigger the dinosaur, the more bones they drop.

You can turn the bones in to Ku’ma on the island for some neat rewards. For 10, he’ll give you a Mote of Harmony, and for 100, he’ll give you a Spirit of Harmony. You’re probably wondering why I said “neat rewards” but then talked about boring motes and spirits. There’s more. If you turn in 999 Giant Dinosaur Bones, you can get the Spectral Porcupette pet. It’s adorable, and I want it. Unfortunately, I won’t be saving for it; I’ll be saving 9999 Giant Dinosaur Bones so I can purchase the Reins of the Bone-White Primal Raptor. I want it!

Normally I’m against grinds, but I love the Isle of Giants. Consider Valor Point capping, my most hated grind. It has quests, story, and varying situations. That all sounds good, but it’s also needed. If I’m not Valor capping, I’m letting my raid team down. There are weeks during which I don’t quite cap, but I get close. Valor Points are tied directly to rewards that help me excel in raiding. In addition, a weekly cap gives me a set goal I have to make lest I don’t reach my full potential. If there was no cap, I wouldn’t feel the need to cap it. Yes, some people would get thousands in a week. I would probably say “I can always get more next week” and do less overall. Back to the Isle of Giants. No required PVE reward is tied to the grind, so it’s a grind I can do whenever I want. There’s no feeling of obligation. There’s just slaying enemies on a lost island filled with dinosaurs – a fun fantasy trope that fits well in World of Warcraft. I love it, and I hope Blizzard puts more content like the Isle of Giants into the game.

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Photo Op: Earthen take over the Shrine of Two Moons

Posted by Peter (Devee) on March 12, 2013
Posted in: Photo Op, World of Warcraft. Tagged: earthen, Mists of Pandaria, mop, pandaria, photo op, shrine of two moons, stone, warcraft, world of warcraft, wow. Leave a comment

Earthen

Every once in a while I can’t resist a photo op, even if there isn’t much to say about it!

It seems that a band of Earthen have claimed the Shrine of Two Moons for themselves! Now where we go? Back to Orgrimmar?

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Troves of the Treasure King

Posted by Peter (Devee) on March 11, 2013
Posted in: Devee, Dungeons and Scenarios, Gear, Journal, Mists of Pandaria, Videos, World of Warcraft. Tagged: elder charm of good fortune, isle of thunder, Lei Shi, mogu'shan vaults, mop, patch 5.2, sha of fear, terrace of endless spring, troves of the thunder king, warcraft, will of the emperor, world of warcraft, wow. Leave a comment

I managed to find a Key to the Palace of Lei Shen recently, which allowed me to access the Troves of the Thunder King. I like Blizzard’s use of the scenario mechanic here. Going forward, I think it’ll be a cool system.

The idea behind the Troves of the Thunder King is a good one. You have a limited amount of time to open as many chests as possible. It’s a simple enough concept. You’ll see in my video that I had a bit of a problem. Since 5.2, when I receive currency my game locks up for a few seconds. This wouldn’t be a huge problem, but the Troves of the Thunder King is timed. I lost a significant amount of time due to this bug. I need to do some troubleshooting to learn what’s causing this.

Despite that problem, I’d consider my plundering successfully. I got a decent handful of Elder Charms of Good Fortune, which were what I was really after. I plan on running Terrace of Endless Spring LFR repeatedly using my charms on Lei Shi and Sha of Fear so I can finish my tier set. I might need to do the same on Will of the Emperor in Mogu’shan Vaults LFR for my trinket. Additionally, it’d be nice to be able to use a charm on every 5.0 raid boss kill that has poor I need. I’ll be happy when I don’t need to worry about any of this old gear!

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5.2: Receiving the farm, conversing with the princes, gaining perspective, and assaulting the Isle of Thunder

Posted by Peter (Devee) on March 8, 2013
Posted in: Devee, In Character, Journal, Mists of Pandaria, Role-Playing, World of Warcraft. Tagged: a little patience, anduin wrynn, august celestials, eye of the black prince, farmer yoon, garrosh hellscream, high marshal twinbraid, isle of giants, isle of thunder, jaina proudmoore, jogu the drunk, kirin tor offensive, krasarang wilds, lion's landing, lor'themar theron, lorewalker cho, mogu, nana mudclaw, patch 5.2, shado-pan, shado-pan assault, silvershard mines, sunreaver onslaught, sunwalker dezco, sunwalkers, sylvanas, temple of kotmogu, the tillers, the tillers union, thrall, tyrande whisperwind, varian wrynn, warcraft, world of warcraft, wow, wrathion, zandalari. Leave a comment

Moogle, Wrathion, and the Horde

Devee here! There’s a lot happening lately, mon, and I wish I could be more places at once. (Yes, I’m a troll who can speak correctly!) First, Nana Mudclaw asked Farmer Yoon to take over her spot in the Tiller’s Union. Not having time for both, Farmer Yoon gifted his farm to me! As I had just harvested enough pink turnips to make Jogu the Drunk his Mad Brewer’s Breakfast, I wondered what to plant next. However, I began to receive work orders! I wonder why organizations never did this before I owned the farm? Regardless, I accepted work orders from the Shado-pan and the August Celestials because I’m still trying to prove myself to them.

Having proved myself valorous, dominating in Krasarang Wilds, and victorious in the Silvershard Mines and Temple of Kotmogu to Wrathion the previous week, I followed his next direction by slaying High Marshal Twinbraid in Lion’s Landing. With the help of my fellow champions of Carpe Flux Capacitor, I managed to slay him. Meeting with Wrathion again, he reminded Mooglegem and me that he had previously asked us what the soul of the Horde was. He wondered if it was an instrument of vengeance, showing us Garrosh, a refuge for those who need shelter, showing us Thrall, or an alliance of convenience, showing us Sylvanas. Well, it appears he has his answer. He told Mooglegem and me that it was us! Maybe he meant all heroes, but I’d like to believe he meant us specifically. You can see Mooglegem above with visions of the Horde leaders (exclusing Ji Firepaw, Master of Houjin). Some other Horde hero decided to get in the picture with Mooglegem, but oh well. He then gave each of us what we’re calling an Eye of the Black Prince, which allows us to fashion an additional gem to our sha-touched weapons or Armaments of the Thunder King, whatever those are.

The Two Princes

We went upstairs to talk with Wrathion and his guest, Prince Anduin Wrynn of Stormwind. I was excited to see Sunwalker Dezco as well. Wrathion seems to be putting together quite the exclusive group, as I’ve had the pleasure of meeting Prince Anduin and Sunwalker Dezco before and am quite fond of them. I’m happy to learn that Prince Anduin is recovering after the tragedy at the hands of Warchief Hellscream. Wrathion feels he might be too soft to lead the Alliance, but I disagree. Prince Anduin would do what needs to be done.

Of course, almost every time I meet with Wrathion, he seems to have a task for us. He wants Mooglegem and me to travel to the Isle of Thunder and prove ourselves by fighting the mogu, Zandalari, saurok, and Alliance there. I found it very disrespectful that Wrathion would ask me to slay Alliance in the company of Prince Anduin, but Prince Anduin held his tongue. Wrathion also asked us to collect tablets with the history of the mogu from the Throne of Thunder.

We then spoke with Lorewalker Cho who told us a story called A Little Patience. Apparently it happened when war  first broke in Krasarang Wilds. The Lorewalker told the story from the perspective of the Alliance, and it seemed so real that it felt like we were experiencing it. Varian and Tyrande disagreed about how to fight the Horde occupying the Temple of the Red Crane. Tyrande wanted to assault it directly, but Varian wanted to think more strategically and set traps, avoiding a direct fight. He sent heroes to help set up camps filled with traps. With that complete. he taunted the Horde forces, causing them to rush to fight. Most died in the traps. This allowed the heroes to kill the Kor’kron bodyguards and fight Commander Scargash, leader of the Horde forces at the Temple of the Red Crane. The Commander fell, and Varian proved to Tyrande that a little patience can indeed be valuable. It was interesting to hear things from the Alliance perspective, but I also found it odd that as a hero of the Horde, I didn’t know about our occupation of the Temple of the Red Crane. Sometimes I think that true Horde heroes have seen too much and that our Warchief likes to use lesser soldiers for tasks that heroes would question.

Sunreaver Onslaught

Mooglegem and I learned that the Shado-pan are leading an attack as the Shado-pan Assault on the mogu forces on the Isle of Thunder. Lor’themar is also on the Isle of Thunder leading the Sunreaver Onslaught. He informed me that Jaina Proudmoore and her forces, the Kirin Tor Offensive, are also on the island. Lor’themar said that Mooglegem and I “have served the Horde nobly across many campaigns,” and that he feels he “can take [us] into confidence.” I believe I can take you, readers, into confidence as well. Please don’t repeat this. He said, “Our Warchief’s campaign across Kalimdor and Pandaria is pulling the Horde apart at the seams. We are here to fight the Thunder King. Justice demands it, and Hellscream is too preoccupied at Domination Point to pay attention here. Bun, in defeating him, we must seek out the source of his great power. We must claim it for ourselves, as leverage against our ‘Warchief.’ In the event of an uprising, we must be prepared.” He took a break from his speech here to shoot down an approaching flying dinosaur of some sort. It was an impressive show of archery skills considering he has only one eye.

We ventured to the island itself and found three bases of sorts. There are a multitude of dangerous enemies here – the mogu, the Zandalari, the saurok, and the Alliance. The Alliance seems to be the most dangerous of the four. It’s too bad we can’t work together. There’s much more work to be done. I want to continue securing the Isle of Thunder, assault the Throne of Thunder, and explore the mysterious Isle of Giants. There’s only so much two heroes like Mooglegem and me can do, but I look forward to a future in which we can eliminate the threats to our life and happiness. I just worry that one of those threats is our own Warchief.

 

 

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Suggested Reading: Of patch 5.2, game concepts, DDO, D3, and more

Posted by Peter (Devee) on March 7, 2013
Posted in: Diablo III, Other MMOs or Related Games, Suggested Reading, World of Warcraft. Tagged: @bfod, adam holisky, aethas sunreaver, anne stickney, battlegrounds, bennet, blessing of kings, cynwise, cynwise's warcraft manual, d&d, d3, ddo, diablo, diablo 3, dungeons and dragons, dungeons and dragons online, eberron, elizabeth harper, jaina proudmoore, justin olivetti, kirin tor, kirin tor offensive, know your lore, legendary, massively, matthew rossi, patch 5.2, patch notes, PvP, rogues, rohan, sarah pine, secrets, sunreaver onslaught, sunreavers, warcraft, world of warcraft, wow, wow insider. Leave a comment

Five reasons patch 5.2 will pull you back into WoW, Elizabeth Harper, WoW Insider, 3/6/13.

Harper provides a nice summary of 5.2 content.

Patch 5.2 official patch notes, Adam Holisky, WoW Insider, 3/5/13.

If Harper’s article isn’t enough information for you, this might be for you.

On the Broken Battleground Scaling of 5.2, Cynwise, Cynwise’s Warcraft Manual, 3/7/13.

Cynwise looks at how battleground scaling has only made balance worse in the lower-level brackets.

Diablo 3, the Auction House, and Efficiency, Rohan, Blessing of Kings, 3/2/13.

Rohan discusses the dangers of increasing efficiency too much. He also claims that there shouldn’t be shortcuts a game’s “central fun.” It’s a great idea. It also reminds me of some tweets I saw by Bennett (@bfod) who said “well, until they charged me money to skip over it, I wasn’t thinking of playing the game as being ‘grind’” and “since they’re charging money to skip it, I know it is grind. Even the developers think of it as grind. Playing it is a penalty.” He goes on to say “here’s how it works-if you pay to play more, you’re seeing play as being valuable. If you pay to play less, you’re thinking of it as a grind” (2/27/13).

Know Your Lore: Jaina Proudmoore and the Kirin Tor, Anne Stickney, WoW Insider, 3/3/13.

Wondering what’s up with Jaina lately? Then pay attention to the game you pay to play! Or read this.

Know Your Lore: Aethas Sunreaver and the founding of the Sunreaver Onslaught, Matthew Rossi, WoW Insider, 3/6/13.

This guy got totally sweet this expansion. Yup.

The Decline of Rogues, Rohan, Blessing of Kings, 3/3/13.

Rohan has some ideas on why rogues are on the decline.

Secret Areas of Warcraft: Where developers go to play, Sarah Pine, WoW Insider, 2/28/13.

Secrets always fascinate me.

What does legendary really mean?, Anne Stickney, WoW Insider, 2/28/13.

What legendary means has been changing.

Eberron and beyond: Seven years of Dungeon and Dragons Online, Justin Olivetti, Massively, 2/28/13.

Olivetti looks back at DDO.

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